245 lines
7.3 KiB
Go
245 lines
7.3 KiB
Go
// Package operation defines the runtime-operation audit-log domain
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// types owned by Game Master.
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//
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// One OperationEntry maps to one row of the `operation_log` PostgreSQL
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// table (see
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// `galaxy/gamemaster/internal/adapters/postgres/migrations/00001_init.sql`).
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// The OpKind / OpSource / Outcome enums match the SQL CHECK constraints
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// verbatim and feed the telemetry counters declared in
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// `galaxy/gamemaster/README.md §Observability`.
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package operation
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import (
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"fmt"
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"strings"
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"time"
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)
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// OpKind identifies the kind of operation Game Master performed.
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type OpKind string
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const (
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// OpKindRegisterRuntime records a register-runtime operation
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// (engine init plus first transition to running).
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OpKindRegisterRuntime OpKind = "register_runtime"
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// OpKindTurnGeneration records a turn-generation operation
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// (scheduler ticker or admin force).
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OpKindTurnGeneration OpKind = "turn_generation"
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// OpKindForceNextTurn records the admin force-next-turn driver
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// (separate from the turn-generation entry it produces, so audit
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// callers can tell scheduler ticks from manual ones).
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OpKindForceNextTurn OpKind = "force_next_turn"
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// OpKindBanish records a /admin/race/banish call against the
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// engine container.
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OpKindBanish OpKind = "banish"
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// OpKindStop records the admin stop driver (the underlying RTM
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// stop call is recorded in Runtime Manager's own operation log).
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OpKindStop OpKind = "stop"
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// OpKindPatch records the admin patch driver.
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OpKindPatch OpKind = "patch"
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// OpKindEngineVersionCreate records a registry CREATE.
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OpKindEngineVersionCreate OpKind = "engine_version_create"
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// OpKindEngineVersionUpdate records a registry PATCH.
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OpKindEngineVersionUpdate OpKind = "engine_version_update"
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// OpKindEngineVersionDeprecate records a registry DELETE / soft
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// deprecate.
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OpKindEngineVersionDeprecate OpKind = "engine_version_deprecate"
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// OpKindEngineVersionDelete records a registry hard delete: the
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// row is removed from `engine_versions` after the service layer
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// confirms no non-finished runtime still references it.
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OpKindEngineVersionDelete OpKind = "engine_version_delete"
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)
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// IsKnown reports whether kind belongs to the frozen op-kind vocabulary.
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func (kind OpKind) IsKnown() bool {
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switch kind {
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case OpKindRegisterRuntime,
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OpKindTurnGeneration,
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OpKindForceNextTurn,
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OpKindBanish,
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OpKindStop,
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OpKindPatch,
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OpKindEngineVersionCreate,
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OpKindEngineVersionUpdate,
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OpKindEngineVersionDeprecate,
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OpKindEngineVersionDelete:
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return true
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default:
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return false
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}
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}
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// AllOpKinds returns the frozen list of every op-kind value. The slice
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// order is stable across calls.
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func AllOpKinds() []OpKind {
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return []OpKind{
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OpKindRegisterRuntime,
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OpKindTurnGeneration,
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OpKindForceNextTurn,
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OpKindBanish,
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OpKindStop,
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OpKindPatch,
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OpKindEngineVersionCreate,
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OpKindEngineVersionUpdate,
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OpKindEngineVersionDeprecate,
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OpKindEngineVersionDelete,
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}
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}
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// OpSource identifies where one operation entered Game Master.
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type OpSource string
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const (
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// OpSourceGatewayPlayer identifies entries triggered by a verified
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// player command, order, or report read forwarded through Edge
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// Gateway.
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OpSourceGatewayPlayer OpSource = "gateway_player"
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// OpSourceLobbyInternal identifies entries triggered by Game Lobby
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// over the trusted internal REST surface (register-runtime,
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// memberships invalidate, banish, liveness).
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OpSourceLobbyInternal OpSource = "lobby_internal"
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// OpSourceAdminRest identifies entries triggered by Admin Service
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// (or system administrators today). The default when the
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// `X-Galaxy-Caller` header is missing or unrecognised.
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OpSourceAdminRest OpSource = "admin_rest"
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)
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// IsKnown reports whether source belongs to the frozen op-source
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// vocabulary.
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func (source OpSource) IsKnown() bool {
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switch source {
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case OpSourceGatewayPlayer,
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OpSourceLobbyInternal,
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OpSourceAdminRest:
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return true
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default:
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return false
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}
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}
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// AllOpSources returns the frozen list of every op-source value. The
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// slice order is stable across calls.
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func AllOpSources() []OpSource {
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return []OpSource{
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OpSourceGatewayPlayer,
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OpSourceLobbyInternal,
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OpSourceAdminRest,
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}
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}
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// Outcome reports the high-level outcome of one operation.
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type Outcome string
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const (
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// OutcomeSuccess reports that the operation completed without
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// surfacing an error.
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OutcomeSuccess Outcome = "success"
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// OutcomeFailure reports that the operation surfaced a stable
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// error code recorded in OperationEntry.ErrorCode.
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OutcomeFailure Outcome = "failure"
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)
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// IsKnown reports whether outcome belongs to the frozen outcome
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// vocabulary.
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func (outcome Outcome) IsKnown() bool {
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switch outcome {
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case OutcomeSuccess, OutcomeFailure:
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return true
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default:
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return false
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}
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}
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// AllOutcomes returns the frozen list of every outcome value. The slice
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// order is stable across calls.
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func AllOutcomes() []Outcome {
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return []Outcome{OutcomeSuccess, OutcomeFailure}
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}
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// OperationEntry stores one append-only audit row of the `operation_log`
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// table. ID is zero on records that have not been persisted yet; the
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// store assigns it from the table's bigserial column. FinishedAt is a
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// pointer because the column is nullable for in-flight rows even though
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// the service layer finalises the row in the same transaction.
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type OperationEntry struct {
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// ID identifies the persisted row. Zero before persistence.
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ID int64
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// GameID identifies the platform game this operation acted on.
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GameID string
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// OpKind classifies what the operation did.
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OpKind OpKind
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// OpSource classifies how the operation entered Game Master.
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OpSource OpSource
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// SourceRef stores an opaque per-source reference such as a request
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// id, a Redis Stream entry id, or an admin user id. Empty when the
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// source does not provide one.
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SourceRef string
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// Outcome reports whether the operation succeeded or failed.
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Outcome Outcome
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// ErrorCode stores the stable error code on failure. Empty on
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// success.
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ErrorCode string
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// ErrorMessage stores the operator-readable detail on failure.
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// Empty on success.
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ErrorMessage string
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// StartedAt stores the wall-clock at which the operation began.
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StartedAt time.Time
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// FinishedAt stores the wall-clock at which the operation
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// finalised. Nil for in-flight rows.
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FinishedAt *time.Time
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}
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// Validate reports whether entry satisfies the operation-log invariants
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// implied by the SQL CHECK constraints and the README §Persistence
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// Layout listing.
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func (entry OperationEntry) Validate() error {
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if strings.TrimSpace(entry.GameID) == "" {
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return fmt.Errorf("game id must not be empty")
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}
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if !entry.OpKind.IsKnown() {
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return fmt.Errorf("op kind %q is unsupported", entry.OpKind)
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}
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if !entry.OpSource.IsKnown() {
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return fmt.Errorf("op source %q is unsupported", entry.OpSource)
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}
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if !entry.Outcome.IsKnown() {
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return fmt.Errorf("outcome %q is unsupported", entry.Outcome)
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}
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if entry.StartedAt.IsZero() {
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return fmt.Errorf("started at must not be zero")
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}
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if entry.FinishedAt != nil {
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if entry.FinishedAt.IsZero() {
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return fmt.Errorf("finished at must not be zero when present")
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}
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if entry.FinishedAt.Before(entry.StartedAt) {
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return fmt.Errorf("finished at must not be before started at")
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}
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}
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if entry.Outcome == OutcomeFailure && strings.TrimSpace(entry.ErrorCode) == "" {
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return fmt.Errorf("error code must not be empty for failure entries")
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}
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return nil
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}
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