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galaxy-game/ui/frontend/src/proto/galaxy/fbs/battle/ship-entry.ts
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Ilia Denisov ebd156ece2
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battle-fetch: migrate to user.games.battle ConnectRPC command
The Phase 27 BattleViewer was the last UI surface still issuing raw
fetch() against the backend REST contract (`/api/v1/user/games/...
/battles/...`). The dev-deploy gateway never proxied that path, so
the viewer worked only in tools/local-dev/. Move it onto the signed
ConnectRPC channel every other authenticated surface already uses.

Wire pieces:
- FBS GameBattleRequest in pkg/schema/fbs/battle.fbs, regenerated
  Go + TS bindings.
- MessageTypeUserGamesBattle constant + GameBattleRequest struct in
  pkg/model/report/messages.go.
- pkg/transcoder/battle.go gains GameBattleRequestToPayload and
  PayloadToGameBattleRequest helpers.
- gateway games_commands.go switches on the new message type and
  GETs /api/v1/user/games/{id}/battles/{turn}/{battle_id}; the JSON
  response is re-encoded as a FlatBuffers BattleReport before being
  returned. 404 from backend surfaces as the canonical `not_found`
  gateway error.
- ui/frontend/src/api/battle-fetch.ts now builds the FBS request,
  calls GalaxyClient.executeCommand, and decodes the FBS response
  into the existing UI shape (Record<string,string> race/ship maps,
  string-form UUID). BattleFetchError carries an HTTP-style status
  derived from the result code so the active-view's not_found branch
  keeps working.
- battle.svelte pulls the GalaxyClient from the in-game shell
  context. While the layout's boot Promise.all is in flight the
  effect stays in `loading` until the client handle becomes
  non-null.
- ui/Makefile FBS_INPUTS gains battle.fbs.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-16 12:41:54 +02:00

87 lines
2.5 KiB
TypeScript

// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
import * as flatbuffers from 'flatbuffers';
import { BattleReportGroup, BattleReportGroupT } from '../battle/battle-report-group.js';
export class ShipEntry implements flatbuffers.IUnpackableObject<ShipEntryT> {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):ShipEntry {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsShipEntry(bb:flatbuffers.ByteBuffer, obj?:ShipEntry):ShipEntry {
return (obj || new ShipEntry()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsShipEntry(bb:flatbuffers.ByteBuffer, obj?:ShipEntry):ShipEntry {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new ShipEntry()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
key():bigint {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt('0');
}
value(obj?:BattleReportGroup):BattleReportGroup|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? (obj || new BattleReportGroup()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
}
static startShipEntry(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addKey(builder:flatbuffers.Builder, key:bigint) {
builder.addFieldInt64(0, key, BigInt('0'));
}
static addValue(builder:flatbuffers.Builder, valueOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, valueOffset, 0);
}
static endShipEntry(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
unpack(): ShipEntryT {
return new ShipEntryT(
this.key(),
(this.value() !== null ? this.value()!.unpack() : null)
);
}
unpackTo(_o: ShipEntryT): void {
_o.key = this.key();
_o.value = (this.value() !== null ? this.value()!.unpack() : null);
}
}
export class ShipEntryT implements flatbuffers.IGeneratedObject {
constructor(
public key: bigint = BigInt('0'),
public value: BattleReportGroupT|null = null
){}
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
const value = (this.value !== null ? this.value!.pack(builder) : 0);
ShipEntry.startShipEntry(builder);
ShipEntry.addKey(builder, this.key);
ShipEntry.addValue(builder, value);
return ShipEntry.endShipEntry(builder);
}
}