34 lines
678 B
Go
34 lines
678 B
Go
package game
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import (
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"encoding/json"
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"github.com/google/uuid"
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)
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type Game struct {
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ID uuid.UUID `json:"id"`
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Age uint `json:"turn"` // Game's turn number
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Map Map `json:"map"`
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Race []Race `json:"races"`
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}
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func (g Game) Votes(raceID uuid.UUID) float64 {
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// XXX: calculate [Race]Population once when loading Game from Storage?
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var pop float64
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for i := range g.Map.Planet {
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if g.Map.Planet[i].Owner == raceID {
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pop += g.Map.Planet[i].Population
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}
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}
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return pop / 1000.
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}
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func (g Game) MarshalBinary() (data []byte, err error) {
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return json.Marshal(&g)
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}
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func (g Game) UnmarshalBinary(data []byte) error {
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return json.Unmarshal(data, &g)
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}
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