Files
galaxy-game/gateway/internal/backendclient/mail_commands.go
T
Ilia Denisov 4cb03736de
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Phase 28 (Step 3): gateway translators for user.games.mail.*
Adds the gateway-side translation layer that maps the eight new
ConnectRPC mail commands onto backend's
`/api/v1/user/games/{game_id}/mail/*` REST endpoints.

- `gateway/internal/backendclient/mail_commands.go` defines
  `ExecuteMailCommand` and one helper per command (inbox, sent,
  message.get, send, broadcast, admin, read, delete). Each helper
  decodes the FlatBuffers request envelope, issues the REST call
  via the existing `*RESTClient.do`, decodes the JSON body, and
  re-encodes a typed FlatBuffers response. Recipient identifiers
  travel through unchanged so the new `recipient_race_name`
  shortcut introduced in Step 1 reaches backend untouched.
- `routes.go` exposes a `MailRoutes` constructor and a matching
  `mailCommandClient` implementing `downstream.Client`.
- `cmd/gateway/main.go` registers the new routes alongside the
  existing user / lobby / game-engine routes.
- `mail_commands_test.go` covers the inbox, send-by-race-name, and
  read-state paths end-to-end against an `httptest.Server`,
  asserting request shapes (path, body, X-User-ID) and the
  decoded FlatBuffers response.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 22:32:50 +02:00

568 lines
25 KiB
Go

package backendclient
import (
"context"
"encoding/json"
"errors"
"fmt"
"net/http"
"net/url"
"strings"
"time"
"galaxy/gateway/internal/downstream"
diplomailmodel "galaxy/model/diplomail"
commonfbs "galaxy/schema/fbs/common"
fbs "galaxy/schema/fbs/diplomail"
flatbuffers "github.com/google/flatbuffers/go"
"github.com/google/uuid"
)
// ExecuteMailCommand routes one authenticated `user.games.mail.*`
// command into the matching `/api/v1/user/games/{game_id}/mail/...`
// backend REST endpoint. Each command decodes a FlatBuffers request
// payload, issues the REST call, decodes the JSON response, and
// re-encodes the result as a typed FlatBuffers envelope.
func (c *RESTClient) ExecuteMailCommand(ctx context.Context, command downstream.AuthenticatedCommand) (downstream.UnaryResult, error) {
if c == nil || c.httpClient == nil {
return downstream.UnaryResult{}, errors.New("backendclient: execute mail command: nil client")
}
if ctx == nil {
return downstream.UnaryResult{}, errors.New("backendclient: execute mail command: nil context")
}
if err := ctx.Err(); err != nil {
return downstream.UnaryResult{}, err
}
if strings.TrimSpace(command.UserID) == "" {
return downstream.UnaryResult{}, errors.New("backendclient: execute mail command: user_id must not be empty")
}
switch command.MessageType {
case diplomailmodel.MessageTypeUserGamesMailInbox:
return c.executeMailInbox(ctx, command.UserID, command.PayloadBytes)
case diplomailmodel.MessageTypeUserGamesMailSent:
return c.executeMailSent(ctx, command.UserID, command.PayloadBytes)
case diplomailmodel.MessageTypeUserGamesMailMessageGet:
return c.executeMailMessageGet(ctx, command.UserID, command.PayloadBytes)
case diplomailmodel.MessageTypeUserGamesMailSend:
return c.executeMailSend(ctx, command.UserID, command.PayloadBytes)
case diplomailmodel.MessageTypeUserGamesMailBroadcast:
return c.executeMailBroadcast(ctx, command.UserID, command.PayloadBytes)
case diplomailmodel.MessageTypeUserGamesMailAdmin:
return c.executeMailAdmin(ctx, command.UserID, command.PayloadBytes)
case diplomailmodel.MessageTypeUserGamesMailRead:
return c.executeMailRead(ctx, command.UserID, command.PayloadBytes)
case diplomailmodel.MessageTypeUserGamesMailDelete:
return c.executeMailDelete(ctx, command.UserID, command.PayloadBytes)
default:
return downstream.UnaryResult{}, fmt.Errorf("backendclient: execute mail command: unsupported message type %q", command.MessageType)
}
}
// mailMessageJSON mirrors the backend's `UserMailMessageDetail` wire
// shape from `backend/openapi.yaml`. Pointer fields are nullable in
// the OpenAPI spec; the encoder treats empty strings as "absent".
type mailMessageJSON struct {
MessageID string `json:"message_id"`
GameID string `json:"game_id"`
GameName string `json:"game_name,omitempty"`
Kind string `json:"kind"`
SenderKind string `json:"sender_kind"`
SenderUserID *string `json:"sender_user_id,omitempty"`
SenderUsername *string `json:"sender_username,omitempty"`
SenderRaceName *string `json:"sender_race_name,omitempty"`
Subject string `json:"subject,omitempty"`
Body string `json:"body"`
BodyLang string `json:"body_lang"`
BroadcastScope string `json:"broadcast_scope"`
CreatedAt string `json:"created_at"`
RecipientUserID string `json:"recipient_user_id"`
RecipientUserName string `json:"recipient_user_name,omitempty"`
RecipientRaceName *string `json:"recipient_race_name,omitempty"`
ReadAt *string `json:"read_at,omitempty"`
DeletedAt *string `json:"deleted_at,omitempty"`
TranslatedSubject *string `json:"translated_subject,omitempty"`
TranslatedBody *string `json:"translated_body,omitempty"`
TranslationLang *string `json:"translation_lang,omitempty"`
Translator *string `json:"translator,omitempty"`
}
// mailRecipientStateJSON mirrors `UserMailRecipientState`.
type mailRecipientStateJSON struct {
MessageID string `json:"message_id"`
ReadAt *string `json:"read_at,omitempty"`
DeletedAt *string `json:"deleted_at,omitempty"`
}
// mailBroadcastReceiptJSON mirrors `UserMailBroadcastReceipt`.
type mailBroadcastReceiptJSON struct {
MessageID string `json:"message_id"`
GameID string `json:"game_id"`
GameName string `json:"game_name,omitempty"`
Kind string `json:"kind"`
SenderKind string `json:"sender_kind"`
Subject string `json:"subject,omitempty"`
Body string `json:"body"`
BodyLang string `json:"body_lang"`
BroadcastScope string `json:"broadcast_scope"`
CreatedAt string `json:"created_at"`
RecipientCount int `json:"recipient_count"`
}
type mailInboxJSON struct {
Items []mailMessageJSON `json:"items"`
}
func (c *RESTClient) executeMailInbox(ctx context.Context, userID string, payload []byte) (downstream.UnaryResult, error) {
if len(payload) == 0 {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.inbox: payload is empty")
}
flat := fbs.GetRootAsInboxRequest(payload, 0)
gameID := readUUID(flat.GameId(nil))
if gameID == uuid.Nil {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.inbox: game_id is missing")
}
target := c.baseURL + "/api/v1/user/games/" + url.PathEscape(gameID.String()) + "/mail/inbox"
respBody, status, err := c.do(ctx, http.MethodGet, target, userID, nil)
if err != nil {
return downstream.UnaryResult{}, fmt.Errorf("execute user.games.mail.inbox: %w", err)
}
if status < 200 || status >= 300 {
return projectMailErrorResponse(status, respBody)
}
var resp mailInboxJSON
if err := json.Unmarshal(respBody, &resp); err != nil {
return downstream.UnaryResult{}, fmt.Errorf("decode mail inbox response: %w", err)
}
out := encodeMailMessageList(resp.Items, fbs.InboxResponseStart, fbs.InboxResponseAddItems, fbs.InboxResponseEnd, fbs.FinishInboxResponseBuffer)
return downstream.UnaryResult{ResultCode: userCommandResultCodeOK, PayloadBytes: out}, nil
}
func (c *RESTClient) executeMailSent(ctx context.Context, userID string, payload []byte) (downstream.UnaryResult, error) {
if len(payload) == 0 {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.sent: payload is empty")
}
flat := fbs.GetRootAsSentRequest(payload, 0)
gameID := readUUID(flat.GameId(nil))
if gameID == uuid.Nil {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.sent: game_id is missing")
}
target := c.baseURL + "/api/v1/user/games/" + url.PathEscape(gameID.String()) + "/mail/sent"
respBody, status, err := c.do(ctx, http.MethodGet, target, userID, nil)
if err != nil {
return downstream.UnaryResult{}, fmt.Errorf("execute user.games.mail.sent: %w", err)
}
if status < 200 || status >= 300 {
return projectMailErrorResponse(status, respBody)
}
var resp mailInboxJSON
if err := json.Unmarshal(respBody, &resp); err != nil {
return downstream.UnaryResult{}, fmt.Errorf("decode mail sent response: %w", err)
}
out := encodeMailMessageList(resp.Items, fbs.SentResponseStart, fbs.SentResponseAddItems, fbs.SentResponseEnd, fbs.FinishSentResponseBuffer)
return downstream.UnaryResult{ResultCode: userCommandResultCodeOK, PayloadBytes: out}, nil
}
func (c *RESTClient) executeMailMessageGet(ctx context.Context, userID string, payload []byte) (downstream.UnaryResult, error) {
if len(payload) == 0 {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.message.get: payload is empty")
}
flat := fbs.GetRootAsMessageGetRequest(payload, 0)
gameID := readUUID(flat.GameId(nil))
messageID := readUUID(flat.MessageId(nil))
if gameID == uuid.Nil || messageID == uuid.Nil {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.message.get: game_id and message_id are required")
}
target := c.baseURL + "/api/v1/user/games/" + url.PathEscape(gameID.String()) + "/mail/messages/" + url.PathEscape(messageID.String())
respBody, status, err := c.do(ctx, http.MethodGet, target, userID, nil)
if err != nil {
return downstream.UnaryResult{}, fmt.Errorf("execute user.games.mail.message.get: %w", err)
}
if status < 200 || status >= 300 {
return projectMailErrorResponse(status, respBody)
}
var msg mailMessageJSON
if err := json.Unmarshal(respBody, &msg); err != nil {
return downstream.UnaryResult{}, fmt.Errorf("decode mail message response: %w", err)
}
builder := flatbuffers.NewBuilder(512)
msgOff := encodeMailMessage(builder, &msg)
fbs.MessageGetResponseStart(builder)
fbs.MessageGetResponseAddMessage(builder, msgOff)
root := fbs.MessageGetResponseEnd(builder)
fbs.FinishMessageGetResponseBuffer(builder, root)
return downstream.UnaryResult{ResultCode: userCommandResultCodeOK, PayloadBytes: builder.FinishedBytes()}, nil
}
func (c *RESTClient) executeMailSend(ctx context.Context, userID string, payload []byte) (downstream.UnaryResult, error) {
if len(payload) == 0 {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.send: payload is empty")
}
flat := fbs.GetRootAsSendRequest(payload, 0)
gameID := readUUID(flat.GameId(nil))
if gameID == uuid.Nil {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.send: game_id is missing")
}
body := struct {
RecipientUserID string `json:"recipient_user_id,omitempty"`
RecipientRaceName string `json:"recipient_race_name,omitempty"`
Subject string `json:"subject,omitempty"`
Body string `json:"body"`
}{
RecipientUserID: string(flat.RecipientUserId()),
RecipientRaceName: string(flat.RecipientRaceName()),
Subject: string(flat.Subject()),
Body: string(flat.Body()),
}
target := c.baseURL + "/api/v1/user/games/" + url.PathEscape(gameID.String()) + "/mail/messages"
respBody, status, err := c.do(ctx, http.MethodPost, target, userID, body)
if err != nil {
return downstream.UnaryResult{}, fmt.Errorf("execute user.games.mail.send: %w", err)
}
if status < 200 || status >= 300 {
return projectMailErrorResponse(status, respBody)
}
var msg mailMessageJSON
if err := json.Unmarshal(respBody, &msg); err != nil {
return downstream.UnaryResult{}, fmt.Errorf("decode mail send response: %w", err)
}
builder := flatbuffers.NewBuilder(512)
msgOff := encodeMailMessage(builder, &msg)
fbs.SendResponseStart(builder)
fbs.SendResponseAddMessage(builder, msgOff)
root := fbs.SendResponseEnd(builder)
fbs.FinishSendResponseBuffer(builder, root)
return downstream.UnaryResult{ResultCode: userCommandResultCodeOK, PayloadBytes: builder.FinishedBytes()}, nil
}
func (c *RESTClient) executeMailBroadcast(ctx context.Context, userID string, payload []byte) (downstream.UnaryResult, error) {
if len(payload) == 0 {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.broadcast: payload is empty")
}
flat := fbs.GetRootAsBroadcastRequest(payload, 0)
gameID := readUUID(flat.GameId(nil))
if gameID == uuid.Nil {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.broadcast: game_id is missing")
}
body := struct {
Subject string `json:"subject,omitempty"`
Body string `json:"body"`
}{
Subject: string(flat.Subject()),
Body: string(flat.Body()),
}
target := c.baseURL + "/api/v1/user/games/" + url.PathEscape(gameID.String()) + "/mail/broadcast"
respBody, status, err := c.do(ctx, http.MethodPost, target, userID, body)
if err != nil {
return downstream.UnaryResult{}, fmt.Errorf("execute user.games.mail.broadcast: %w", err)
}
if status < 200 || status >= 300 {
return projectMailErrorResponse(status, respBody)
}
var receipt mailBroadcastReceiptJSON
if err := json.Unmarshal(respBody, &receipt); err != nil {
return downstream.UnaryResult{}, fmt.Errorf("decode mail broadcast response: %w", err)
}
builder := flatbuffers.NewBuilder(256)
recOff := encodeMailBroadcastReceipt(builder, &receipt)
fbs.BroadcastResponseStart(builder)
fbs.BroadcastResponseAddReceipt(builder, recOff)
root := fbs.BroadcastResponseEnd(builder)
fbs.FinishBroadcastResponseBuffer(builder, root)
return downstream.UnaryResult{ResultCode: userCommandResultCodeOK, PayloadBytes: builder.FinishedBytes()}, nil
}
func (c *RESTClient) executeMailAdmin(ctx context.Context, userID string, payload []byte) (downstream.UnaryResult, error) {
if len(payload) == 0 {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.admin: payload is empty")
}
flat := fbs.GetRootAsAdminRequest(payload, 0)
gameID := readUUID(flat.GameId(nil))
if gameID == uuid.Nil {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.admin: game_id is missing")
}
target := string(flat.Target())
body := struct {
Target string `json:"target"`
RecipientUserID string `json:"recipient_user_id,omitempty"`
RecipientRaceName string `json:"recipient_race_name,omitempty"`
Recipients string `json:"recipients,omitempty"`
Subject string `json:"subject,omitempty"`
Body string `json:"body"`
}{
Target: target,
RecipientUserID: string(flat.RecipientUserId()),
RecipientRaceName: string(flat.RecipientRaceName()),
Recipients: string(flat.Recipients()),
Subject: string(flat.Subject()),
Body: string(flat.Body()),
}
url := c.baseURL + "/api/v1/user/games/" + url.PathEscape(gameID.String()) + "/mail/admin"
respBody, status, err := c.do(ctx, http.MethodPost, url, userID, body)
if err != nil {
return downstream.UnaryResult{}, fmt.Errorf("execute user.games.mail.admin: %w", err)
}
if status < 200 || status >= 300 {
return projectMailErrorResponse(status, respBody)
}
builder := flatbuffers.NewBuilder(512)
if target == "all" {
var receipt mailBroadcastReceiptJSON
if err := json.Unmarshal(respBody, &receipt); err != nil {
return downstream.UnaryResult{}, fmt.Errorf("decode mail admin broadcast response: %w", err)
}
recOff := encodeMailBroadcastReceipt(builder, &receipt)
fbs.AdminResponseStart(builder)
fbs.AdminResponseAddReceipt(builder, recOff)
root := fbs.AdminResponseEnd(builder)
fbs.FinishAdminResponseBuffer(builder, root)
} else {
var msg mailMessageJSON
if err := json.Unmarshal(respBody, &msg); err != nil {
return downstream.UnaryResult{}, fmt.Errorf("decode mail admin send response: %w", err)
}
msgOff := encodeMailMessage(builder, &msg)
fbs.AdminResponseStart(builder)
fbs.AdminResponseAddMessage(builder, msgOff)
root := fbs.AdminResponseEnd(builder)
fbs.FinishAdminResponseBuffer(builder, root)
}
return downstream.UnaryResult{ResultCode: userCommandResultCodeOK, PayloadBytes: builder.FinishedBytes()}, nil
}
func (c *RESTClient) executeMailRead(ctx context.Context, userID string, payload []byte) (downstream.UnaryResult, error) {
if len(payload) == 0 {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.read: payload is empty")
}
flat := fbs.GetRootAsReadRequest(payload, 0)
gameID := readUUID(flat.GameId(nil))
messageID := readUUID(flat.MessageId(nil))
if gameID == uuid.Nil || messageID == uuid.Nil {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.read: game_id and message_id are required")
}
target := c.baseURL + "/api/v1/user/games/" + url.PathEscape(gameID.String()) + "/mail/messages/" + url.PathEscape(messageID.String()) + "/read"
respBody, status, err := c.do(ctx, http.MethodPost, target, userID, struct{}{})
if err != nil {
return downstream.UnaryResult{}, fmt.Errorf("execute user.games.mail.read: %w", err)
}
if status < 200 || status >= 300 {
return projectMailErrorResponse(status, respBody)
}
return encodeRecipientStateResponse(respBody, fbs.ReadResponseStart, fbs.ReadResponseAddState, fbs.ReadResponseEnd, fbs.FinishReadResponseBuffer)
}
func (c *RESTClient) executeMailDelete(ctx context.Context, userID string, payload []byte) (downstream.UnaryResult, error) {
if len(payload) == 0 {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.delete: payload is empty")
}
flat := fbs.GetRootAsDeleteRequest(payload, 0)
gameID := readUUID(flat.GameId(nil))
messageID := readUUID(flat.MessageId(nil))
if gameID == uuid.Nil || messageID == uuid.Nil {
return downstream.UnaryResult{}, errors.New("execute user.games.mail.delete: game_id and message_id are required")
}
target := c.baseURL + "/api/v1/user/games/" + url.PathEscape(gameID.String()) + "/mail/messages/" + url.PathEscape(messageID.String())
respBody, status, err := c.do(ctx, http.MethodDelete, target, userID, nil)
if err != nil {
return downstream.UnaryResult{}, fmt.Errorf("execute user.games.mail.delete: %w", err)
}
if status < 200 || status >= 300 {
return projectMailErrorResponse(status, respBody)
}
return encodeRecipientStateResponse(respBody, fbs.DeleteResponseStart, fbs.DeleteResponseAddState, fbs.DeleteResponseEnd, fbs.FinishDeleteResponseBuffer)
}
// encodeRecipientStateResponse decodes the JSON recipient-state body
// and emits the corresponding FlatBuffers Read/Delete envelope. The
// caller supplies the trio of envelope start / add-state / end / finish
// functions so this helper covers both endpoints with the same shape.
func encodeRecipientStateResponse(respBody []byte,
startFn func(*flatbuffers.Builder),
addStateFn func(*flatbuffers.Builder, flatbuffers.UOffsetT),
endFn func(*flatbuffers.Builder) flatbuffers.UOffsetT,
finishFn func(*flatbuffers.Builder, flatbuffers.UOffsetT),
) (downstream.UnaryResult, error) {
var state mailRecipientStateJSON
if err := json.Unmarshal(respBody, &state); err != nil {
return downstream.UnaryResult{}, fmt.Errorf("decode mail recipient state: %w", err)
}
builder := flatbuffers.NewBuilder(128)
stateOff := encodeMailRecipientState(builder, &state)
startFn(builder)
addStateFn(builder, stateOff)
root := endFn(builder)
finishFn(builder, root)
return downstream.UnaryResult{ResultCode: userCommandResultCodeOK, PayloadBytes: builder.FinishedBytes()}, nil
}
// encodeMailMessageList is a shared helper that encodes a slice of
// mailMessageJSON items into either an InboxResponse or a
// SentResponse FlatBuffers envelope. The two envelopes have the same
// shape (just a `items` vector of MailMessage) so the trio of
// constructor functions parameterises the helper.
func encodeMailMessageList(items []mailMessageJSON,
startFn func(*flatbuffers.Builder),
addItemsFn func(*flatbuffers.Builder, flatbuffers.UOffsetT),
endFn func(*flatbuffers.Builder) flatbuffers.UOffsetT,
finishFn func(*flatbuffers.Builder, flatbuffers.UOffsetT),
) []byte {
builder := flatbuffers.NewBuilder(1024)
offsets := make([]flatbuffers.UOffsetT, 0, len(items))
for i := range items {
offsets = append(offsets, encodeMailMessage(builder, &items[i]))
}
// FlatBuffers vectors are built in reverse: prepend each offset.
builder.StartVector(4, len(offsets), 4)
for i := len(offsets) - 1; i >= 0; i-- {
builder.PrependUOffsetT(offsets[i])
}
itemsVec := builder.EndVector(len(offsets))
startFn(builder)
addItemsFn(builder, itemsVec)
root := endFn(builder)
finishFn(builder, root)
return builder.FinishedBytes()
}
// encodeMailMessage builds a MailMessage table inside builder. Returns
// the offset of the finished table. Strings are interned through the
// builder; missing JSON fields (nil pointers, empty strings) yield
// empty FB strings which the readers treat as absent.
func encodeMailMessage(builder *flatbuffers.Builder, m *mailMessageJSON) flatbuffers.UOffsetT {
messageIDOff := builder.CreateString(m.MessageID)
gameIDOff := builder.CreateString(m.GameID)
gameNameOff := builder.CreateString(m.GameName)
kindOff := builder.CreateString(m.Kind)
senderKindOff := builder.CreateString(m.SenderKind)
senderUserIDOff := builder.CreateString(stringPtrValue(m.SenderUserID))
senderUsernameOff := builder.CreateString(stringPtrValue(m.SenderUsername))
senderRaceNameOff := builder.CreateString(stringPtrValue(m.SenderRaceName))
subjectOff := builder.CreateString(m.Subject)
bodyOff := builder.CreateString(m.Body)
bodyLangOff := builder.CreateString(m.BodyLang)
broadcastScopeOff := builder.CreateString(m.BroadcastScope)
recipientUserIDOff := builder.CreateString(m.RecipientUserID)
recipientUserNameOff := builder.CreateString(m.RecipientUserName)
recipientRaceNameOff := builder.CreateString(stringPtrValue(m.RecipientRaceName))
translatedSubjectOff := builder.CreateString(stringPtrValue(m.TranslatedSubject))
translatedBodyOff := builder.CreateString(stringPtrValue(m.TranslatedBody))
translationLangOff := builder.CreateString(stringPtrValue(m.TranslationLang))
translatorOff := builder.CreateString(stringPtrValue(m.Translator))
fbs.MailMessageStart(builder)
fbs.MailMessageAddMessageId(builder, messageIDOff)
fbs.MailMessageAddGameId(builder, gameIDOff)
fbs.MailMessageAddGameName(builder, gameNameOff)
fbs.MailMessageAddKind(builder, kindOff)
fbs.MailMessageAddSenderKind(builder, senderKindOff)
fbs.MailMessageAddSenderUserId(builder, senderUserIDOff)
fbs.MailMessageAddSenderUsername(builder, senderUsernameOff)
fbs.MailMessageAddSenderRaceName(builder, senderRaceNameOff)
fbs.MailMessageAddSubject(builder, subjectOff)
fbs.MailMessageAddBody(builder, bodyOff)
fbs.MailMessageAddBodyLang(builder, bodyLangOff)
fbs.MailMessageAddBroadcastScope(builder, broadcastScopeOff)
fbs.MailMessageAddCreatedAtMs(builder, parseRFC3339Millis(m.CreatedAt))
fbs.MailMessageAddRecipientUserId(builder, recipientUserIDOff)
fbs.MailMessageAddRecipientUserName(builder, recipientUserNameOff)
fbs.MailMessageAddRecipientRaceName(builder, recipientRaceNameOff)
fbs.MailMessageAddReadAtMs(builder, parseRFC3339Millis(stringPtrValue(m.ReadAt)))
fbs.MailMessageAddDeletedAtMs(builder, parseRFC3339Millis(stringPtrValue(m.DeletedAt)))
fbs.MailMessageAddTranslatedSubject(builder, translatedSubjectOff)
fbs.MailMessageAddTranslatedBody(builder, translatedBodyOff)
fbs.MailMessageAddTranslationLang(builder, translationLangOff)
fbs.MailMessageAddTranslator(builder, translatorOff)
return fbs.MailMessageEnd(builder)
}
// encodeMailRecipientState builds a MailRecipientState table.
func encodeMailRecipientState(builder *flatbuffers.Builder, s *mailRecipientStateJSON) flatbuffers.UOffsetT {
messageIDOff := builder.CreateString(s.MessageID)
fbs.MailRecipientStateStart(builder)
fbs.MailRecipientStateAddMessageId(builder, messageIDOff)
fbs.MailRecipientStateAddReadAtMs(builder, parseRFC3339Millis(stringPtrValue(s.ReadAt)))
fbs.MailRecipientStateAddDeletedAtMs(builder, parseRFC3339Millis(stringPtrValue(s.DeletedAt)))
return fbs.MailRecipientStateEnd(builder)
}
// encodeMailBroadcastReceipt builds a MailBroadcastReceipt table.
func encodeMailBroadcastReceipt(builder *flatbuffers.Builder, r *mailBroadcastReceiptJSON) flatbuffers.UOffsetT {
messageIDOff := builder.CreateString(r.MessageID)
gameIDOff := builder.CreateString(r.GameID)
gameNameOff := builder.CreateString(r.GameName)
kindOff := builder.CreateString(r.Kind)
senderKindOff := builder.CreateString(r.SenderKind)
subjectOff := builder.CreateString(r.Subject)
bodyOff := builder.CreateString(r.Body)
bodyLangOff := builder.CreateString(r.BodyLang)
broadcastScopeOff := builder.CreateString(r.BroadcastScope)
fbs.MailBroadcastReceiptStart(builder)
fbs.MailBroadcastReceiptAddMessageId(builder, messageIDOff)
fbs.MailBroadcastReceiptAddGameId(builder, gameIDOff)
fbs.MailBroadcastReceiptAddGameName(builder, gameNameOff)
fbs.MailBroadcastReceiptAddKind(builder, kindOff)
fbs.MailBroadcastReceiptAddSenderKind(builder, senderKindOff)
fbs.MailBroadcastReceiptAddSubject(builder, subjectOff)
fbs.MailBroadcastReceiptAddBody(builder, bodyOff)
fbs.MailBroadcastReceiptAddBodyLang(builder, bodyLangOff)
fbs.MailBroadcastReceiptAddBroadcastScope(builder, broadcastScopeOff)
fbs.MailBroadcastReceiptAddCreatedAtMs(builder, parseRFC3339Millis(r.CreatedAt))
fbs.MailBroadcastReceiptAddRecipientCount(builder, int32(r.RecipientCount))
return fbs.MailBroadcastReceiptEnd(builder)
}
// projectMailErrorResponse maps a non-2xx response into a UnaryResult
// carrying the backend error envelope, reusing the shared user-mail
// error-projection. 503 is bubbled as ErrDownstreamUnavailable.
func projectMailErrorResponse(statusCode int, payload []byte) (downstream.UnaryResult, error) {
if statusCode == http.StatusServiceUnavailable {
return downstream.UnaryResult{}, downstream.ErrDownstreamUnavailable
}
if statusCode >= 400 && statusCode <= 599 {
return projectUserBackendError(statusCode, payload)
}
return downstream.UnaryResult{}, fmt.Errorf("unexpected HTTP status %d", statusCode)
}
// readUUID converts the common.UUID struct (or its absence) into a
// google/uuid.UUID. Returns uuid.Nil when the input is nil.
func readUUID(u *commonfbs.UUID) uuid.UUID {
if u == nil {
return uuid.Nil
}
var out uuid.UUID
hi := u.Hi()
lo := u.Lo()
for i := 0; i < 8; i++ {
out[i] = byte(hi >> (56 - 8*i))
out[i+8] = byte(lo >> (56 - 8*i))
}
return out
}
// stringPtrValue returns "" for nil and the dereferenced value
// otherwise. Used to flatten nullable JSON strings into the
// always-present FlatBuffers string slot.
func stringPtrValue(p *string) string {
if p == nil {
return ""
}
return *p
}
// parseRFC3339Millis parses an RFC 3339 timestamp string (the format
// the backend mail handler emits) into Unix milliseconds. Returns 0
// when the input is empty or unparseable, matching the "absent"
// convention for the *_at_ms wire fields.
func parseRFC3339Millis(s string) int64 {
if s == "" {
return 0
}
t, err := time.Parse(time.RFC3339Nano, s)
if err != nil {
return 0
}
return t.UnixMilli()
}