Files
galaxy-game/server/internal/controller/ship_group_send_test.go
T
Ilia Denisov 8f982278d2 support multi-module (#4)
* add multimodule
* re-package modules
2026-02-22 08:57:19 +02:00

64 lines
2.3 KiB
Go

package controller_test
import (
"testing"
e "galaxy/error"
"github.com/google/uuid"
"github.com/iliadenisov/galaxy/server/internal/model/game"
"github.com/stretchr/testify/assert"
)
func TestShipGroupSend(t *testing.T) {
c, g := newCache()
// group #1 - in_orbit, free to upgrade
assert.NoError(t, c.CreateShips(Race_0_idx, ShipType_Cruiser, R0_Planet_0_num, 10))
// group #2 - in_space
assert.NoError(t, c.CreateShips(Race_0_idx, ShipType_Cruiser, R0_Planet_0_num, 1))
c.ShipGroup(1).StateInSpace = &InSpace
// group #3 - in_orbit, unmovable
g.ShipClassCreate(Race_0.Name, "Fortress", 0, 50, 30, 100, 0)
assert.NoError(t, c.CreateShips(Race_0_idx, "Fortress", R0_Planet_0_num, 1))
shiplessRace := "Shipless"
ri, _ := c.AddRace(shiplessRace)
assert.NoError(t, c.ShipClassCreate(ri, "Drone", 1, 0, 0, 0, 0))
sgi := c.CreateShipsUnsafe_T(ri, c.MustShipClass(ri, "Drone").ID, R0_Planet_0_num, 1)
assert.ErrorContains(t,
g.ShipGroupSend(UnknownRace, c.ShipGroup(0).ID, 2),
e.GenericErrorText(e.ErrInputUnknownRace))
assert.ErrorContains(t,
g.ShipGroupSend(Race_Extinct.Name, c.ShipGroup(0).ID, 2),
e.GenericErrorText(e.ErrRaceExinct))
assert.ErrorContains(t,
g.ShipGroupSend(Race_0.Name, uuid.New(), 2),
e.GenericErrorText(e.ErrInputEntityNotExists))
assert.ErrorContains(t,
g.ShipGroupSend(Race_0.Name, c.ShipGroup(0).ID, 222),
e.GenericErrorText(e.ErrInputEntityNotExists))
assert.ErrorContains(t,
g.ShipGroupSend(Race_0.Name, c.ShipGroup(1).ID, 1),
e.GenericErrorText(e.ErrShipsBusy))
assert.ErrorContains(t,
g.ShipGroupSend(shiplessRace, c.ShipGroup(sgi).ID, 2),
e.GenericErrorText(e.ErrSendShipOwnerHasNoPlanets))
assert.ErrorContains(t,
g.ShipGroupSend(Race_0.Name, c.ShipGroup(2).ID, 2),
e.GenericErrorText(e.ErrSendShipHasNoDrives))
assert.ErrorContains(t,
g.ShipGroupSend(Race_0.Name, c.ShipGroup(0).ID, 3),
e.GenericErrorText(e.ErrSendUnreachableDestination))
assert.NoError(t, g.ShipGroupSend(Race_0.Name, c.ShipGroup(0).ID, R0_Planet_2_num)) // send #0
assert.Equal(t, game.StateLaunched, c.ShipGroup(0).State())
assert.NotNil(t, c.ShipGroup(0).StateInSpace)
assert.Nil(t, c.ShipGroup(0).StateInSpace.X)
assert.Nil(t, c.ShipGroup(0).StateInSpace.Y)
assert.NoError(t, g.ShipGroupSend(Race_0.Name, c.ShipGroup(0).ID, R0_Planet_0_num)) // un-send #0
assert.Equal(t, game.StateInOrbit, c.ShipGroup(0).State())
}