Files
Ilia Denisov a7793f5416 ui calculator
2026-03-30 19:38:24 +02:00

290 lines
6.8 KiB
Go

package client
import (
"image"
"sync"
"galaxy/client/updater"
"galaxy/client/widget/calculator"
"galaxy/client/world"
"galaxy/connector"
mc "galaxy/model/client"
"galaxy/storage"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/lang"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
)
const version = "1.0.0"
type client struct {
s storage.Storage
conn connector.Connector
app fyne.App
window fyne.Window
state *mc.State
stateMu sync.RWMutex
reg *registry
calculator *calculator.Calculator
mapSplitter *container.Split
accInfo *widget.AccordionItem
accCalc *widget.AccordionItem
// loadReportFunc func(uint)
world *world.World
drawer *world.GGDrawer
raster *canvas.Raster
co *RasterCoalescer[world.RenderParams]
pan *PanController
// Protected camera/options state (UI-facing). This is the "base" params snapshot.
// Viewport/margins are NOT stored here; they come from raster draw callback.
mu sync.RWMutex
wp *world.RenderParams
canvasScale float32
// Latest raster geometry metadata for correct event->pixel conversion:
// - logical size: raster.Size() (Fyne units)
// - pixel size: last (wPx,hPx) passed to draw callback
metaMu sync.RWMutex
lastRasterLogicW float32
lastRasterLogicH float32
lastRasterPxW int
lastRasterPxH int
lastCanvasScale float32 // optional, useful for debugging
// Snapshot of params actually used for the last render (includes viewport/margins).
// Used for HitTest and to keep UI interactions consistent with what the user sees.
lastRenderedMu sync.RWMutex
lastRenderedParams world.RenderParams
// Indexing / backing-canvas caches (owned by client because it depends on UI geometry)
lastIndexedViewportW int
lastIndexedViewportH int
lastIndexedZoomFp int
lastCanvasW int
lastCanvasH int
viewportImg *image.RGBA
viewportW int
viewportH int
hits []world.Hit
updater *updater.Manager
backgroundStop chan struct{}
backgroundOnce sync.Once
onConnectionFn func(bool)
onConnectionErrFn func(error)
onStorageErrFn func(error)
onServiceErrFn func(error)
}
func NewClient(s storage.Storage, conn connector.Connector, app fyne.App) (mc.Client, error) {
e := &client{
s: s,
conn: conn,
app: app,
window: app.NewWindow("Galaxy Plus"),
reg: newRegistry(),
lastCanvasScale: 1.0,
world: nil,
hits: make([]world.Hit, 5),
backgroundStop: make(chan struct{}),
}
e.calculator = calculator.NewCaclulator(calculator.WithCreateHandler(e.createShipClass))
e.updater = updater.NewManager(e.s, e.conn)
stateExists, err := e.s.StateExists()
if err != nil {
return nil, err
}
if stateExists {
state, err := e.s.LoadState()
if err != nil {
return nil, err
}
e.state = &state
} else {
e.state = &mc.State{
ClientCurrentVersion: e.Version(),
CameraZoom: 1.0,
MapSplitterOffset: 0.5,
AccordionInfoOpen: false,
AccordionCalcOpen: false,
}
if err := e.s.SaveState(*e.state); err != nil {
return nil, err
}
}
if e.state.CameraZoom <= 0 {
e.state.CameraZoom = 1.0
}
if e.state.MapSplitterOffset <= 0 {
e.state.MapSplitterOffset = 0.5
}
e.wp = &world.RenderParams{
Options: &world.RenderOptions{DisableWrapScroll: false},
CameraZoom: e.state.CameraZoom,
CameraXWorldFp: e.state.CameraXFp,
CameraYWorldFp: e.state.CameraYFp,
}
e.drawer = &world.GGDrawer{DC: nil}
e.raster = canvas.NewRaster(func(wPx, hPx int) image.Image {
return e.draw(wPx, hPx)
})
e.pan = NewPanController(e)
e.co = NewRasterCoalescer(
FyneExecutor{},
e.raster,
func(wPx, hPx int, p world.RenderParams) image.Image {
return e.renderRasterImage(wPx, hPx, p)
},
)
return e, nil
}
func (e *client) BuildUI(w fyne.Window) {
mapCanvasObject := newInteractiveRaster(e.raster, e.onRasterWidgetLayout, e.onScrolled, e.onDragged, e.onDradEnd, e.onTapped)
toolbar := widget.NewToolbar(
widget.NewToolbarAction(
theme.FolderIcon(),
func() { e.initReportAsync("GAME_ID", 0) }),
widget.NewToolbarSeparator(),
widget.NewToolbarAction(
theme.NavigateBackIcon(),
func() {}),
widget.NewToolbarAction(
theme.NavigateNextIcon(),
func() {}),
)
e.accInfo = widget.NewAccordionItem(lang.L("title.info"), container.NewStack())
e.accInfo.Open = e.state.AccordionInfoOpen
e.accCalc = widget.NewAccordionItem(lang.L("title.calculator"), e.calculator.CanvasObject)
e.accCalc.Open = e.state.AccordionCalcOpen
accordion := widget.NewAccordion()
accordion.MultiOpen = true
accordion.Append(e.accCalc)
accordion.Append(e.accInfo)
e.mapSplitter = container.NewHSplit(mapCanvasObject, container.NewHScroll(accordion))
e.mapSplitter.SetOffset(e.state.MapSplitterOffset)
tabs := container.NewAppTabs(
container.NewTabItemWithIcon(
lang.L("title.map"),
theme.GridIcon(),
e.mapSplitter),
container.NewTabItemWithIcon(
"Calculator",
theme.ComputerIcon(),
container.NewStack(widget.NewButton("Calc", func() {})),
),
)
th := tabs.Theme()
icon := canvas.NewImageFromResource(th.Icon(theme.IconNameInfo))
statusLeft := widget.NewTextGridFromString("Status")
statusAd := widget.NewTextGridFromString("")
statusBar := container.NewBorder(
nil, // top
nil, // bottom
container.NewHBox(statusLeft, widget.NewSeparator()), // left
container.NewHBox(widget.NewSeparator(), icon), // right
statusAd, // center
)
content := container.NewBorder(
toolbar, // top
statusBar, // bottom
nil, // left
nil, // right
tabs, // center
)
w.CenterOnScreen()
w.SetContent(content)
s := statusBar.Size()
icon.SetMinSize(fyne.NewSize(s.Height, s.Height))
e.initLatestReport()
}
func (e *client) loadWorld(w *world.World) {
if w == nil {
return
}
w.SetCircleRadiusScaleFp(world.SCALE / 1000)
e.world = w
// TODO: store camera position in user settings
e.wp.CameraXWorldFp = w.W / 2
e.wp.CameraYWorldFp = w.H / 2
e.world.SetTheme(world.ThemeDark)
e.RequestRefresh()
}
func (e *client) Run() error {
e.BuildUI(e.window)
e.startBackground()
e.RequestRefresh()
e.window.SetMaster()
e.window.Resize(fyne.NewSize(800, 600))
e.window.CenterOnScreen()
e.window.SetOnClosed(e.Shutdown)
e.window.ShowAndRun()
return nil
}
func (e *client) Shutdown() {
e.stopBackground()
e.ensureStatePersist()
e.window.Close()
}
// TODO: remove func?
func (e *client) Version() string { return version }
func (e *client) OnConnection(isGood bool) {
if e.onConnectionFn != nil {
e.onConnectionFn(isGood)
}
}
func (e *client) OnConnectionError(err error) {
if e.onConnectionErrFn != nil {
e.onConnectionErrFn(err)
}
}
func (e *client) OnStorageError(err error) {
if e.onStorageErrFn != nil {
e.onStorageErrFn(err)
}
}
func (e *client) OnServiceError(err error) {
if e.onServiceErrFn != nil {
e.onServiceErrFn(err)
}
}