Files
galaxy-game/pkg/schema/fbs/order/CommandShipGroupJoinFleet.go
2026-03-31 19:16:34 +02:00

72 lines
2.0 KiB
Go

// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package order
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type CommandShipGroupJoinFleet struct {
_tab flatbuffers.Table
}
func GetRootAsCommandShipGroupJoinFleet(buf []byte, offset flatbuffers.UOffsetT) *CommandShipGroupJoinFleet {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &CommandShipGroupJoinFleet{}
x.Init(buf, n+offset)
return x
}
func FinishCommandShipGroupJoinFleetBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsCommandShipGroupJoinFleet(buf []byte, offset flatbuffers.UOffsetT) *CommandShipGroupJoinFleet {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &CommandShipGroupJoinFleet{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedCommandShipGroupJoinFleetBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *CommandShipGroupJoinFleet) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *CommandShipGroupJoinFleet) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *CommandShipGroupJoinFleet) Id() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *CommandShipGroupJoinFleet) Name() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func CommandShipGroupJoinFleetStart(builder *flatbuffers.Builder) {
builder.StartObject(2)
}
func CommandShipGroupJoinFleetAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(id), 0)
}
func CommandShipGroupJoinFleetAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(name), 0)
}
func CommandShipGroupJoinFleetEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}