Files
galaxy-game/ui/frontend/tests/e2e/game-shell.spec.ts
T
Ilia Denisov 9ae7b88b89
Tests · UI / test (push) Successful in 2m14s
Tests · Go / test (push) Successful in 2m25s
feat(ui): Phase 30 ship-class calculator with goal-seek and reach circles
Fuse the standalone ship-class designer (Phases 17/18) into a sidebar calculator: live mass/speed/attack/defence/bombing results, a planet build-rate readout, single-target goal-seek, a modernization-cost mode, and auto reach circles on the map for the selected planet.

pkg/calc becomes the single source for the new math (no mirroring): extract BombingPower from the engine model and the per-turn ship-production loop from controller.ProduceShip into pkg/calc (engine now delegates), and add inverse goal-seek solvers in pkg/calc/solve.go. Thin-bridge the combat, planet-build, and solver functions through ui/core/calc + ui/wasm and rebuild core.wasm.

Remove the standalone designer view/route; the ship-classes table and the view/bottom menus open the calculator via a shared request store.

Docs: rewrite ui/PLAN.md Phase 30, adjust Phase 34 (realistic forecast + CAP/COL ownership), add ui/docs/calculator-ux.md, extend calc-bridge.md, fix navigation.md; remove ui/CALCULATOR.md.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 20:04:07 +02:00

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// Phase 10 end-to-end coverage for the in-game shell. Every spec
// boots an authenticated session through `/__debug/store` (the
// in-game shell makes a handful of gateway calls — for the lobby
// record, the report, and the order read-back; we don't mock them
// here, the shell tolerates ECONNREFUSED), navigates into
// `/games/<game-id>/map`, and exercises one slice of the chrome:
// header navigation, sidebar tab preservation, mobile bottom-tabs,
// and the breakpoint switches at 768 / 1024 px.
import { expect, test, type Page } from "@playwright/test";
// The `window.__galaxyDebug` surface is owned by
// `src/routes/__debug/store/+page.svelte` and typed by
// `tests/e2e/storage-keypair-persistence.spec.ts`. This spec only
// needs the auth-bootstrap subset (`clearSession`,
// `setDeviceSessionId`); the merged global declaration covers both.
const SESSION_ID = "phase-10-shell-session";
// GAME_ID has to be a real UUID — Phase 14's auto-sync calls
// `uuidToHiLo` on it for the FBS request envelope, and an
// arbitrary string would throw on every layout boot.
const GAME_ID = "10101010-1010-1010-1010-101010101010";
async function bootShell(page: Page): Promise<void> {
await page.goto("/__debug/store");
await expect(page.getByTestId("debug-store-ready")).toBeVisible();
await page.waitForFunction(() => window.__galaxyDebug?.ready === true);
await page.evaluate(() => window.__galaxyDebug!.clearSession());
await page.evaluate(
(id) => window.__galaxyDebug!.setDeviceSessionId(id),
SESSION_ID,
);
await page.goto(`/games/${GAME_ID}/map`);
await expect(page.getByTestId("game-shell")).toBeVisible();
await expect(page.getByTestId("active-view-map")).toBeVisible();
}
test("shell mounts with header / sidebar / active-view chrome", async ({
page,
}) => {
await bootShell(page);
await expect(page.getByTestId("game-shell-header")).toBeVisible();
await expect(page.getByTestId("game-shell-headline")).toContainText(
"turn",
);
await expect(page.getByTestId("view-menu-trigger")).toBeVisible();
await expect(page.getByTestId("account-menu-trigger")).toBeVisible();
});
test("header view-menu navigates to every active view", async ({ page }) => {
await bootShell(page);
const destinations: Array<[string, string, string]> = [
["view-menu-item-report", "active-view-report", "/report"],
["view-menu-item-mail", "active-view-mail", "/mail"],
["view-menu-item-battle", "active-view-battle", "/battle"],
[
"view-menu-item-designer-science",
"active-view-designer-science",
"/designer/science",
],
["view-menu-item-map", "active-view-map", "/map"],
];
for (const [trigger, viewTestId, urlSuffix] of destinations) {
await page.getByTestId("view-menu-trigger").click();
await page.getByTestId(trigger).click();
await expect(page.getByTestId(viewTestId)).toBeVisible();
await expect(page).toHaveURL(new RegExp(`/games/${GAME_ID}${urlSuffix}$`));
}
});
test("header view-menu Tables sub-list navigates to every entity", async ({
page,
}) => {
await bootShell(page);
const entities = [
"planets",
"ship-classes",
"ship-groups",
"fleets",
"sciences",
"races",
];
for (const entity of entities) {
await page.getByTestId("view-menu-trigger").click();
await page
.getByTestId("view-menu-tables")
.locator("summary")
.click();
await page.getByTestId(`view-menu-item-table-${entity}`).click();
const view = page.getByTestId("active-view-table");
await expect(view).toBeVisible();
await expect(view).toHaveAttribute("data-entity", entity);
await expect(page).toHaveURL(
new RegExp(`/games/${GAME_ID}/table/${entity}$`),
);
}
});
test("sidebar tab choice survives navigation between active views", async ({
page,
browserName,
}, testInfo) => {
test.skip(
testInfo.project.name.startsWith("chromium-mobile") ||
testInfo.project.name === "webkit-desktop"
? false
: false,
"sidebar test runs on every project",
);
await bootShell(page);
// Skip on viewports below 1024 — sidebar is hidden by CSS there.
const viewport = page.viewportSize();
if (viewport === null || viewport.width < 1024) {
test.skip();
return;
}
void browserName;
await page.getByTestId("sidebar-tab-calculator").click();
await expect(page.getByTestId("sidebar-tool-calculator")).toBeVisible();
await page.getByTestId("view-menu-trigger").click();
await page.getByTestId("view-menu-item-report").click();
await expect(page.getByTestId("active-view-report")).toBeVisible();
// Sidebar still rendered; the calculator tool remains selected.
await expect(page.getByTestId("sidebar-tool-calculator")).toBeVisible();
await expect(page.getByTestId("sidebar")).toHaveAttribute(
"data-active-tab",
"calculator",
);
await page.getByTestId("view-menu-trigger").click();
await page.getByTestId("view-menu-item-map").click();
await expect(page.getByTestId("active-view-map")).toBeVisible();
await expect(page.getByTestId("sidebar")).toHaveAttribute(
"data-active-tab",
"calculator",
);
});
test("mobile bottom-tabs show on small viewports and toggle the tool overlay", async ({
page,
}, testInfo) => {
if (!testInfo.project.name.startsWith("chromium-mobile")) {
test.skip();
return;
}
await bootShell(page);
await expect(page.getByTestId("bottom-tabs")).toBeVisible();
await expect(page.getByTestId("sidebar")).not.toBeVisible();
await page.getByTestId("bottom-tab-calc").click();
await expect(page.getByTestId("sidebar-tool-calculator")).toBeVisible();
await page.getByTestId("bottom-tab-order").click();
await expect(page.getByTestId("sidebar-tool-order")).toBeVisible();
await page.getByTestId("bottom-tab-map").click();
await expect(page.getByTestId("active-view-map")).toBeVisible();
});
test("mobile More drawer navigates to every destination", async ({
page,
}, testInfo) => {
if (!testInfo.project.name.startsWith("chromium-mobile")) {
test.skip();
return;
}
await bootShell(page);
await page.getByTestId("bottom-tab-more").click();
await expect(page.getByTestId("bottom-tabs-more-drawer")).toBeVisible();
await page.getByTestId("bottom-tabs-more-mail").click();
await expect(page.getByTestId("active-view-mail")).toBeVisible();
await page.getByTestId("bottom-tab-more").click();
await page.getByTestId("bottom-tabs-more-report").click();
await expect(page.getByTestId("active-view-report")).toBeVisible();
});
test("breakpoint switches between desktop / tablet / mobile", async ({
page,
}, testInfo) => {
// Use a single chromium-desktop run to drive all three viewports in
// the same browser. Other projects skip — the viewport diff is the
// goal here, not browser-specific behaviour.
if (testInfo.project.name !== "chromium-desktop") {
test.skip();
return;
}
await bootShell(page);
// Desktop ≥ 1024: sidebar visible, bottom-tabs hidden, sidebar
// toggle hidden.
await page.setViewportSize({ width: 1280, height: 800 });
await expect(page.getByTestId("sidebar")).toBeVisible();
await expect(page.getByTestId("bottom-tabs")).not.toBeVisible();
await expect(page.getByTestId("sidebar-toggle")).not.toBeVisible();
// Tablet 7681024: sidebar hidden by default, sidebar toggle
// visible, bottom-tabs hidden. Click the toggle and the sidebar
// becomes visible again.
await page.setViewportSize({ width: 900, height: 800 });
await expect(page.getByTestId("sidebar")).not.toBeVisible();
await expect(page.getByTestId("sidebar-toggle")).toBeVisible();
await expect(page.getByTestId("bottom-tabs")).not.toBeVisible();
await page.getByTestId("sidebar-toggle").click();
await expect(page.getByTestId("sidebar")).toBeVisible();
// Mobile < 768: sidebar hidden entirely, bottom-tabs visible,
// sidebar toggle hidden again.
await page.setViewportSize({ width: 390, height: 800 });
await expect(page.getByTestId("bottom-tabs")).toBeVisible();
await expect(page.getByTestId("sidebar")).not.toBeVisible();
await expect(page.getByTestId("sidebar-toggle")).not.toBeVisible();
});