package game_test // import ( // "slices" // "testing" // e "github.com/iliadenisov/galaxy/internal/error" // "github.com/iliadenisov/galaxy/internal/model/game" // "github.com/stretchr/testify/assert" // ) // func TestSendGroup(t *testing.T) { // g := newGame() // // group #1 - in_orbit, free to upgrade // assert.NoError(t, g.CreateShips(Race_0_idx, ShipType_Cruiser, R0_Planet_0_num, 10)) // // group #2 - in_space // assert.NoError(t, g.CreateShips(Race_0_idx, ShipType_Cruiser, R0_Planet_0_num, 1)) // g.ShipGroups[1].StateInSpace = &game.InSpace{Origin: 2, Range: 1.23} // // group #3 - in_orbit, unmovable // g.CreateShipType(Race_0.Name, "Fortress", 0, 50, 30, 100, 0) // assert.NoError(t, g.CreateShips(Race_0_idx, "Fortress", R0_Planet_0_num, 1)) // assert.ErrorContains(t, // g.SendGroup("UnknownRace", 1, 2, 0), // e.GenericErrorText(e.ErrInputUnknownRace)) // assert.ErrorContains(t, // g.SendGroup(Race_0.Name, 555, 2, 0), // e.GenericErrorText(e.ErrInputEntityNotExists)) // assert.ErrorContains(t, // g.SendGroup(Race_0.Name, 1, 222, 0), // e.GenericErrorText(e.ErrInputEntityNotExists)) // assert.ErrorContains(t, // g.SendGroup(Race_0.Name, 2, 1, 0), // e.GenericErrorText(e.ErrShipsBusy)) // assert.ErrorContains(t, // g.SendGroup(Race_0.Name, 3, 2, 0), // e.GenericErrorText(e.ErrSendShipHasNoDrives)) // assert.ErrorContains(t, // g.SendGroup(Race_0.Name, 1, 2, 100), // e.GenericErrorText(e.ErrBeakGroupNumberNotEnough)) // assert.ErrorContains(t, // g.SendGroup(Race_0.Name, 1, 3, 0), // e.GenericErrorText(e.ErrSendUnreachableDestination)) // assert.NoError(t, g.SendGroup(Race_0.Name, 1, 2, 3)) // send 3 of 10 // assert.Len(t, slices.Collect(g.ListShipGroups(Race_0_idx)), 4) // assert.Equal(t, uint(7), g.ShipGroups[0].Number) // assert.Equal(t, game.StateInOrbit, g.ShipGroups[0].State()) // assert.Equal(t, uint(3), g.ShipGroups[3].Number) // assert.Equal(t, game.StateLaunched, g.ShipGroups[3].State()) // assert.NoError(t, g.SendGroup(Race_0.Name, 4, 0, 2)) // un-send 2 of 3 // assert.Len(t, slices.Collect(g.ListShipGroups(Race_0_idx)), 4) // assert.Equal(t, uint(9), game.MustShipGroup(g, Race_0_idx, 5).Number) // assert.Equal(t, game.StateInOrbit, game.MustShipGroup(g, Race_0_idx, 5).State()) // assert.Equal(t, uint(1), game.MustShipGroup(g, Race_0_idx, 4).Number) // assert.Equal(t, game.StateLaunched, game.MustShipGroup(g, Race_0_idx, 4).State()) // assert.NoError(t, g.SendGroup(Race_0.Name, 4, 0, 0)) // un-send the rest 1 // assert.Len(t, slices.Collect(g.ListShipGroups(Race_0_idx)), 3) // assert.Equal(t, uint(10), game.MustShipGroup(g, Race_0_idx, 5).Number) // assert.Equal(t, game.StateInOrbit, game.MustShipGroup(g, Race_0_idx, 5).State()) // assert.NoError(t, g.SendGroup(Race_0.Name, 5, 2, 0)) // assert.Len(t, slices.Collect(g.ListShipGroups(Race_0_idx)), 3) // assert.Equal(t, uint(10), game.MustShipGroup(g, Race_0_idx, 5).Number) // assert.Equal(t, game.StateLaunched, game.MustShipGroup(g, Race_0_idx, 5).State()) // }