package game import "iter" func (g *Game) CreateShips(ri int, shipTypeName string, planetNumber uint, quantity int) error { return nil // g.createShips(ri, shipTypeName, int(planetNumber), quantity) } func (g Game) ListShipGroups(ri int) iter.Seq[ShipGroup] { return func(yield func(ShipGroup) bool) {} // return g.listShipGroups(ri) } func (g Game) ListFleets(ri int) iter.Seq[Fleet] { return func(yield func(Fleet) bool) {} // return g.listFleets(ri) } func (g Game) MustPlanetByNumber(num uint) Planet { p, err := g.PlanetByNumber(num) if err != nil { panic(err) } return p }