Files
galaxy-game/pkg/generator/plotter/plotter_test.go
T
2025-09-13 02:13:44 +03:00

87 lines
2.0 KiB
Go

package plotter_test
import (
"testing"
"github.com/iliadenisov/galaxy/pkg/generator/plotter"
)
func TestNewPlotter(t *testing.T) {
_, err := plotter.NewPlotter(10, 10, 0)
if err == nil {
t.Error("expect: error when factor=0")
}
_, err = plotter.NewPlotter(10, 10, -0.01)
if err == nil {
t.Error("expect: error when factor<0")
}
_, err = plotter.NewPlotter(10, 10, 1.001)
if err == nil {
t.Error("expect: error when factor>1")
}
_, err = plotter.NewPlotter(10, 10, 1)
if err != nil {
t.Error("expect: no error when factor=1")
}
}
func TestAsPlotterSize(t *testing.T) {
for _, tc := range []struct {
w, h uint32
f float32
ew, eh uint32
}{
{10, 10, 0, 10, 10},
{10, 10, -1, 10, 10},
{10, 10, 1.1, 10, 10},
{10, 20, 0.5, 20, 40},
{30, 60, 0.3, 100, 200},
{10, 20, 0.25, 40, 80},
} {
w, h := plotter.AsPlotterSize(tc.w, tc.h, tc.f)
if tc.ew != w || tc.eh != h {
t.Errorf("expect: w=%d h=%d, got: w=%d h=%d", tc.ew, tc.eh, w, h)
}
}
}
func TestRandomFreePoint(t *testing.T) {
var factor float32 = 0.25
var w, h uint32 = 20, 20
bm := plotter.NewBitmap(w, h, factor)
p, err := plotter.NewBitmapPlotter(bm, factor) // 80x80
if err != nil {
t.Fatal(err)
}
x, y, err := p.RandomFreePoint(3)
if err != nil {
t.Errorf("expect: no error getting random point, got: %s", err)
}
if x > float32(w) || y > float32(w) {
t.Errorf("expect: point coordinates within map size %dx%d, got: x=%f y=%f", w, h, x, y)
}
_, _, err = p.RandomFreePoint(0)
if err != nil {
t.Errorf("expect: no error when radius is zero, got: %s", err)
}
_, _, err = p.RandomFreePoint(float32(w + h)) // guaranteed to mark whole area dead zone
if err != nil {
t.Errorf("expect: no error getting random point, got: %s", err)
}
_, _, err = p.RandomFreePoint(1)
if err == nil {
t.Error("expect: error when no free space left, got: none")
}
p.Clear()
_, _, err = p.RandomFreePoint(10)
if err != nil {
t.Errorf("expect: no error getting random point after clearing, got: %s", err)
}
}