Files
galaxy-game/lobby/internal/service/listmemberships/service_test.go
T
2026-04-28 20:39:18 +02:00

244 lines
7.0 KiB
Go

package listmemberships_test
import (
"context"
"io"
"log/slog"
"testing"
"time"
"galaxy/lobby/internal/adapters/gameinmem"
"galaxy/lobby/internal/adapters/membershipinmem"
"galaxy/lobby/internal/domain/common"
"galaxy/lobby/internal/domain/game"
"galaxy/lobby/internal/domain/membership"
"galaxy/lobby/internal/ports"
"galaxy/lobby/internal/service/listmemberships"
"galaxy/lobby/internal/service/shared"
"github.com/stretchr/testify/require"
)
func silentLogger() *slog.Logger {
return slog.New(slog.NewTextHandler(io.Discard, nil))
}
type fixture struct {
games *gameinmem.Store
memberships *membershipinmem.Store
svc *listmemberships.Service
}
func newFixture(t *testing.T) *fixture {
t.Helper()
games := gameinmem.NewStore()
memberships := membershipinmem.NewStore()
svc, err := listmemberships.NewService(listmemberships.Dependencies{
Games: games,
Memberships: memberships,
Logger: silentLogger(),
})
require.NoError(t, err)
return &fixture{games: games, memberships: memberships, svc: svc}
}
func seedGame(
t *testing.T,
store *gameinmem.Store,
id common.GameID,
gameType game.GameType,
ownerUserID string,
now time.Time,
) {
t.Helper()
record, err := game.New(game.NewGameInput{
GameID: id,
GameName: "Seed",
GameType: gameType,
OwnerUserID: ownerUserID,
MinPlayers: 2,
MaxPlayers: 4,
StartGapHours: 4,
StartGapPlayers: 1,
EnrollmentEndsAt: now.Add(24 * time.Hour),
TurnSchedule: "0 */6 * * *",
TargetEngineVersion: "1.0.0",
Now: now,
})
require.NoError(t, err)
require.NoError(t, store.Save(context.Background(), record))
}
func seedMembership(
t *testing.T,
store *membershipinmem.Store,
gameID common.GameID,
userID string,
status membership.Status,
joinedAt time.Time,
) {
t.Helper()
record, err := membership.New(membership.NewMembershipInput{
MembershipID: common.MembershipID("membership-" + userID + "-" + gameID.String()),
GameID: gameID,
UserID: userID,
RaceName: "Race-" + userID,
CanonicalKey: "race-" + userID,
Now: joinedAt,
})
require.NoError(t, err)
require.NoError(t, store.Save(context.Background(), record))
if status != membership.StatusActive {
require.NoError(t, store.UpdateStatus(context.Background(), ports.UpdateMembershipStatusInput{
MembershipID: record.MembershipID,
ExpectedFrom: membership.StatusActive,
To: status,
At: joinedAt.Add(time.Minute),
}))
}
}
func TestHandleAdminReturnsAllMemberships(t *testing.T) {
t.Parallel()
fix := newFixture(t)
now := time.Date(2025, 6, 1, 12, 0, 0, 0, time.UTC)
id := common.GameID("game-1")
seedGame(t, fix.games, id, game.GameTypePublic, "", now)
seedMembership(t, fix.memberships, id, "user-a", membership.StatusActive, now)
seedMembership(t, fix.memberships, id, "user-b", membership.StatusRemoved, now.Add(time.Minute))
seedMembership(t, fix.memberships, id, "user-c", membership.StatusBlocked, now.Add(2*time.Minute))
out, err := fix.svc.Handle(context.Background(), listmemberships.Input{
Actor: shared.NewAdminActor(),
GameID: id,
})
require.NoError(t, err)
require.Len(t, out.Items, 3)
}
func TestHandleOwnerOfPrivateGameSeesAll(t *testing.T) {
t.Parallel()
fix := newFixture(t)
now := time.Date(2025, 6, 1, 12, 0, 0, 0, time.UTC)
id := common.GameID("game-private")
seedGame(t, fix.games, id, game.GameTypePrivate, "user-owner", now)
seedMembership(t, fix.memberships, id, "user-a", membership.StatusActive, now)
seedMembership(t, fix.memberships, id, "user-b", membership.StatusRemoved, now)
out, err := fix.svc.Handle(context.Background(), listmemberships.Input{
Actor: shared.NewUserActor("user-owner"),
GameID: id,
})
require.NoError(t, err)
require.Len(t, out.Items, 2)
}
func TestHandleActiveMemberSeesAll(t *testing.T) {
t.Parallel()
fix := newFixture(t)
now := time.Date(2025, 6, 1, 12, 0, 0, 0, time.UTC)
id := common.GameID("game-public")
seedGame(t, fix.games, id, game.GameTypePublic, "", now)
seedMembership(t, fix.memberships, id, "user-a", membership.StatusActive, now)
seedMembership(t, fix.memberships, id, "user-b", membership.StatusBlocked, now)
out, err := fix.svc.Handle(context.Background(), listmemberships.Input{
Actor: shared.NewUserActor("user-a"),
GameID: id,
})
require.NoError(t, err)
require.Len(t, out.Items, 2)
}
func TestHandleBlockedMemberForbidden(t *testing.T) {
t.Parallel()
fix := newFixture(t)
now := time.Date(2025, 6, 1, 12, 0, 0, 0, time.UTC)
id := common.GameID("game-public-blocked")
seedGame(t, fix.games, id, game.GameTypePublic, "", now)
seedMembership(t, fix.memberships, id, "user-a", membership.StatusBlocked, now)
_, err := fix.svc.Handle(context.Background(), listmemberships.Input{
Actor: shared.NewUserActor("user-a"),
GameID: id,
})
require.ErrorIs(t, err, shared.ErrForbidden)
}
func TestHandleStrangerForbidden(t *testing.T) {
t.Parallel()
fix := newFixture(t)
now := time.Date(2025, 6, 1, 12, 0, 0, 0, time.UTC)
id := common.GameID("game-public-stranger")
seedGame(t, fix.games, id, game.GameTypePublic, "", now)
seedMembership(t, fix.memberships, id, "user-a", membership.StatusActive, now)
_, err := fix.svc.Handle(context.Background(), listmemberships.Input{
Actor: shared.NewUserActor("user-stranger"),
GameID: id,
})
require.ErrorIs(t, err, shared.ErrForbidden)
}
func TestHandleGameNotFound(t *testing.T) {
t.Parallel()
fix := newFixture(t)
_, err := fix.svc.Handle(context.Background(), listmemberships.Input{
Actor: shared.NewAdminActor(),
GameID: common.GameID("game-missing"),
})
require.ErrorIs(t, err, game.ErrNotFound)
}
func TestHandlePagination(t *testing.T) {
t.Parallel()
fix := newFixture(t)
now := time.Date(2025, 6, 1, 12, 0, 0, 0, time.UTC)
id := common.GameID("game-page")
seedGame(t, fix.games, id, game.GameTypePublic, "", now)
for i := range 4 {
seedMembership(t, fix.memberships, id,
"user-"+string(rune('a'+i)), membership.StatusActive,
now.Add(time.Duration(i)*time.Minute))
}
first, err := fix.svc.Handle(context.Background(), listmemberships.Input{
Actor: shared.NewAdminActor(),
GameID: id,
Page: shared.Page{Size: 2},
})
require.NoError(t, err)
require.Len(t, first.Items, 2)
require.NotEmpty(t, first.NextPageToken)
page2, err := shared.ParsePage("2", first.NextPageToken)
require.NoError(t, err)
second, err := fix.svc.Handle(context.Background(), listmemberships.Input{
Actor: shared.NewAdminActor(),
GameID: id,
Page: page2,
})
require.NoError(t, err)
require.Len(t, second.Items, 2)
require.Empty(t, second.NextPageToken)
}
func TestNewServiceRejectsMissingDeps(t *testing.T) {
t.Parallel()
cases := []struct {
name string
deps listmemberships.Dependencies
}{
{"nil games", listmemberships.Dependencies{Memberships: membershipinmem.NewStore()}},
{"nil memberships", listmemberships.Dependencies{Games: gameinmem.NewStore()}},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
t.Parallel()
_, err := listmemberships.NewService(tc.deps)
require.Error(t, err)
})
}
}