e4dc0ce029
Wires pkg/calc/ship.go into the WASM Core boundary as seven thin
wrappers (DriveEffective, EmptyMass, WeaponsBlockMass, FullMass,
Speed, CargoCapacity, CarryingMass). The ship-class designer reads
Core through a new CORE_CONTEXT_KEY populated by the in-game layout
and renders a five-row preview pane (mass, full-load mass, max
speed, range at full load, cargo capacity) that updates reactively
on every form edit and on the player's localPlayer{Drive,Weapons,
Shields,Cargo} tech levels — three of which are now decoded from
the report's Player block alongside the existing localPlayerDrive.
CarryingMass is the seventh wrapper added to the original six-function
list so that "full-load mass" composes through pkg/calc/ functions
without putting math in TypeScript.
408 lines
12 KiB
TypeScript
408 lines
12 KiB
TypeScript
// Vitest coverage for the Phase 17 ship-class designer. Drives the
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// component against a real `OrderDraftStore` (with `fake-indexeddb`
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// standing in for the browser's IDB factory) so the local-validation
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// + auto-sync side-effects are exercised end-to-end. The optimistic
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// overlay arrives through a synthetic `RenderedReportSource` instead
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// of a live report so the tests do not have to thread a full
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// `GameStateStore` boot.
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import "@testing-library/jest-dom/vitest";
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import "fake-indexeddb/auto";
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import { fireEvent, render, waitFor } from "@testing-library/svelte";
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import {
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afterEach,
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beforeEach,
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describe,
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expect,
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test,
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vi,
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} from "vitest";
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import { i18n } from "../src/lib/i18n/index.svelte";
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import type { GameReport, ShipClassSummary } from "../src/api/game-state";
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import {
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ORDER_DRAFT_CONTEXT_KEY,
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OrderDraftStore,
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} from "../src/sync/order-draft.svelte";
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import { RENDERED_REPORT_CONTEXT_KEY } from "../src/lib/rendered-report.svelte";
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import {
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CORE_CONTEXT_KEY,
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type CoreHandle,
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} from "../src/lib/core-context.svelte";
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import { loadWasmCoreForTest } from "./setup-wasm";
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import type { Core } from "../src/platform/core/index";
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import { IDBCache } from "../src/platform/store/idb-cache";
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import { openGalaxyDB, type GalaxyDB } from "../src/platform/store/idb";
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import type { Cache } from "../src/platform/store/index";
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import type { IDBPDatabase } from "idb";
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const GAME_ID = "11111111-2222-3333-4444-555555555555";
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const pageMock = vi.hoisted(() => ({
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url: new URL("http://localhost/games/g1/designer/ship-class"),
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params: { id: "g1" } as Record<string, string>,
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}));
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const gotoMock = vi.hoisted(() => vi.fn());
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vi.mock("$app/state", () => ({
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page: pageMock,
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}));
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vi.mock("$app/navigation", () => ({
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goto: gotoMock,
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}));
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import DesignerShipClass from "../src/lib/active-view/designer-ship-class.svelte";
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let db: IDBPDatabase<GalaxyDB>;
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let dbName: string;
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let cache: Cache;
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let draft: OrderDraftStore;
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beforeEach(async () => {
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dbName = `galaxy-designer-${crypto.randomUUID()}`;
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db = await openGalaxyDB(dbName);
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cache = new IDBCache(db);
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draft = new OrderDraftStore();
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await draft.init({ cache, gameId: GAME_ID });
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i18n.resetForTests("en");
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pageMock.params = { id: "g1" };
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gotoMock.mockClear();
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});
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afterEach(async () => {
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draft.dispose();
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db.close();
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await new Promise<void>((resolve) => {
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const req = indexedDB.deleteDatabase(dbName);
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req.onsuccess = () => resolve();
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req.onerror = () => resolve();
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req.onblocked = () => resolve();
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});
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});
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function shipClass(
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overrides: Partial<ShipClassSummary> & Pick<ShipClassSummary, "name">,
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): ShipClassSummary {
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return {
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drive: 0,
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armament: 0,
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weapons: 0,
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shields: 0,
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cargo: 0,
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...overrides,
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};
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}
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function makeReport(localShipClass: ShipClassSummary[] = []): GameReport {
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return {
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turn: 1,
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mapWidth: 1000,
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mapHeight: 1000,
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planetCount: 0,
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planets: [],
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race: "",
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localShipClass,
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routes: [],
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localPlayerDrive: 0,
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localPlayerWeapons: 0,
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localPlayerShields: 0,
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localPlayerCargo: 0,
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};
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}
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function mountDesigner(opts: {
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classId?: string;
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report?: GameReport | null;
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core?: Core | null;
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}) {
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const report = opts.report ?? makeReport();
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pageMock.params = opts.classId
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? { id: "g1", classId: opts.classId }
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: { id: "g1" };
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const renderedReport = { get report() { return report; } };
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const coreHandle: CoreHandle = { core: opts.core ?? null };
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const context = new Map<unknown, unknown>([
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[ORDER_DRAFT_CONTEXT_KEY, draft],
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[RENDERED_REPORT_CONTEXT_KEY, renderedReport],
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[CORE_CONTEXT_KEY, coreHandle],
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]);
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return render(DesignerShipClass, { context });
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}
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describe("ship-class designer (new mode)", () => {
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test("renders the form with a Save button disabled by default", () => {
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const ui = mountDesigner({});
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expect(
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ui.getByTestId("active-view-designer-ship-class"),
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).toHaveAttribute("data-mode", "new");
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expect(ui.getByTestId("designer-ship-class-save")).toBeDisabled();
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expect(ui.getByTestId("designer-ship-class-error")).toHaveTextContent(
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"name cannot be empty",
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);
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});
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test("Save adds a createShipClass to the draft after a valid edit", async () => {
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const ui = mountDesigner({});
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const nameInput = ui.getByTestId("designer-ship-class-input-name");
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await fireEvent.input(nameInput, { target: { value: "Drone" } });
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const driveInput = ui.getByTestId("designer-ship-class-input-drive");
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await fireEvent.input(driveInput, { target: { value: "1" } });
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await waitFor(() =>
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expect(ui.getByTestId("designer-ship-class-save")).not.toBeDisabled(),
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);
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await fireEvent.click(ui.getByTestId("designer-ship-class-save"));
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await waitFor(() => expect(draft.commands).toHaveLength(1));
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const cmd = draft.commands[0]!;
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if (cmd.kind !== "createShipClass") throw new Error("wrong kind");
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expect(cmd.name).toBe("Drone");
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expect(cmd.drive).toBe(1);
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expect(cmd.armament).toBe(0);
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await waitFor(() =>
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expect(gotoMock).toHaveBeenCalledWith("/games/g1/table/ship-classes"),
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);
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});
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test("rejects a duplicate name from the overlay before any sync", async () => {
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const ui = mountDesigner({
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report: makeReport([
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shipClass({ name: "Scout", drive: 1 }),
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]),
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});
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await fireEvent.input(
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ui.getByTestId("designer-ship-class-input-name"),
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{ target: { value: "Scout" } },
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);
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await fireEvent.input(
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ui.getByTestId("designer-ship-class-input-drive"),
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{ target: { value: "1" } },
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);
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await waitFor(() =>
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expect(ui.getByTestId("designer-ship-class-error")).toHaveTextContent(
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"already exists",
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),
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);
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expect(ui.getByTestId("designer-ship-class-save")).toBeDisabled();
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});
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test("rejects nonzero armament with zero weapons", async () => {
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const ui = mountDesigner({});
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await fireEvent.input(
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ui.getByTestId("designer-ship-class-input-name"),
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{ target: { value: "Bad" } },
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);
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await fireEvent.input(
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ui.getByTestId("designer-ship-class-input-armament"),
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{ target: { value: "1" } },
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);
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await fireEvent.input(
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ui.getByTestId("designer-ship-class-input-drive"),
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{ target: { value: "1" } },
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);
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await waitFor(() =>
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expect(ui.getByTestId("designer-ship-class-error")).toHaveTextContent(
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"armament and weapons must be both zero or both nonzero",
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),
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);
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});
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test("Cancel navigates back without mutating the draft", async () => {
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const ui = mountDesigner({});
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await fireEvent.click(ui.getByTestId("designer-ship-class-cancel"));
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expect(draft.commands).toHaveLength(0);
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expect(gotoMock).toHaveBeenCalledWith("/games/g1/table/ship-classes");
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});
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});
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describe("ship-class designer (view mode)", () => {
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test("renders the read-only summary plus Delete + Back affordances", () => {
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const ui = mountDesigner({
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classId: "Cruiser",
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report: makeReport([
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shipClass({
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name: "Cruiser",
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drive: 15,
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armament: 1,
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weapons: 15,
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shields: 15,
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cargo: 0,
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}),
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]),
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});
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expect(
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ui.getByTestId("active-view-designer-ship-class"),
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).toHaveAttribute("data-mode", "view");
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expect(ui.getByTestId("designer-ship-class-view-name")).toHaveTextContent(
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"Cruiser",
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);
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expect(ui.getByTestId("designer-ship-class-view-drive")).toHaveTextContent(
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"15",
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);
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expect(
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ui.getByTestId("designer-ship-class-view-armament"),
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).toHaveTextContent("1");
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expect(ui.getByTestId("designer-ship-class-delete")).toBeInTheDocument();
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expect(ui.getByTestId("designer-ship-class-back")).toBeInTheDocument();
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});
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test("Delete adds a removeShipClass and navigates back", async () => {
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const ui = mountDesigner({
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classId: "Cruiser",
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report: makeReport([shipClass({ name: "Cruiser", drive: 15 })]),
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});
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await fireEvent.click(ui.getByTestId("designer-ship-class-delete"));
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await waitFor(() => expect(draft.commands).toHaveLength(1));
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const cmd = draft.commands[0]!;
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if (cmd.kind !== "removeShipClass") throw new Error("wrong kind");
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expect(cmd.name).toBe("Cruiser");
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await waitFor(() =>
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expect(gotoMock).toHaveBeenCalledWith("/games/g1/table/ship-classes"),
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);
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});
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test("renders a not-found message when the class is missing from the overlay", () => {
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const ui = mountDesigner({
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classId: "Ghost",
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report: makeReport([]),
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});
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expect(
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ui.getByTestId("designer-ship-class-not-found"),
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).toHaveTextContent("Ghost");
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});
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});
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describe("ship-class designer preview pane (Phase 18)", () => {
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test("hides preview while validation fails", () => {
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const ui = mountDesigner({});
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expect(
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ui.queryByTestId("designer-ship-class-preview"),
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).not.toBeInTheDocument();
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});
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test("hides preview when no Core is provided", async () => {
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const ui = mountDesigner({});
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await fireEvent.input(ui.getByTestId("designer-ship-class-input-name"), {
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target: { value: "Drone" },
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});
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await fireEvent.input(ui.getByTestId("designer-ship-class-input-drive"), {
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target: { value: "1" },
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});
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await waitFor(() =>
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expect(ui.getByTestId("designer-ship-class-save")).not.toBeDisabled(),
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);
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expect(
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ui.queryByTestId("designer-ship-class-preview"),
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).not.toBeInTheDocument();
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});
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test("renders five rows once form is valid and Core is ready", async () => {
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const core = await loadWasmCoreForTest();
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const report: GameReport = {
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turn: 1,
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mapWidth: 1000,
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mapHeight: 1000,
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planetCount: 0,
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planets: [],
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race: "",
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localShipClass: [],
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routes: [],
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localPlayerDrive: 1.5,
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localPlayerWeapons: 1,
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localPlayerShields: 1,
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localPlayerCargo: 1.2,
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};
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const ui = mountDesigner({ report, core });
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await fireEvent.input(ui.getByTestId("designer-ship-class-input-name"), {
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target: { value: "Cruiser" },
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});
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await fireEvent.input(ui.getByTestId("designer-ship-class-input-drive"), {
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target: { value: "8" },
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});
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await fireEvent.input(
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ui.getByTestId("designer-ship-class-input-armament"),
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{ target: { value: "2" } },
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);
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await fireEvent.input(ui.getByTestId("designer-ship-class-input-weapons"), {
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target: { value: "5" },
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});
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await fireEvent.input(ui.getByTestId("designer-ship-class-input-shields"), {
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target: { value: "3" },
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});
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await fireEvent.input(ui.getByTestId("designer-ship-class-input-cargo"), {
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target: { value: "4" },
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});
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await waitFor(() =>
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expect(
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ui.getByTestId("designer-ship-class-preview"),
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).toBeInTheDocument(),
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);
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// Empty mass = drive + shields + cargo + (armament+1)*(weapons/2)
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// = 8 + 3 + 4 + 3 * 2.5 = 22.5
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expect(
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ui.getByTestId("designer-ship-class-preview-mass"),
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).toHaveTextContent("22.5");
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// CargoCapacity = cargoTech * (cargo + cargo²/20)
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// = 1.2 * (4 + 16/20) = 1.2 * 4.8 = 5.76
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expect(
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ui.getByTestId("designer-ship-class-preview-cargo-capacity"),
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).toHaveTextContent("5.76");
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// CarryingMass at full = capacity / cargoTech = 5.76 / 1.2 = 4.8
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// FullLoadMass = 22.5 + 4.8 = 27.3
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expect(
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ui.getByTestId("designer-ship-class-preview-full-load-mass"),
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).toHaveTextContent("27.3");
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// DriveEffective = 8 * 1.5 = 12
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// MaxSpeed = 12 * 20 / 22.5 = 10.666… → "10.67"
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expect(
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ui.getByTestId("designer-ship-class-preview-max-speed"),
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).toHaveTextContent("10.67");
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// RangeAtFull = 12 * 20 / 27.3 = 8.791… → "8.79"
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expect(
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ui.getByTestId("designer-ship-class-preview-range"),
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).toHaveTextContent("8.79");
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});
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test("preview reacts to subsequent edits", async () => {
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const core = await loadWasmCoreForTest();
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const report: GameReport = {
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turn: 1,
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mapWidth: 1000,
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mapHeight: 1000,
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planetCount: 0,
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planets: [],
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race: "",
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localShipClass: [],
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routes: [],
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localPlayerDrive: 1,
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localPlayerWeapons: 1,
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localPlayerShields: 1,
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localPlayerCargo: 1,
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};
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const ui = mountDesigner({ report, core });
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await fireEvent.input(ui.getByTestId("designer-ship-class-input-name"), {
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target: { value: "Hauler" },
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});
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await fireEvent.input(ui.getByTestId("designer-ship-class-input-drive"), {
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target: { value: "1" },
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});
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await fireEvent.input(ui.getByTestId("designer-ship-class-input-cargo"), {
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target: { value: "5" },
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});
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await waitFor(() =>
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expect(
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ui.getByTestId("designer-ship-class-preview-cargo-capacity"),
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).toHaveTextContent("6.25"),
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);
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await fireEvent.input(ui.getByTestId("designer-ship-class-input-cargo"), {
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target: { value: "10" },
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});
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await waitFor(() =>
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expect(
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ui.getByTestId("designer-ship-class-preview-cargo-capacity"),
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).toHaveTextContent("15"),
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);
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});
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});
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