// Code generated by the FlatBuffers compiler. DO NOT EDIT. package report import ( flatbuffers "github.com/google/flatbuffers/go" common "galaxy/schema/fbs/common" ) type Report struct { _tab flatbuffers.Table } func GetRootAsReport(buf []byte, offset flatbuffers.UOffsetT) *Report { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &Report{} x.Init(buf, n+offset) return x } func FinishReportBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsReport(buf []byte, offset flatbuffers.UOffsetT) *Report { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &Report{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedReportBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *Report) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *Report) Table() flatbuffers.Table { return rcv._tab } func (rcv *Report) Version() uint64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.GetUint64(o + rcv._tab.Pos) } return 0 } func (rcv *Report) MutateVersion(n uint64) bool { return rcv._tab.MutateUint64Slot(4, n) } func (rcv *Report) Turn() uint64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.GetUint64(o + rcv._tab.Pos) } return 0 } func (rcv *Report) MutateTurn(n uint64) bool { return rcv._tab.MutateUint64Slot(6, n) } func (rcv *Report) Width() uint32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.GetUint32(o + rcv._tab.Pos) } return 0 } func (rcv *Report) MutateWidth(n uint32) bool { return rcv._tab.MutateUint32Slot(8, n) } func (rcv *Report) Height() uint32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { return rcv._tab.GetUint32(o + rcv._tab.Pos) } return 0 } func (rcv *Report) MutateHeight(n uint32) bool { return rcv._tab.MutateUint32Slot(10, n) } func (rcv *Report) PlanetCount() uint32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(12)) if o != 0 { return rcv._tab.GetUint32(o + rcv._tab.Pos) } return 0 } func (rcv *Report) MutatePlanetCount(n uint32) bool { return rcv._tab.MutateUint32Slot(12, n) } func (rcv *Report) Race() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(14)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *Report) Votes() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(16)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *Report) MutateVotes(n float32) bool { return rcv._tab.MutateFloat32Slot(16, n) } func (rcv *Report) VoteFor() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(18)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *Report) Player(obj *Player, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(20)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) PlayerLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(20)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) LocalScience(obj *Science, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(22)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) LocalScienceLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(22)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) OtherScience(obj *OtherScience, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(24)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) OtherScienceLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(24)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) LocalShipClass(obj *ShipClass, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(26)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) LocalShipClassLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(26)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) OtherShipClass(obj *OthersShipClass, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(28)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) OtherShipClassLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(28)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) Battle(obj *common.UUID, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(30)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 16 obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) BattleLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(30)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) Bombing(obj *Bombing, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(32)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) BombingLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(32)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) IncomingGroup(obj *IncomingGroup, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(34)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) IncomingGroupLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(34)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) LocalPlanet(obj *LocalPlanet, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(36)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) LocalPlanetLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(36)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) ShipProduction(obj *ShipProduction, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(38)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) ShipProductionLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(38)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) Route(obj *Route, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(40)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) RouteLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(40)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) OtherPlanet(obj *OtherPlanet, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(42)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) OtherPlanetLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(42)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) UninhabitedPlanet(obj *UninhabitedPlanet, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(44)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) UninhabitedPlanetLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(44)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) UnidentifiedPlanet(obj *UnidentifiedPlanet, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(46)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) UnidentifiedPlanetLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(46)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) LocalFleet(obj *LocalFleet, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(48)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) LocalFleetLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(48)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) LocalGroup(obj *LocalGroup, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(50)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) LocalGroupLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(50)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) OtherGroup(obj *OtherGroup, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(52)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) OtherGroupLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(52)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *Report) UnidentifiedGroup(obj *UnidentifiedGroup, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(54)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *Report) UnidentifiedGroupLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(54)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func ReportStart(builder *flatbuffers.Builder) { builder.StartObject(26) } func ReportAddVersion(builder *flatbuffers.Builder, version uint64) { builder.PrependUint64Slot(0, version, 0) } func ReportAddTurn(builder *flatbuffers.Builder, turn uint64) { builder.PrependUint64Slot(1, turn, 0) } func ReportAddWidth(builder *flatbuffers.Builder, width uint32) { builder.PrependUint32Slot(2, width, 0) } func ReportAddHeight(builder *flatbuffers.Builder, height uint32) { builder.PrependUint32Slot(3, height, 0) } func ReportAddPlanetCount(builder *flatbuffers.Builder, planetCount uint32) { builder.PrependUint32Slot(4, planetCount, 0) } func ReportAddRace(builder *flatbuffers.Builder, race flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(5, flatbuffers.UOffsetT(race), 0) } func ReportAddVotes(builder *flatbuffers.Builder, votes float32) { builder.PrependFloat32Slot(6, votes, 0.0) } func ReportAddVoteFor(builder *flatbuffers.Builder, voteFor flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(7, flatbuffers.UOffsetT(voteFor), 0) } func ReportAddPlayer(builder *flatbuffers.Builder, player flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(8, flatbuffers.UOffsetT(player), 0) } func ReportStartPlayerVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddLocalScience(builder *flatbuffers.Builder, localScience flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(9, flatbuffers.UOffsetT(localScience), 0) } func ReportStartLocalScienceVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddOtherScience(builder *flatbuffers.Builder, otherScience flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(10, flatbuffers.UOffsetT(otherScience), 0) } func ReportStartOtherScienceVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddLocalShipClass(builder *flatbuffers.Builder, localShipClass flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(11, flatbuffers.UOffsetT(localShipClass), 0) } func ReportStartLocalShipClassVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddOtherShipClass(builder *flatbuffers.Builder, otherShipClass flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(12, flatbuffers.UOffsetT(otherShipClass), 0) } func ReportStartOtherShipClassVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddBattle(builder *flatbuffers.Builder, battle flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(13, flatbuffers.UOffsetT(battle), 0) } func ReportStartBattleVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(16, numElems, 8) } func ReportAddBombing(builder *flatbuffers.Builder, bombing flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(14, flatbuffers.UOffsetT(bombing), 0) } func ReportStartBombingVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddIncomingGroup(builder *flatbuffers.Builder, incomingGroup flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(15, flatbuffers.UOffsetT(incomingGroup), 0) } func ReportStartIncomingGroupVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddLocalPlanet(builder *flatbuffers.Builder, localPlanet flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(16, flatbuffers.UOffsetT(localPlanet), 0) } func ReportStartLocalPlanetVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddShipProduction(builder *flatbuffers.Builder, shipProduction flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(17, flatbuffers.UOffsetT(shipProduction), 0) } func ReportStartShipProductionVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddRoute(builder *flatbuffers.Builder, route flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(18, flatbuffers.UOffsetT(route), 0) } func ReportStartRouteVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddOtherPlanet(builder *flatbuffers.Builder, otherPlanet flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(19, flatbuffers.UOffsetT(otherPlanet), 0) } func ReportStartOtherPlanetVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddUninhabitedPlanet(builder *flatbuffers.Builder, uninhabitedPlanet flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(20, flatbuffers.UOffsetT(uninhabitedPlanet), 0) } func ReportStartUninhabitedPlanetVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddUnidentifiedPlanet(builder *flatbuffers.Builder, unidentifiedPlanet flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(21, flatbuffers.UOffsetT(unidentifiedPlanet), 0) } func ReportStartUnidentifiedPlanetVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddLocalFleet(builder *flatbuffers.Builder, localFleet flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(22, flatbuffers.UOffsetT(localFleet), 0) } func ReportStartLocalFleetVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddLocalGroup(builder *flatbuffers.Builder, localGroup flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(23, flatbuffers.UOffsetT(localGroup), 0) } func ReportStartLocalGroupVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddOtherGroup(builder *flatbuffers.Builder, otherGroup flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(24, flatbuffers.UOffsetT(otherGroup), 0) } func ReportStartOtherGroupVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportAddUnidentifiedGroup(builder *flatbuffers.Builder, unidentifiedGroup flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(25, flatbuffers.UOffsetT(unidentifiedGroup), 0) } func ReportStartUnidentifiedGroupVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ReportEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }