Files
galaxy-game/backend/internal/server/handlers_user_lobby_memberships.go
T
2026-05-06 10:14:55 +03:00

119 lines
3.5 KiB
Go

package server
import (
"net/http"
"galaxy/backend/internal/lobby"
"galaxy/backend/internal/server/handlers"
"galaxy/backend/internal/server/httperr"
"galaxy/backend/internal/server/middleware/userid"
"github.com/gin-gonic/gin"
"go.uber.org/zap"
)
// UserLobbyMembershipsHandlers groups the membership-lifecycle handlers
// under `/api/v1/user/lobby/games/{game_id}/memberships/*`. The implementation // ships real implementations backed by `*lobby.Service`.
type UserLobbyMembershipsHandlers struct {
svc *lobby.Service
logger *zap.Logger
}
// NewUserLobbyMembershipsHandlers constructs the handler set. svc may
// be nil — in that case every handler returns 501 not_implemented.
func NewUserLobbyMembershipsHandlers(svc *lobby.Service, logger *zap.Logger) *UserLobbyMembershipsHandlers {
if logger == nil {
logger = zap.NewNop()
}
return &UserLobbyMembershipsHandlers{svc: svc, logger: logger.Named("http.user.lobby.memberships")}
}
// List handles GET /api/v1/user/lobby/games/{game_id}/memberships.
func (h *UserLobbyMembershipsHandlers) List() gin.HandlerFunc {
if h.svc == nil {
return handlers.NotImplemented("userLobbyMembershipsList")
}
return func(c *gin.Context) {
gameID, ok := parseGameIDParam(c)
if !ok {
return
}
ctx := c.Request.Context()
items, err := h.svc.ListMembershipsForGame(ctx, gameID)
if err != nil {
respondLobbyError(c, h.logger, "user lobby memberships list", ctx, err)
return
}
out := lobbyMembershipListWire{Items: make([]lobbyMembershipDetailWire, 0, len(items))}
for _, m := range items {
out.Items = append(out.Items, lobbyMembershipDetailToWire(m))
}
c.JSON(http.StatusOK, out)
}
}
// Remove handles POST /api/v1/user/lobby/games/{game_id}/memberships/{membership_id}/remove.
func (h *UserLobbyMembershipsHandlers) Remove() gin.HandlerFunc {
if h.svc == nil {
return handlers.NotImplemented("userLobbyMembershipsRemove")
}
return func(c *gin.Context) {
userID, ok := userid.FromContext(c.Request.Context())
if !ok {
httperr.Abort(c, http.StatusBadRequest, httperr.CodeInvalidRequest, "X-User-ID header is required")
return
}
gameID, ok := parseGameIDParam(c)
if !ok {
return
}
membershipID, ok := parseMembershipIDParam(c)
if !ok {
return
}
ctx := c.Request.Context()
caller := userID
updated, err := h.svc.RemoveMembership(ctx, &caller, false, gameID, membershipID)
if err != nil {
respondLobbyError(c, h.logger, "user lobby memberships remove", ctx, err)
return
}
c.JSON(http.StatusOK, lobbyMembershipDetailToWire(updated))
}
}
// Block handles POST /api/v1/user/lobby/games/{game_id}/memberships/{membership_id}/block.
func (h *UserLobbyMembershipsHandlers) Block() gin.HandlerFunc {
if h.svc == nil {
return handlers.NotImplemented("userLobbyMembershipsBlock")
}
return func(c *gin.Context) {
userID, ok := userid.FromContext(c.Request.Context())
if !ok {
httperr.Abort(c, http.StatusBadRequest, httperr.CodeInvalidRequest, "X-User-ID header is required")
return
}
gameID, ok := parseGameIDParam(c)
if !ok {
return
}
membershipID, ok := parseMembershipIDParam(c)
if !ok {
return
}
ctx := c.Request.Context()
caller := userID
updated, err := h.svc.BlockMembership(ctx, &caller, false, gameID, membershipID)
if err != nil {
respondLobbyError(c, h.logger, "user lobby memberships block", ctx, err)
return
}
c.JSON(http.StatusOK, lobbyMembershipDetailToWire(updated))
}
}
// lobbyMembershipListWire mirrors `LobbyMembershipList`.
type lobbyMembershipListWire struct {
Items []lobbyMembershipDetailWire `json:"items"`
}