Files
galaxy-game/game/internal/controller/ship_group_move_test.go
T
Ilia Denisov 9ade76e21d fs storage
2026-03-13 21:07:23 +02:00

48 lines
1.5 KiB
Go

package controller_test
import (
"slices"
"testing"
"galaxy/game/internal/model/game"
"github.com/stretchr/testify/assert"
)
func TestListMoveableGroupIds(t *testing.T) {
c, g := newCache()
// 1: idx = 0 / [v] Non-Fleet group
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Freighter, R0_Planet_0_num, 10))
// 2: idx = 1 / [v] In-Fleet group
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 1))
// 3: idx = 2 / [v] In-Fleet group
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Freighter, R0_Planet_0_num, 10))
assert.NoError(t, g.ShipGroupJoinFleet(Race_0.Name, "Fleet", c.ShipGroup(1).ID))
assert.NoError(t, g.ShipGroupJoinFleet(Race_0.Name, "Fleet", c.ShipGroup(2).ID))
// 4: idx = 3 / [v] In_Space
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Freighter, R0_Planet_0_num, 7))
c.ShipGroup(3).StateInSpace = &InSpace
// 5: idx = 4 / [x] In_Upgrage
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Freighter, R0_Planet_0_num, 7))
c.ShipGroup(4).StateUpgrade = &game.InUpgrade{
UpgradeTech: []game.UpgradePreference{},
}
// 6: idx = 5 / [v] Just launched group
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Freighter, R0_Planet_0_num, 10))
assert.NoError(t, g.ShipGroupSend(Race_0.Name, c.ShipGroup(5).ID, R0_Planet_2_num))
movableGroups := slices.Collect(c.ListMoveableGroupIds())
assert.Len(t, movableGroups, 5)
for _, i := range movableGroups {
sg := c.ShipGroup(i)
assert.NotEqual(t, game.StateUpgrade, sg.State())
assert.NotEqual(t, game.StateTransfer, sg.State())
}
}