Files
galaxy-game/lobby/internal/service/registerracename/service_test.go
T
2026-04-28 20:39:18 +02:00

495 lines
15 KiB
Go

package registerracename_test
import (
"context"
"encoding/json"
"errors"
"io"
"log/slog"
"sync"
"testing"
"time"
"galaxy/lobby/internal/adapters/mocks"
"galaxy/lobby/internal/adapters/racenameinmem"
"galaxy/lobby/internal/ports"
"galaxy/lobby/internal/service/registerracename"
"galaxy/lobby/internal/service/shared"
"galaxy/notificationintent"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"go.uber.org/mock/gomock"
)
type intentRec struct {
mu sync.Mutex
published []notificationintent.Intent
err error
}
func (r *intentRec) record(_ context.Context, intent notificationintent.Intent) (string, error) {
r.mu.Lock()
defer r.mu.Unlock()
if r.err != nil {
return "", r.err
}
r.published = append(r.published, intent)
return "1", nil
}
func (r *intentRec) snapshot() []notificationintent.Intent {
r.mu.Lock()
defer r.mu.Unlock()
return append([]notificationintent.Intent(nil), r.published...)
}
func (r *intentRec) setErr(err error) {
r.mu.Lock()
defer r.mu.Unlock()
r.err = err
}
type userRec struct {
mu sync.Mutex
elig map[string]ports.Eligibility
failures map[string]error
}
func (r *userRec) record(_ context.Context, userID string) (ports.Eligibility, error) {
r.mu.Lock()
defer r.mu.Unlock()
if err, ok := r.failures[userID]; ok {
return ports.Eligibility{}, err
}
if e, ok := r.elig[userID]; ok {
return e, nil
}
return ports.Eligibility{Exists: false}, nil
}
func (r *userRec) setEligibility(userID string, e ports.Eligibility) {
r.mu.Lock()
defer r.mu.Unlock()
if r.elig == nil {
r.elig = make(map[string]ports.Eligibility)
}
r.elig[userID] = e
}
func (r *userRec) setFailure(userID string, err error) {
r.mu.Lock()
defer r.mu.Unlock()
if r.failures == nil {
r.failures = make(map[string]error)
}
r.failures[userID] = err
}
func newIntentMock(t *testing.T, rec *intentRec) *mocks.MockIntentPublisher {
t.Helper()
m := mocks.NewMockIntentPublisher(gomock.NewController(t))
m.EXPECT().Publish(gomock.Any(), gomock.Any()).DoAndReturn(rec.record).AnyTimes()
return m
}
func newUserMock(t *testing.T, rec *userRec) *mocks.MockUserService {
t.Helper()
m := mocks.NewMockUserService(gomock.NewController(t))
m.EXPECT().GetEligibility(gomock.Any(), gomock.Any()).DoAndReturn(rec.record).AnyTimes()
return m
}
func silentLogger() *slog.Logger { return slog.New(slog.NewTextHandler(io.Discard, nil)) }
func fixedClock(at time.Time) func() time.Time { return func() time.Time { return at } }
type fixture struct {
now time.Time
directory *racenameinmem.Directory
users *userRec
usersMock *mocks.MockUserService
intents *intentRec
pubMock *mocks.MockIntentPublisher
}
func newFixture(t *testing.T, now time.Time) *fixture {
t.Helper()
directory, err := racenameinmem.NewDirectory(racenameinmem.WithClock(fixedClock(now)))
require.NoError(t, err)
users := &userRec{}
intents := &intentRec{}
return &fixture{
now: now,
directory: directory,
users: users,
usersMock: newUserMock(t, users),
intents: intents,
pubMock: newIntentMock(t, intents),
}
}
func (f *fixture) newService(t *testing.T) *registerracename.Service {
t.Helper()
svc, err := registerracename.NewService(registerracename.Dependencies{
Directory: f.directory,
Users: f.usersMock,
Intents: f.pubMock,
Clock: fixedClock(f.now),
Logger: silentLogger(),
})
require.NoError(t, err)
return svc
}
// seedPending creates a pending_registration for (gameID, userID,
// raceName) with eligibleUntil. It mirrors the production sequence
// (Reserve at approve-time, MarkPendingRegistration at game finish).
func (f *fixture) seedPending(
t *testing.T,
gameID, userID, raceName string,
eligibleUntil time.Time,
) {
t.Helper()
require.NoError(t, f.directory.Reserve(context.Background(), gameID, userID, raceName))
require.NoError(t, f.directory.MarkPendingRegistration(context.Background(), gameID, userID, raceName, eligibleUntil))
}
// seedRegistered creates an existing registered entry by walking through
// the full Reserve → MarkPending → Register flow. It is used to grow the
// `len(registered)` for quota tests.
func (f *fixture) seedRegistered(t *testing.T, gameID, userID, raceName string) {
t.Helper()
eligibleUntil := f.now.Add(24 * time.Hour)
f.seedPending(t, gameID, userID, raceName, eligibleUntil)
require.NoError(t, f.directory.Register(context.Background(), gameID, userID, raceName))
}
func defaultEligibility(maxRegistered int) ports.Eligibility {
return ports.Eligibility{
Exists: true,
CanLogin: true,
CanJoinGame: true,
CanUpdateProfile: true,
MaxRegisteredRaceNames: maxRegistered,
}
}
func TestNewServiceRejectsMissingDeps(t *testing.T) {
t.Parallel()
_, err := registerracename.NewService(registerracename.Dependencies{})
require.Error(t, err)
}
func TestRegisterRaceNameHappyPath(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
f.users.setEligibility("user-1", defaultEligibility(2))
f.seedPending(t, "game-1", "user-1", "Stellaris", now.Add(7*24*time.Hour))
svc := f.newService(t)
out, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-1",
RaceName: "Stellaris",
})
require.NoError(t, err)
assert.Equal(t, "game-1", out.SourceGameID)
assert.Equal(t, "Stellaris", out.RaceName)
expectedCanonical, err := f.directory.Canonicalize("Stellaris")
require.NoError(t, err)
assert.Equal(t, expectedCanonical, out.CanonicalKey)
assert.Equal(t, now.UnixMilli(), out.RegisteredAtMs)
registered, err := f.directory.ListRegistered(context.Background(), "user-1")
require.NoError(t, err)
require.Len(t, registered, 1)
assert.Equal(t, "game-1", registered[0].SourceGameID)
pending, err := f.directory.ListPendingRegistrations(context.Background(), "user-1")
require.NoError(t, err)
assert.Empty(t, pending)
intents := f.intents.snapshot()
require.Len(t, intents, 1)
intent := intents[0]
assert.Equal(t, notificationintent.NotificationTypeLobbyRaceNameRegistered, intent.NotificationType)
require.Equal(t, []string{"user-1"}, intent.RecipientUserIDs)
assert.Equal(t, "lobby.race_name.registered:game-1:user-1", intent.IdempotencyKey)
var payload notificationintent.LobbyRaceNameRegisteredPayload
require.NoError(t, json.Unmarshal([]byte(intent.PayloadJSON), &payload))
assert.Equal(t, "Stellaris", payload.RaceName)
}
func TestRegisterRaceNameIdempotentRetry(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
f.users.setEligibility("user-1", defaultEligibility(1))
f.seedPending(t, "game-1", "user-1", "Stellaris", now.Add(7*24*time.Hour))
svc := f.newService(t)
first, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-1",
RaceName: "Stellaris",
})
require.NoError(t, err)
second, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-1",
RaceName: "Stellaris",
})
require.NoError(t, err)
assert.Equal(t, first, second)
registered, err := f.directory.ListRegistered(context.Background(), "user-1")
require.NoError(t, err)
assert.Len(t, registered, 1, "registration must remain idempotent")
intents := f.intents.snapshot()
require.Len(t, intents, 2, "idempotent retry republishes the intent")
for _, intent := range intents {
assert.Equal(t, "lobby.race_name.registered:game-1:user-1", intent.IdempotencyKey)
}
}
func TestRegisterRaceNameRejectsAdminActor(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewAdminActor(),
SourceGameID: "game-1",
RaceName: "Stellaris",
})
require.ErrorIs(t, err, shared.ErrForbidden)
}
func TestRegisterRaceNameRejectsInvalidActor(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.Actor{Kind: shared.ActorKindUser},
SourceGameID: "game-1",
RaceName: "Stellaris",
})
require.Error(t, err)
require.Contains(t, err.Error(), "actor")
}
func TestRegisterRaceNameRejectsEmptyRaceName(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-1",
RaceName: " ",
})
require.Error(t, err)
require.Contains(t, err.Error(), "must not be empty")
}
func TestRegisterRaceNameRejectsInvalidName(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-1",
// "<>" fails ValidateTypeName.
RaceName: "<>",
})
require.ErrorIs(t, err, ports.ErrInvalidName)
}
func TestRegisterRaceNameRejectsUnknownUser(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-ghost"),
SourceGameID: "game-1",
RaceName: "Stellaris",
})
require.ErrorIs(t, err, shared.ErrSubjectNotFound)
}
func TestRegisterRaceNameRejectsPermanentBlock(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
f.users.setEligibility("user-1", ports.Eligibility{
Exists: true,
PermanentBlocked: true,
MaxRegisteredRaceNames: 2,
})
f.seedPending(t, "game-1", "user-1", "Stellaris", now.Add(7*24*time.Hour))
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-1",
RaceName: "Stellaris",
})
require.ErrorIs(t, err, shared.ErrForbidden)
}
func TestRegisterRaceNamePendingMissing(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
f.users.setEligibility("user-1", defaultEligibility(2))
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-1",
RaceName: "Stellaris",
})
require.ErrorIs(t, err, ports.ErrPendingMissing)
}
func TestRegisterRaceNamePendingForOtherUserSurfacesAsMissing(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
f.users.setEligibility("user-1", defaultEligibility(2))
// Pending exists for a different user; the actor has none.
f.seedPending(t, "game-1", "user-other", "Stellaris", now.Add(24*time.Hour))
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-1",
RaceName: "Stellaris",
})
// A pending entry held by a different user is reported as missing
// for the actor: only registered names by another user surface as
// ErrNameTaken on Register (see racenamedir.go port comment and
// the Redis adapter behaviour).
require.ErrorIs(t, err, ports.ErrPendingMissing)
}
func TestRegisterRaceNamePendingExpired(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
f.users.setEligibility("user-1", defaultEligibility(2))
// Pending elig until is in the past relative to now.
f.seedPending(t, "game-1", "user-1", "Stellaris", now.Add(-time.Minute))
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-1",
RaceName: "Stellaris",
})
require.ErrorIs(t, err, ports.ErrPendingExpired)
}
func TestRegisterRaceNameQuotaExceeded(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
// Free-tier quota = 1; user already has one registered name.
f.users.setEligibility("user-1", defaultEligibility(1))
f.seedRegistered(t, "game-existing", "user-1", "OldName")
f.seedPending(t, "game-new", "user-1", "Stellaris", now.Add(24*time.Hour))
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-new",
RaceName: "Stellaris",
})
require.ErrorIs(t, err, ports.ErrQuotaExceeded)
}
func TestRegisterRaceNameUnlimitedQuotaAllowsManyRegistrations(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
// MaxRegisteredRaceNames=0 marker → unlimited.
f.users.setEligibility("user-1", defaultEligibility(0))
f.seedRegistered(t, "game-a", "user-1", "First")
f.seedRegistered(t, "game-b", "user-1", "Second")
f.seedPending(t, "game-c", "user-1", "Third", now.Add(24*time.Hour))
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-c",
RaceName: "Third",
})
require.NoError(t, err)
}
func TestRegisterRaceNameUserServiceUnavailable(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
f.users.setFailure("user-1", ports.ErrUserServiceUnavailable)
f.seedPending(t, "game-1", "user-1", "Stellaris", now.Add(24*time.Hour))
svc := f.newService(t)
_, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-1",
RaceName: "Stellaris",
})
require.ErrorIs(t, err, ports.ErrUserServiceUnavailable)
}
func TestRegisterRaceNameCommitsEvenIfPublishFails(t *testing.T) {
t.Parallel()
now := time.Date(2026, 4, 25, 12, 0, 0, 0, time.UTC)
f := newFixture(t, now)
f.users.setEligibility("user-1", defaultEligibility(2))
f.seedPending(t, "game-1", "user-1", "Stellaris", now.Add(7*24*time.Hour))
f.intents.setErr(errors.New("notification stream unavailable"))
svc := f.newService(t)
out, err := svc.Handle(context.Background(), registerracename.Input{
Actor: shared.NewUserActor("user-1"),
SourceGameID: "game-1",
RaceName: "Stellaris",
})
require.NoError(t, err)
assert.Equal(t, "Stellaris", out.RaceName)
registered, err := f.directory.ListRegistered(context.Background(), "user-1")
require.NoError(t, err)
require.Len(t, registered, 1)
}