Files
galaxy-game/integration
Ilia Denisov 8565942392
Build · Site / build (push) Successful in 8s
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feat(deploy): single-origin path-based deployment + project site
Serve the whole stack behind one host: site at /, game UI at /game/,
gateway REST at /api + /healthz, Connect at /rpc (prefix stripped by the
edge Caddy). The built artifact is domain-agnostic — the UI talks to the
gateway same-origin via relative URLs, so the same bundle runs under any
host with no rebuild and with CORS disabled.

- Rename the Connect proto service galaxy.gateway.v1.EdgeGateway ->
  edge.v1.Gateway; regenerate Go + TS; public path /rpc/edge.v1.Gateway.
- Move the game UI under base path /game (env BASE_PATH); make the
  manifest, service-worker scope, WASM loader, and all navigation
  base-aware via a withBase helper.
- Relative API + /rpc Connect prefix; Vite dev proxy mirrors the strip.
- Rewrite the edge Caddy (dev + prod) for path-based routing; empty CORS
  allow-lists (same-origin); single host.
- New VitePress project site (site/): i18n en/ru with switcher, LaTeX
  math, minimal monospace theme; built and served at /.
- dev-deploy compose/Makefile + CI (dev-deploy, prod-build, new
  site-build) build and seed the site; probes hit /, /game/, /healthz.
- Sync docs (ARCHITECTURE, gateway README/openapi, dev-deploy &
  local-dev READMEs, CLAUDE.md, ui/PLAN).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 18:19:07 +02:00
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integration

End-to-end test suite for the Galaxy platform. The suite drives gateway from outside and verifies behaviour at the public boundary while backend and galaxy/game run as Docker containers managed by the test process via testcontainers-go.

For cross-cutting testing principles (unit vs integration boundaries, why testcontainers tests pin no-op observability providers, why infrastructure failures in this suite fail loudly instead of skipping) see docs/TESTING.md. This README focuses on the integration-specific runbook: prerequisites, entry points, labels, and per-test fixtures.

Prerequisites

  • A reachable Docker daemon (DOCKER_HOST or the local socket).
  • Go toolchain matching the workspace go.work directive.
  • Network access for the first run (postgres:16-alpine, axllent/mailpit, redis:7-alpine images are pulled). Subsequent runs reuse the local image cache.

Run

The recommended entry points are the Makefile targets:

make -C integration preclean          # idempotent leftover cleanup
make -C integration integration       # preclean + serial test run
make -C integration integration-step  # preclean + one-test-at-a-time

preclean removes stale containers and locally-built images from earlier runs; it never touches testcontainers-pulled service images (postgres:16-alpine, axllent/mailpit, redis:7-alpine, testcontainers/ryuk), so the cache stays warm. The cleanup keys off labels:

  • org.testcontainers=true — every container/network created by testcontainers-go (our backend/gateway/game and the postgres / redis / mailpit / ryuk service containers).
  • galaxy.backend=1 — engine instances spawned by backend's runtime adapter directly on the host Docker daemon (see backend/internal/dockerclient/types.go).
  • galaxy.test.kind=integration-image — local builds of galaxy/{backend,gateway,game}:integration produced by testenv/images.go.

integration runs every test in the module sequentially (-p=1 -parallel=1) — recommended default on a slow / shared Docker. integration-step runs them one at a time with a fresh preclean before each test and stops on the first failure; useful to isolate a flake or build up to a full pass without losing context to subsequent tests.

Direct go test ./integration/... still works but does not pre-clean or serialise the suite; use it only on a hand-cleaned Docker.

The suite builds three Docker images on demand from the workspace sources:

  • galaxy/backend:integration (backend/Dockerfile),
  • galaxy/gateway:integration (gateway/Dockerfile),
  • galaxy/game:integration (game/Dockerfile).

Each image is built once per go test invocation, guarded by a sync.Once inside testenv, and stamped with the galaxy.test.kind=integration-image label so preclean can wipe it on the next run. The first cold run is slow (~23 min on a developer machine); subsequent runs reuse the layer cache.

Skipping

Tests skip with a clear message when the Docker daemon is unreachable. Subsuites that require a live engine container (lobby_flow_test.go) also skip when the galaxy/game image cannot be built.

Layout

  • testenv/ — fixtures: Postgres, Redis, mailpit, GeoLite2 mmdb, image builders, backend/gateway runners, signed gRPC client (built on top of the public galaxy/gateway/authn package, no duplicated canonical-bytes code), mailpit HTTP client, EnrollPilots helper for runtime-driven scenarios that need ≥10 members, platform bootstrap.
  • *_test.go — one file per cross-service scenario.

The runtime-driven tests (runtime_lifecycle_test.go, engine_command_proxy_test.go) honour the engine's production contract len(races) >= 10: each registers ten extra pilots with synthetic Player01..Player10 race names and matching emails, has the owner invite each one, and has each pilot redeem the invite before admin force-start. Cold runs add ~30 s for the ten extra mailpit round-trips on top of the engine image build.

Determinism

  • Each test calls Bootstrap(t) to spin up a dedicated Postgres, Redis, mailpit, backend and gateway. Cross-test contamination is not possible.
  • Tests do not call t.Parallel(). Docker resource pressure makes parallel suites flaky on commodity hardware.
  • Gateway anti-abuse and body-size limits are loosened for the bulk of scenarios (so legitimate flows are not rate-limited mid-test) and intentionally tightened in gateway_edge_test.go so each protective mechanism can be observed firing.