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galaxy-game/site
Ilia Denisov 9cb5097f54
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fix(ui): redirect app root to lobby/login; evict stale root service worker
- The app root ("/", i.e. /game/) rendered a dev "workspace skeleton"
  stub, and the layout guard only redirected anonymous users off it, so
  an authenticated visitor stayed on the stub. Redirect "/" to /lobby
  (authenticated) and /login (anonymous), and replace the stub with a
  minimal loading placeholder. Drop the obsolete landing-stub unit test
  (root redirect is covered by the auth-flow e2e).
- Ship a tombstone /service-worker.js on the project site so any old
  root-scoped PWA worker (from when the game lived at the origin root)
  unregisters itself instead of serving a stale cached page at the
  site origin. The game now registers its worker only under /game/.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 18:53:16 +02:00
..

Galaxy project site

The public project site — an overview today, documentation as it grows. Built with VitePress and served as static files at the root (/) of the single-origin deployment; the game UI lives under /game/ (see tools/dev-deploy/Caddyfile.dev).

Layout

  • index.md, ru/index.md — per-locale home pages.
  • .vitepress/config.ts — site config: locales (English + Russian, with the built-in language switcher), LaTeX math (math: true), and the two-column navigation (left sidebar = chapters, right outline = on-this-page).
  • .vitepress/theme/ — the default theme without bundled fonts, plus a minimal monospace type stack in custom.css.

Authoring

  • Add a page as Markdown and register it in the sidebar of each locale in .vitepress/config.ts.
  • Localised content mirrors the English tree under ru/.
  • Math uses LaTeX: inline $E = mc^2$, block $$ … $$.
  • Link to the game with the root-relative /game/ path so the build stays domain-agnostic (no hard-coded host).

Commands

pnpm install
pnpm dev      # local dev server
pnpm build    # static build into .vitepress/dist
pnpm preview  # preview the build

The dev and prod deploys build the site via make -C tools/dev-deploy seed-site and the dev-deploy / prod-build workflows.