Files
galaxy-game/internal/error/generic.go
T
2025-12-07 21:39:17 +03:00

146 lines
3.6 KiB
Go

package error
import (
"fmt"
)
const (
ErrDummy int = -1
ErrStorageFailure int = 1000
ErrGameStateInvalid int = 2000
ErrDeleteShipTypeExistingGroup = 5000
ErrDeleteShipTypePlanetProduction = 5001
ErrDeleteSciencePlanetProduction = 5002
ErrMergeShipTypeNotEqual = 5003
ErrJoinFleetGroupNumberNotEnough = 5004
ErrEntityInUse = 5005
ErrShipsBusy = 5006
ErrShipsNotOnSamePlanet = 5007
)
const (
ErrInputUnknownRace int = 3000 + iota
ErrInputEntityTypeNameInvalid
ErrInputEntityTypeNameDuplicate
ErrInputEntityTypeNameEquality
ErrInputEntityNotExists
ErrInputEntityNotOwned
ErrInputPlanetNumber
ErrInputDriveValue
ErrInputWeaponsValue
ErrInputShieldsValue
ErrInputCargoValue
ErrInputShipTypeArmamentValue
ErrInputShipTypeWeaponsAndArmamentValue
ErrInputShipTypeZeroValues
ErrInputScienceSumValues
ErrInputProductionInvalid
)
func GenericErrorText(code int) string {
switch code {
case ErrDummy:
return "Dummy"
case ErrStorageFailure:
return "Storage failure"
case ErrGameStateInvalid:
return "Invalid game state"
case ErrInputUnknownRace:
return "Race name is unknown to this game"
case ErrInputEntityTypeNameInvalid:
return "Name has invalid length or symbols"
case ErrInputEntityTypeNameDuplicate:
return "Name already exists"
case ErrInputEntityTypeNameEquality:
return "Names should differ"
case ErrInputEntityNotExists:
return "Entity does not exists"
case ErrInputEntityNotOwned:
return "Entity is not owned"
case ErrEntityInUse:
return "Entity currently in use"
case ErrInputPlanetNumber:
return "Invalid Planet number"
case ErrInputDriveValue:
return "Invalid Drive value"
case ErrInputWeaponsValue:
return "Invalid Weapons value"
case ErrInputShieldsValue:
return "Invalid Shields value"
case ErrInputCargoValue:
return "Invalid Cargo value"
case ErrInputShipTypeArmamentValue:
return "Invalid Armament value"
case ErrInputShipTypeWeaponsAndArmamentValue:
return "Invalid Armament or Weapons value"
case ErrInputShipTypeZeroValues:
return "Ship type values cannot be all zeros"
case ErrDeleteShipTypeExistingGroup:
return "Ship type exists in a Group"
case ErrDeleteShipTypePlanetProduction:
return "Ship type in production on the Planet"
case ErrDeleteSciencePlanetProduction:
return "Science in production on the Planet"
case ErrInputScienceSumValues:
return "Science proportions sum should be equal 1"
case ErrInputProductionInvalid:
return "Invalid Production type"
case ErrMergeShipTypeNotEqual:
return "Source and target ship types are not the same"
case ErrJoinFleetGroupNumberNotEnough:
return "Not enough ships in the group to join a fleet"
case ErrShipsBusy:
return "Ships currently not in orbit or free to use"
case ErrShipsNotOnSamePlanet:
return "Ships not on the same planet"
default:
return fmt.Sprintf("Undescribed error with code %d", code)
}
}
type GenericError struct {
code int
subject string
err error
}
func (ge GenericError) Error() string {
msg := GenericErrorText(ge.code)
if ge.subject != "" {
msg += ": " + ge.subject
}
if ge.err != nil {
msg = fmt.Errorf("%s: %w", msg, ge.err).Error()
}
return msg
}
func newGenericError(code int, arg ...any) error {
e := &GenericError{code: code}
if len(arg) > 0 {
i := 0
switch arg[i].(type) {
case error:
e.err = arg[i].(error)
i += 1
}
if len(arg) == i+2 {
e.subject = fmt.Sprintf(asString(arg[i]), arg[i+1:]...)
} else if len(arg) == i+1 {
e.subject = asString(arg[i])
}
}
return *e
}
func asString(v any) string {
switch s := v.(type) {
case string:
return s
default:
return fmt.Sprint(v)
}
}