969c0480ba
Engine wire change: Report.battle switched from []uuid.UUID to
[]BattleSummary{id, planet, shots} so the map can place battle
markers without N extra fetches. FBS schema + generated Go/TS
regenerated; transcoder + report controller updated; openapi
adds the BattleSummary schema with a freeze test.
Backend gateway forwards engine GET /api/v1/battle/:turn/:uuid as
/api/v1/user/games/{game_id}/battles/{turn}/{battle_id} (handler
plus engineclient.FetchBattle, contract test stub, openapi spec).
UI:
- BattleViewer (lib/battle-player/) is a logically isolated SVG
radial scene that consumes a BattleReport prop. Planet at the
centre, races on the outer ring at equal angular spacing, race
clusters by (race, className) with <class>:<numLeft> labels;
observer groups (inBattle: false) are not drawn; eliminated
races drop out and survivors re-distribute on the next frame.
- Shot line per frame: red on destroyed, green otherwise; erased
on the next frame. Playback controls: play/pause + step ± +
rewind + 1x/2x/4x speed (400/200/100 ms per frame).
- Page wrapper (lib/active-view/battle.svelte) loads BattleReport
via api/battle-fetch.ts; synthetic-gameId prefix routes to a
fixture loader, otherwise REST through the gateway. Always-
visible <ol> text protocol satisfies the accessibility ask.
- section-battles.svelte links every battle UUID into the viewer.
- map/battle-markers.ts: yellow X cross of 2 LinePrim through the
corners of the planet's circumscribed square (stroke width
clamps from 1 px at 1 shot to 5 px at 100+ shots); bombing
marker is a stroke-only ring (yellow when damaged, red when
wiped). Wired into state-binding.ts; click handler dispatches
battle clicks to the viewer and bombing clicks to the matching
Reports row.
- i18n keys for the viewer in en + ru.
Docs: ui/docs/battle-viewer-ux.md, FUNCTIONAL.md §6.5 + ru
mirror, ui/PLAN.md Phase 27 decisions + deferred TODOs (push
event, richer class visuals, animated re-distribution).
Tests: Vitest unit (radial layout + timeline frame builder +
marker stroke formula + marker primitives), Playwright e2e for
the viewer (Reports link → viewer, playback step, not-found),
backend engineclient FetchBattle (200 / 404 / bad input), engine
openapi freezes (BattleReport, BattleReportGroup,
BattleActionReport, BattleSummary, Report.battle items).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
148 lines
5.1 KiB
TypeScript
148 lines
5.1 KiB
TypeScript
// automatically generated by the FlatBuffers compiler, do not modify
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/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
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import * as flatbuffers from 'flatbuffers';
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import { ActorRef, ActorRefT } from '../user/actor-ref.js';
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export class ActiveSanction implements flatbuffers.IUnpackableObject<ActiveSanctionT> {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos = 0;
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__init(i:number, bb:flatbuffers.ByteBuffer):ActiveSanction {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsActiveSanction(bb:flatbuffers.ByteBuffer, obj?:ActiveSanction):ActiveSanction {
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return (obj || new ActiveSanction()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsActiveSanction(bb:flatbuffers.ByteBuffer, obj?:ActiveSanction):ActiveSanction {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new ActiveSanction()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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sanctionCode():string|null
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sanctionCode(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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sanctionCode(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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scope():string|null
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scope(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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scope(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 6);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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reasonCode():string|null
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reasonCode(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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reasonCode(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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actor(obj?:ActorRef):ActorRef|null {
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const offset = this.bb!.__offset(this.bb_pos, 10);
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return offset ? (obj || new ActorRef()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
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}
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appliedAtMs():bigint {
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const offset = this.bb!.__offset(this.bb_pos, 12);
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return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt('0');
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}
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expiresAtMs():bigint {
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const offset = this.bb!.__offset(this.bb_pos, 14);
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return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt('0');
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}
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static startActiveSanction(builder:flatbuffers.Builder) {
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builder.startObject(6);
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}
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static addSanctionCode(builder:flatbuffers.Builder, sanctionCodeOffset:flatbuffers.Offset) {
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builder.addFieldOffset(0, sanctionCodeOffset, 0);
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}
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static addScope(builder:flatbuffers.Builder, scopeOffset:flatbuffers.Offset) {
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builder.addFieldOffset(1, scopeOffset, 0);
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}
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static addReasonCode(builder:flatbuffers.Builder, reasonCodeOffset:flatbuffers.Offset) {
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builder.addFieldOffset(2, reasonCodeOffset, 0);
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}
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static addActor(builder:flatbuffers.Builder, actorOffset:flatbuffers.Offset) {
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builder.addFieldOffset(3, actorOffset, 0);
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}
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static addAppliedAtMs(builder:flatbuffers.Builder, appliedAtMs:bigint) {
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builder.addFieldInt64(4, appliedAtMs, BigInt('0'));
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}
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static addExpiresAtMs(builder:flatbuffers.Builder, expiresAtMs:bigint) {
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builder.addFieldInt64(5, expiresAtMs, BigInt('0'));
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}
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static endActiveSanction(builder:flatbuffers.Builder):flatbuffers.Offset {
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const offset = builder.endObject();
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return offset;
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}
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unpack(): ActiveSanctionT {
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return new ActiveSanctionT(
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this.sanctionCode(),
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this.scope(),
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this.reasonCode(),
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(this.actor() !== null ? this.actor()!.unpack() : null),
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this.appliedAtMs(),
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this.expiresAtMs()
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);
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}
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unpackTo(_o: ActiveSanctionT): void {
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_o.sanctionCode = this.sanctionCode();
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_o.scope = this.scope();
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_o.reasonCode = this.reasonCode();
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_o.actor = (this.actor() !== null ? this.actor()!.unpack() : null);
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_o.appliedAtMs = this.appliedAtMs();
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_o.expiresAtMs = this.expiresAtMs();
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}
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}
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export class ActiveSanctionT implements flatbuffers.IGeneratedObject {
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constructor(
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public sanctionCode: string|Uint8Array|null = null,
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public scope: string|Uint8Array|null = null,
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public reasonCode: string|Uint8Array|null = null,
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public actor: ActorRefT|null = null,
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public appliedAtMs: bigint = BigInt('0'),
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public expiresAtMs: bigint = BigInt('0')
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){}
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pack(builder:flatbuffers.Builder): flatbuffers.Offset {
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const sanctionCode = (this.sanctionCode !== null ? builder.createString(this.sanctionCode!) : 0);
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const scope = (this.scope !== null ? builder.createString(this.scope!) : 0);
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const reasonCode = (this.reasonCode !== null ? builder.createString(this.reasonCode!) : 0);
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const actor = (this.actor !== null ? this.actor!.pack(builder) : 0);
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ActiveSanction.startActiveSanction(builder);
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ActiveSanction.addSanctionCode(builder, sanctionCode);
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ActiveSanction.addScope(builder, scope);
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ActiveSanction.addReasonCode(builder, reasonCode);
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ActiveSanction.addActor(builder, actor);
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ActiveSanction.addAppliedAtMs(builder, this.appliedAtMs);
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ActiveSanction.addExpiresAtMs(builder, this.expiresAtMs);
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return ActiveSanction.endActiveSanction(builder);
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}
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}
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