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The Phase 27 BattleViewer was the last UI surface still issuing raw
fetch() against the backend REST contract (`/api/v1/user/games/...
/battles/...`). The dev-deploy gateway never proxied that path, so
the viewer worked only in tools/local-dev/. Move it onto the signed
ConnectRPC channel every other authenticated surface already uses.
Wire pieces:
- FBS GameBattleRequest in pkg/schema/fbs/battle.fbs, regenerated
Go + TS bindings.
- MessageTypeUserGamesBattle constant + GameBattleRequest struct in
pkg/model/report/messages.go.
- pkg/transcoder/battle.go gains GameBattleRequestToPayload and
PayloadToGameBattleRequest helpers.
- gateway games_commands.go switches on the new message type and
GETs /api/v1/user/games/{id}/battles/{turn}/{battle_id}; the JSON
response is re-encoded as a FlatBuffers BattleReport before being
returned. 404 from backend surfaces as the canonical `not_found`
gateway error.
- ui/frontend/src/api/battle-fetch.ts now builds the FBS request,
calls GalaxyClient.executeCommand, and decodes the FBS response
into the existing UI shape (Record<string,string> race/ship maps,
string-form UUID). BattleFetchError carries an HTTP-style status
derived from the result code so the active-view's not_found branch
keeps working.
- battle.svelte pulls the GalaxyClient from the in-game shell
context. While the layout's boot Promise.all is in flight the
effect stays in `loading` until the client handle becomes
non-null.
- ui/Makefile FBS_INPUTS gains battle.fbs.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
44 lines
2.4 KiB
Makefile
44 lines
2.4 KiB
Makefile
.PHONY: help web wasm ts-protos fbs-ts gomobile desktop-mac desktop-win desktop-linux ios android all
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.DEFAULT_GOAL := help
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WASM_OUT := frontend/static/core.wasm
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WASM_EXEC := frontend/static/wasm_exec.js
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TINYGO_ROOT := $(shell tinygo env TINYGOROOT 2>/dev/null)
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FBS_OUT := frontend/src/proto/galaxy/fbs
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FBS_INPUTS := ../pkg/schema/fbs/common.fbs ../pkg/schema/fbs/lobby.fbs ../pkg/schema/fbs/user.fbs ../pkg/schema/fbs/report.fbs ../pkg/schema/fbs/order.fbs ../pkg/schema/fbs/diplomail.fbs ../pkg/schema/fbs/battle.fbs
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help:
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@echo "ui targets:"
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@echo " wasm TinyGo build of ui/core to core.wasm + wasm_exec.js shim (Phase 5)"
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@echo " ts-protos Connect-ES + Protobuf-ES generation from gateway/proto (Phase 5)"
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@echo " fbs-ts FlatBuffers TS generation from pkg/schema/fbs/*.fbs (Phase 8)"
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@echo " web Vite production build (Phase 5+)"
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@echo " gomobile gomobile bind for iOS .framework + Android .aar (Phase 32+)"
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@echo " desktop-mac Wails build for darwin/{arm64,amd64} (Phase 31)"
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@echo " desktop-win Wails build for windows/amd64 (Phase 31)"
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@echo " desktop-linux Wails build for linux/amd64 (Phase 31)"
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@echo " ios Capacitor sync + xcodebuild + archive (Phase 32+)"
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@echo " android Capacitor sync + gradle assembleRelease (Phase 32+)"
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@echo " all every target above"
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wasm:
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@command -v tinygo >/dev/null || { echo "tinygo not found; install via 'brew install tinygo' (see ui/docs/wasm-toolchain.md)"; exit 1; }
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tinygo build -o $(WASM_OUT) -target=wasm ./wasm
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cp $(TINYGO_ROOT)/targets/wasm_exec.js $(WASM_EXEC)
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@printf "core.wasm: %s\n" "$$(ls -lh $(WASM_OUT) | awk '{print $$5}')"
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ts-protos:
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@command -v buf >/dev/null || { echo "buf not found; install via 'brew install bufbuild/buf/buf' or see https://buf.build/docs/installation"; exit 1; }
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@test -x frontend/node_modules/.bin/protoc-gen-es || { echo "protoc-gen-es not installed; run 'pnpm install' inside ui/frontend"; exit 1; }
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buf generate ../gateway --template buf.gen.yaml --include-imports
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fbs-ts:
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@command -v flatc >/dev/null || { echo "flatc not found; install via 'brew install flatbuffers' (macOS) or 'apt-get install -y flatbuffers-compiler' (Linux)"; exit 1; }
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mkdir -p $(FBS_OUT)
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flatc --ts --gen-object-api -o $(FBS_OUT) $(FBS_INPUTS)
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web gomobile desktop-mac desktop-win desktop-linux ios android all:
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@echo "TODO: implement '$@' (placeholder, see ui/PLAN.md)"
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@exit 1
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