// Code generated by the FlatBuffers compiler. DO NOT EDIT. package order import ( flatbuffers "github.com/google/flatbuffers/go" ) type UserGamesCommandResponse struct { _tab flatbuffers.Table } func GetRootAsUserGamesCommandResponse(buf []byte, offset flatbuffers.UOffsetT) *UserGamesCommandResponse { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &UserGamesCommandResponse{} x.Init(buf, n+offset) return x } func FinishUserGamesCommandResponseBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsUserGamesCommandResponse(buf []byte, offset flatbuffers.UOffsetT) *UserGamesCommandResponse { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &UserGamesCommandResponse{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedUserGamesCommandResponseBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *UserGamesCommandResponse) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *UserGamesCommandResponse) Table() flatbuffers.Table { return rcv._tab } func UserGamesCommandResponseStart(builder *flatbuffers.Builder) { builder.StartObject(0) } func UserGamesCommandResponseEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }