Files
galaxy-game/internal/controller/planet.go
T
2026-01-14 14:40:04 +02:00

30 lines
670 B
Go

package controller
import (
"fmt"
"github.com/iliadenisov/galaxy/internal/model/game"
)
func (c *Cache) Planet(planetNumber uint) (*game.Planet, bool) {
if c.planetByPlanetNumber == nil {
c.planetByPlanetNumber = make(map[uint]*game.Planet)
for p := range c.g.Map.Planet {
c.planetByPlanetNumber[c.g.Map.Planet[p].Number] = &c.g.Map.Planet[p]
}
}
if v, ok := c.planetByPlanetNumber[planetNumber]; ok {
return v, true
} else {
return nil, false
}
}
func (c *Cache) MustPlanet(planetNumber uint) *game.Planet {
if v, ok := c.Planet(planetNumber); ok {
return v
} else {
panic(fmt.Sprintf("Planet: not found by number=%d", planetNumber))
}
}