package world import ( "image" "image/color" "testing" "github.com/stretchr/testify/require" ) type themeA struct{} func (themeA) ID() string { return "A" } func (themeA) Name() string { return "A" } func (themeA) BackgroundColor() color.Color { return color.RGBA{A: 255} } func (themeA) BackgroundImage() image.Image { return nil } func (themeA) BackgroundTileMode() BackgroundTileMode { return BackgroundTileNone } func (themeA) BackgroundScaleMode() BackgroundScaleMode { return BackgroundScaleNone } func (themeA) BackgroundAnchorMode() BackgroundAnchorMode { return BackgroundAnchorWorld } func (themeA) PointStyle() Style { return Style{FillColor: color.RGBA{R: 10, A: 255}, PointRadiusPx: 2} } func (themeA) LineStyle() Style { return Style{StrokeColor: color.RGBA{G: 10, A: 255}, StrokeWidthPx: 1} } func (themeA) CircleStyle() Style { return Style{FillColor: color.RGBA{B: 10, A: 255}, StrokeColor: color.RGBA{A: 255}, StrokeWidthPx: 1} } func (themeA) PointClassOverride(PointClassID) (StyleOverride, bool) { return StyleOverride{}, false } func (themeA) LineClassOverride(LineClassID) (StyleOverride, bool) { return StyleOverride{}, false } func (themeA) CircleClassOverride(CircleClassID) (StyleOverride, bool) { return StyleOverride{}, false } type themeB struct{} func (themeB) ID() string { return "B" } func (themeB) Name() string { return "B" } func (themeB) BackgroundColor() color.Color { return color.RGBA{A: 255} } func (themeB) BackgroundImage() image.Image { return nil } func (themeB) BackgroundTileMode() BackgroundTileMode { return BackgroundTileNone } func (themeB) BackgroundScaleMode() BackgroundScaleMode { return BackgroundScaleNone } func (themeB) BackgroundAnchorMode() BackgroundAnchorMode { return BackgroundAnchorWorld } func (themeB) PointStyle() Style { return Style{FillColor: color.RGBA{R: 99, A: 255}, PointRadiusPx: 5} } func (themeB) LineStyle() Style { return Style{StrokeColor: color.RGBA{G: 99, A: 255}, StrokeWidthPx: 3} } func (themeB) CircleStyle() Style { return Style{FillColor: color.RGBA{B: 99, A: 255}, StrokeColor: color.RGBA{A: 255}, StrokeWidthPx: 4} } func (themeB) PointClassOverride(PointClassID) (StyleOverride, bool) { return StyleOverride{}, false } func (themeB) LineClassOverride(LineClassID) (StyleOverride, bool) { return StyleOverride{}, false } func (themeB) CircleClassOverride(CircleClassID) (StyleOverride, bool) { return StyleOverride{}, false } func TestThemeChange_UpdatesThemeDefaultStyleObjects(t *testing.T) { t.Parallel() w := NewWorld(10, 10) w.SetTheme(themeA{}) id, err := w.AddPoint(1, 1) // default => theme-managed require.NoError(t, err) p := w.objects[id].(Point) styleBefore := p.StyleID w.SetTheme(themeB{}) p2 := w.objects[id].(Point) styleAfter := p2.StyleID require.NotEqual(t, styleBefore, styleAfter) s, ok := w.styles.Get(styleAfter) require.True(t, ok) // From themeB point style require.Equal(t, 5.0, s.PointRadiusPx) } func TestThemeChange_UpdatesThemeRelativeOverride(t *testing.T) { t.Parallel() w := NewWorld(10, 10) w.SetTheme(themeA{}) white := color.RGBA{R: 255, G: 255, B: 255, A: 255} ov := StyleOverride{StrokeColor: white} id, err := w.AddCircle(5, 5, 2, CircleWithStyleOverride(ov)) require.NoError(t, err) c1 := w.objects[id].(Circle) s1, ok := w.styles.Get(c1.StyleID) require.True(t, ok) // Stroke overridden to white, fill from themeA (B=10). require.Equal(t, uint32(0xffff), alphaOf(s1.StrokeColor)) require.Equal(t, u16FromU8(10), blueOf(s1.FillColor)) w.SetTheme(themeB{}) c2 := w.objects[id].(Circle) s2, ok := w.styles.Get(c2.StyleID) require.True(t, ok) // Still white stroke, but fill should now come from themeB (B=99). require.Equal(t, uint32(0xffff), alphaOf(s2.StrokeColor)) require.Equal(t, u16FromU8(99), blueOf(s2.FillColor)) } func TestThemeChange_DoesNotAffectFixedStyleID(t *testing.T) { t.Parallel() w := NewWorld(10, 10) w.SetTheme(themeA{}) sw := 2.0 fixed := w.AddStyleCircle(StyleOverride{ FillColor: color.RGBA{A: 0}, StrokeColor: color.RGBA{R: 1, A: 255}, StrokeWidthPx: &sw, }) id, err := w.AddCircle(5, 5, 2, CircleWithStyleID(fixed)) require.NoError(t, err) c1 := w.objects[id].(Circle) require.Equal(t, fixed, c1.StyleID) w.SetTheme(themeB{}) c2 := w.objects[id].(Circle) require.Equal(t, fixed, c2.StyleID) } func alphaOf(c color.Color) uint32 { _, _, _, a := c.RGBA() return a } func blueOf(c color.Color) uint32 { _, _, b, _ := c.RGBA() return b } // u16FromU8 converts an 8-bit channel value to the 16-bit value returned by color.Color.RGBA(). // The standard conversion is v * 257 (0x0101) so that 0xAB becomes 0xABAB. func u16FromU8(v uint8) uint32 { return uint32(v) * 257 }