Files
galaxy-game/ui/frontend/tests
Ilia Denisov 75a4211373
Tests · UI / test (push) Has been cancelled
Tests · UI / test (pull_request) Successful in 3m25s
fix(ui): F8-12 — settle e2e regressions from the polish PR (#55)
* state-binding.ts: normalise planet size by the engine's typical
  mid-range (`SIZE_NORMALIZER = 100`) so legacy fixtures recording
  Size in the hundreds do not blow up the world-unit disc and start
  overlapping neighbouring planets. The cube-root growth stays;
  Size-800 reads twice as big as Size-100.
* cargo-routes.spec.ts: retire the selection-ring CirclePrim from
  the expected primitive count (4 planets + 3 cargo arrow lines = 7).
* map-toggles.spec.ts: bombing-rings → planet outlines (the high-bit
  0xc… range is permanently empty); planet-names persist test waits
  for the renderer's debug providers and for the IndexedDB write to
  flush before reload.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 00:14:14 +02:00
..
2026-05-07 08:24:44 +02:00