Files
galaxy-game/.gitea/workflows/prod-build.yaml
T
Ilia Denisov 8565942392
Build · Site / build (push) Successful in 8s
Tests · Go / test (push) Successful in 2m22s
Tests · UI / test (push) Failing after 2m42s
feat(deploy): single-origin path-based deployment + project site
Serve the whole stack behind one host: site at /, game UI at /game/,
gateway REST at /api + /healthz, Connect at /rpc (prefix stripped by the
edge Caddy). The built artifact is domain-agnostic — the UI talks to the
gateway same-origin via relative URLs, so the same bundle runs under any
host with no rebuild and with CORS disabled.

- Rename the Connect proto service galaxy.gateway.v1.EdgeGateway ->
  edge.v1.Gateway; regenerate Go + TS; public path /rpc/edge.v1.Gateway.
- Move the game UI under base path /game (env BASE_PATH); make the
  manifest, service-worker scope, WASM loader, and all navigation
  base-aware via a withBase helper.
- Relative API + /rpc Connect prefix; Vite dev proxy mirrors the strip.
- Rewrite the edge Caddy (dev + prod) for path-based routing; empty CORS
  allow-lists (same-origin); single host.
- New VitePress project site (site/): i18n en/ru with switcher, LaTeX
  math, minimal monospace theme; built and served at /.
- dev-deploy compose/Makefile + CI (dev-deploy, prod-build, new
  site-build) build and seed the site; probes hit /, /game/, /healthz.
- Sync docs (ARCHITECTURE, gateway README/openapi, dev-deploy &
  local-dev READMEs, CLAUDE.md, ui/PLAN).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 18:19:07 +02:00

140 lines
4.5 KiB
YAML

name: Build · Prod
# Builds the production-grade Docker images and the UI bundle on every
# merge into `main`, then saves the artifacts so a future
# `deploy-prod.yaml` run can ship them to the production host. This
# workflow does not deploy anything by itself — production rollout is
# strictly manual (workflow_dispatch on `deploy-prod.yaml`).
on:
push:
branches:
- main
paths:
- 'backend/**'
- 'gateway/**'
- 'game/**'
- 'pkg/**'
- 'ui/**'
- 'site/**'
- 'go.work'
- 'go.work.sum'
- '.gitea/workflows/prod-build.yaml'
- '!**/*.md'
jobs:
build:
runs-on: ubuntu-latest
defaults:
run:
shell: bash
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Set up Go
uses: actions/setup-go@v5
with:
go-version-file: go.work
cache: true
- name: Set up pnpm
uses: pnpm/action-setup@v4
with:
version: 11.0.7
# Install pnpm into a per-job directory so concurrent jobs on
# the shared host runner do not race on the default
# `~/setup-pnpm` (the self-installer otherwise fails with
# `ENOTEMPTY` while cleaning a sibling job's install).
dest: ${{ runner.temp }}/setup-pnpm
- name: Set up Node
uses: actions/setup-node@v4
with:
node-version: 22
cache: pnpm
cache-dependency-path: ui/pnpm-lock.yaml
- name: Resolve image tag
id: tag
run: |
short_sha=$(git rev-parse --short=12 HEAD)
echo "tag=commit-${short_sha}" >>"$GITHUB_OUTPUT"
- name: Build backend image
run: |
docker build \
-t "galaxy/backend:${{ steps.tag.outputs.tag }}" \
-f backend/Dockerfile \
.
- name: Build gateway image
run: |
docker build \
-t "galaxy/gateway:${{ steps.tag.outputs.tag }}" \
-f gateway/Dockerfile \
.
- name: Build engine image
run: |
docker build \
-t "galaxy/game-engine:${{ steps.tag.outputs.tag }}" \
-f game/Dockerfile \
.
- name: Install UI dependencies
working-directory: ui
run: pnpm install --frozen-lockfile
- name: Build core.wasm
uses: ./.gitea/actions/build-wasm
- name: Build UI bundle
working-directory: ui/frontend
env:
# Single-origin deployment: an empty base URL means the
# gateway shares the document origin (REST at /api, Connect at
# /rpc). The game UI is served under the /game/ base path.
VITE_GATEWAY_BASE_URL: ""
BASE_PATH: /game
run: |
# Production response-signing public key is not in the repo
# yet (the dev key in `tools/local-dev/keys/` is for dev
# only). When real prod keys exist, source them from a Gitea
# Actions secret and set VITE_GATEWAY_RESPONSE_PUBLIC_KEY
# here. Until then the prod bundle compiles with the dev
# key as a placeholder so the artifact exists.
export VITE_GATEWAY_RESPONSE_PUBLIC_KEY="$(grep -E '^VITE_GATEWAY_RESPONSE_PUBLIC_KEY=' .env.development | cut -d= -f2)"
pnpm build
- name: Install site dependencies
working-directory: site
run: pnpm install --frozen-lockfile
- name: Build project site
working-directory: site
run: pnpm build
- name: Save images as artifact bundles
run: |
mkdir -p artifacts
docker save "galaxy/backend:${{ steps.tag.outputs.tag }}" \
| gzip >"artifacts/backend-${{ steps.tag.outputs.tag }}.tar.gz"
docker save "galaxy/gateway:${{ steps.tag.outputs.tag }}" \
| gzip >"artifacts/gateway-${{ steps.tag.outputs.tag }}.tar.gz"
docker save "galaxy/game-engine:${{ steps.tag.outputs.tag }}" \
| gzip >"artifacts/game-engine-${{ steps.tag.outputs.tag }}.tar.gz"
tar -C ui/frontend -czf \
"artifacts/ui-dist-${{ steps.tag.outputs.tag }}.tar.gz" build
tar -C site/.vitepress -czf \
"artifacts/site-dist-${{ steps.tag.outputs.tag }}.tar.gz" dist
- name: Upload images
uses: actions/upload-artifact@v4
with:
name: galaxy-images-${{ steps.tag.outputs.tag }}
path: artifacts/*.tar.gz
retention-days: 30