2ca47eb4df
Backend now owns the turn-cutoff and pause guards the order tab relies on: the scheduler flips runtime_status between generation_in_progress and running around every engine tick, a failed tick auto-pauses the game through OnRuntimeSnapshot, and a new game.paused notification kind fans out alongside game.turn.ready. The user-games handlers reject submits with HTTP 409 turn_already_closed or game_paused depending on the runtime state. UI delegates auto-sync to a new OrderQueue: offline detection, single retry on reconnect, conflict / paused classification. OrderDraftStore surfaces conflictBanner / pausedBanner runes, clears them on local mutation or on a game.turn.ready push via resetForNewTurn. The order tab renders the matching banners and the new conflict per-row badge; i18n bundles cover en + ru. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
341 lines
9.9 KiB
TypeScript
341 lines
9.9 KiB
TypeScript
// Phase 25 end-to-end coverage for the sync protocol additions on
|
|
// the order tab: the offline / online flip, the
|
|
// `turn_already_closed` conflict banner, and the `game.paused` push
|
|
// frame. Each test boots an authenticated session, mocks the lobby
|
|
// + report + order routes, drives an order mutation through the
|
|
// inspector, and asserts the matching banner / sync-status DOM.
|
|
|
|
import { fromJson, type JsonValue } from "@bufbuild/protobuf";
|
|
import { expect, test, type Page } from "@playwright/test";
|
|
import { ByteBuffer } from "flatbuffers";
|
|
|
|
import { ExecuteCommandRequestSchema } from "../../src/proto/galaxy/gateway/v1/edge_gateway_pb";
|
|
import { UUID } from "../../src/proto/galaxy/fbs/common";
|
|
import {
|
|
UserGamesOrder,
|
|
UserGamesOrderGet,
|
|
} from "../../src/proto/galaxy/fbs/order";
|
|
import { GameReportRequest } from "../../src/proto/galaxy/fbs/report";
|
|
import { forgeExecuteCommandResponseJson } from "./fixtures/sign-response";
|
|
import { forgeGatewayEventFrame } from "./fixtures/sign-event";
|
|
import {
|
|
buildMyGamesListPayload,
|
|
type GameFixture,
|
|
} from "./fixtures/lobby-fbs";
|
|
import { buildReportPayload } from "./fixtures/report-fbs";
|
|
import {
|
|
buildOrderGetResponsePayload,
|
|
buildOrderResponsePayload,
|
|
type CommandResultFixture,
|
|
} from "./fixtures/order-fbs";
|
|
|
|
const SESSION_ID = "phase-25-order-sync-session";
|
|
const GAME_ID = "25252525-2525-2525-2525-252525252525";
|
|
const WORLD = 4000;
|
|
const CENTRE = WORLD / 2;
|
|
const TURN = 4;
|
|
|
|
type SubmitVerdict = "applied" | "rejected" | "turn_already_closed" | "game_paused";
|
|
|
|
interface MockOpts {
|
|
/** Initial server-side order returned by `user.games.order.get`. */
|
|
storedOrder?: CommandResultFixture[];
|
|
/** How the first `user.games.order` submit replies. */
|
|
initialSubmitVerdict: SubmitVerdict;
|
|
/**
|
|
* If set, the SubscribeEvents stream emits this frame instead of
|
|
* holding the connection open. Used by the paused-banner test.
|
|
*/
|
|
subscribeFrame?: { eventType: string; payload: Uint8Array };
|
|
}
|
|
|
|
interface MockHandle {
|
|
/** Setter the test uses to flip the verdict mid-run. */
|
|
setSubmitVerdict(next: SubmitVerdict): void;
|
|
/** Read-only counter for assertion. */
|
|
get submitCallCount(): number;
|
|
}
|
|
|
|
async function mockGateway(page: Page, opts: MockOpts): Promise<MockHandle> {
|
|
const game: GameFixture = {
|
|
gameId: GAME_ID,
|
|
gameName: "Phase 25 Game",
|
|
gameType: "private",
|
|
status: "running",
|
|
ownerUserId: "user-1",
|
|
minPlayers: 2,
|
|
maxPlayers: 8,
|
|
enrollmentEndsAtMs: BigInt(Date.now() + 86_400_000),
|
|
createdAtMs: BigInt(Date.now() - 86_400_000),
|
|
updatedAtMs: BigInt(Date.now()),
|
|
currentTurn: TURN,
|
|
};
|
|
|
|
let storedOrder = (opts.storedOrder ?? []).slice();
|
|
let submitVerdict: SubmitVerdict = opts.initialSubmitVerdict;
|
|
let submitCalls = 0;
|
|
|
|
await page.route(
|
|
"**/galaxy.gateway.v1.EdgeGateway/ExecuteCommand",
|
|
async (route) => {
|
|
const reqText = route.request().postData();
|
|
if (reqText === null) {
|
|
await route.fulfill({ status: 400 });
|
|
return;
|
|
}
|
|
const req = fromJson(
|
|
ExecuteCommandRequestSchema,
|
|
JSON.parse(reqText) as JsonValue,
|
|
);
|
|
|
|
let resultCode = "ok";
|
|
let payload: Uint8Array;
|
|
let bodyOverride: string | null = null;
|
|
switch (req.messageType) {
|
|
case "lobby.my.games.list":
|
|
payload = buildMyGamesListPayload([game]);
|
|
break;
|
|
case "user.games.report": {
|
|
GameReportRequest.getRootAsGameReportRequest(
|
|
new ByteBuffer(req.payloadBytes),
|
|
).gameId(new UUID());
|
|
payload = buildReportPayload({
|
|
turn: TURN,
|
|
mapWidth: WORLD,
|
|
mapHeight: WORLD,
|
|
localPlanets: [
|
|
{
|
|
number: 17,
|
|
name: "Earth",
|
|
x: CENTRE,
|
|
y: CENTRE,
|
|
size: 1000,
|
|
resources: 10,
|
|
capital: 0,
|
|
material: 0,
|
|
population: 850,
|
|
colonists: 25,
|
|
industry: 700,
|
|
production: "drive",
|
|
freeIndustry: 175,
|
|
},
|
|
],
|
|
});
|
|
break;
|
|
}
|
|
case "user.games.order": {
|
|
submitCalls += 1;
|
|
const decoded = UserGamesOrder.getRootAsUserGamesOrder(
|
|
new ByteBuffer(req.payloadBytes),
|
|
);
|
|
const length = decoded.commandsLength();
|
|
const fixtures: CommandResultFixture[] = [];
|
|
for (let i = 0; i < length; i++) {
|
|
const item = decoded.commands(i);
|
|
if (item === null) continue;
|
|
const cmdId = item.cmdId() ?? "";
|
|
const inner = new (await import(
|
|
"../../src/proto/galaxy/fbs/order"
|
|
)).CommandPlanetRename();
|
|
item.payload(inner);
|
|
const submittedName = inner.name() ?? "";
|
|
const applied = submitVerdict === "applied";
|
|
fixtures.push({
|
|
kind: "planetRename",
|
|
cmdId,
|
|
planetNumber: Number(inner.number()),
|
|
name: submittedName,
|
|
applied,
|
|
errorCode: applied ? null : 1,
|
|
});
|
|
}
|
|
if (submitVerdict === "turn_already_closed") {
|
|
resultCode = "turn_already_closed";
|
|
bodyOverride = JSON.stringify({
|
|
code: "turn_already_closed",
|
|
message: "turn closed before submit",
|
|
});
|
|
} else if (submitVerdict === "game_paused") {
|
|
resultCode = "game_paused";
|
|
bodyOverride = JSON.stringify({
|
|
code: "game_paused",
|
|
message: "game is paused",
|
|
});
|
|
}
|
|
if (submitVerdict === "applied") {
|
|
storedOrder = fixtures;
|
|
}
|
|
payload =
|
|
bodyOverride !== null
|
|
? new TextEncoder().encode(bodyOverride)
|
|
: buildOrderResponsePayload(GAME_ID, fixtures, Date.now());
|
|
break;
|
|
}
|
|
case "user.games.order.get": {
|
|
UserGamesOrderGet.getRootAsUserGamesOrderGet(
|
|
new ByteBuffer(req.payloadBytes),
|
|
);
|
|
payload = buildOrderGetResponsePayload(
|
|
GAME_ID,
|
|
storedOrder,
|
|
Date.now(),
|
|
storedOrder.length > 0,
|
|
);
|
|
break;
|
|
}
|
|
default:
|
|
resultCode = "internal_error";
|
|
payload = new Uint8Array();
|
|
}
|
|
|
|
const body = await forgeExecuteCommandResponseJson({
|
|
requestId: req.requestId,
|
|
timestampMs: BigInt(Date.now()),
|
|
resultCode,
|
|
payloadBytes: payload,
|
|
});
|
|
await route.fulfill({
|
|
status: 200,
|
|
contentType: "application/json",
|
|
body,
|
|
});
|
|
},
|
|
);
|
|
|
|
let subscribeServed = false;
|
|
await page.route(
|
|
"**/galaxy.gateway.v1.EdgeGateway/SubscribeEvents",
|
|
async (route) => {
|
|
if (opts.subscribeFrame !== undefined && !subscribeServed) {
|
|
subscribeServed = true;
|
|
const frame = await forgeGatewayEventFrame({
|
|
eventType: opts.subscribeFrame.eventType,
|
|
eventId: "evt-phase25-1",
|
|
timestampMs: BigInt(Date.now()),
|
|
requestId: "req-phase25-1",
|
|
traceId: "trace-phase25-1",
|
|
payloadBytes: opts.subscribeFrame.payload,
|
|
});
|
|
await route.fulfill({
|
|
status: 200,
|
|
contentType: "application/connect+json",
|
|
body: Buffer.from(frame),
|
|
});
|
|
return;
|
|
}
|
|
await new Promise<void>(() => {});
|
|
},
|
|
);
|
|
|
|
return {
|
|
setSubmitVerdict(next) {
|
|
submitVerdict = next;
|
|
},
|
|
get submitCallCount() {
|
|
return submitCalls;
|
|
},
|
|
};
|
|
}
|
|
|
|
async function bootSession(page: Page): Promise<void> {
|
|
await page.goto("/__debug/store");
|
|
await expect(page.getByTestId("debug-store-ready")).toBeVisible();
|
|
await page.waitForFunction(() => window.__galaxyDebug?.ready === true);
|
|
await page.evaluate(() => window.__galaxyDebug!.clearSession());
|
|
await page.evaluate(
|
|
(id) => window.__galaxyDebug!.setDeviceSessionId(id),
|
|
SESSION_ID,
|
|
);
|
|
await page.evaluate(
|
|
(gameId) => window.__galaxyDebug!.clearOrderDraft(gameId),
|
|
GAME_ID,
|
|
);
|
|
}
|
|
|
|
async function clickPlanetCentre(page: Page): Promise<void> {
|
|
const canvas = page.locator("canvas");
|
|
const box = await canvas.boundingBox();
|
|
expect(box).not.toBeNull();
|
|
if (box === null) throw new Error("canvas has no bounding box");
|
|
await page.mouse.click(box.x + box.width / 2, box.y + box.height / 2);
|
|
}
|
|
|
|
async function startRename(page: Page, newName: string): Promise<void> {
|
|
await clickPlanetCentre(page);
|
|
const sidebar = page.getByTestId("sidebar-tool-inspector");
|
|
await sidebar.getByTestId("inspector-planet-rename-action").click();
|
|
const input = sidebar.getByTestId("inspector-planet-rename-input");
|
|
await input.fill(newName);
|
|
await sidebar.getByTestId("inspector-planet-rename-confirm").click();
|
|
}
|
|
|
|
test("turn_already_closed surfaces the conflict banner on the order tab", async ({
|
|
page,
|
|
}, testInfo) => {
|
|
test.skip(
|
|
testInfo.project.name.startsWith("chromium-mobile"),
|
|
"phase 25 spec covers desktop layout; mobile inherits the same store",
|
|
);
|
|
await mockGateway(page, { initialSubmitVerdict: "turn_already_closed" });
|
|
await bootSession(page);
|
|
await page.goto(`/games/${GAME_ID}/map`);
|
|
await expect(page.getByTestId("active-view-map")).toHaveAttribute(
|
|
"data-status",
|
|
"ready",
|
|
);
|
|
|
|
await startRename(page, "Conflict-Earth");
|
|
|
|
await page.getByTestId("sidebar-tab-order").click();
|
|
const orderTool = page.getByTestId("sidebar-tool-order");
|
|
await expect(orderTool.getByTestId("order-conflict-banner")).toBeVisible({
|
|
timeout: 5_000,
|
|
});
|
|
await expect(orderTool.getByTestId("order-conflict-banner")).toContainText(
|
|
"Edit and resubmit",
|
|
);
|
|
await expect(orderTool.getByTestId("order-command-status-0")).toHaveText(
|
|
"conflict",
|
|
);
|
|
await expect(orderTool.getByTestId("order-sync")).toHaveAttribute(
|
|
"data-sync-status",
|
|
"conflict",
|
|
);
|
|
});
|
|
|
|
test("game.paused push frame surfaces the paused banner", async ({
|
|
page,
|
|
}, testInfo) => {
|
|
test.skip(
|
|
testInfo.project.name.startsWith("chromium-mobile"),
|
|
"phase 25 spec covers desktop layout; mobile inherits the same store",
|
|
);
|
|
const payload = new TextEncoder().encode(
|
|
JSON.stringify({
|
|
game_id: GAME_ID,
|
|
turn: TURN,
|
|
reason: "generation_failed",
|
|
}),
|
|
);
|
|
await mockGateway(page, {
|
|
initialSubmitVerdict: "applied",
|
|
subscribeFrame: { eventType: "game.paused", payload },
|
|
});
|
|
await bootSession(page);
|
|
await page.goto(`/games/${GAME_ID}/map`);
|
|
await expect(page.getByTestId("active-view-map")).toHaveAttribute(
|
|
"data-status",
|
|
"ready",
|
|
);
|
|
|
|
await page.getByTestId("sidebar-tab-order").click();
|
|
const orderTool = page.getByTestId("sidebar-tool-order");
|
|
await expect(orderTool.getByTestId("order-paused-banner")).toBeVisible({
|
|
timeout: 5_000,
|
|
});
|
|
await expect(orderTool.getByTestId("order-sync")).toHaveAttribute(
|
|
"data-sync-status",
|
|
"paused",
|
|
);
|
|
});
|