package invitestore_test import ( "context" "testing" "time" "galaxy/lobby/internal/adapters/postgres/gamestore" "galaxy/lobby/internal/adapters/postgres/internal/pgtest" "galaxy/lobby/internal/adapters/postgres/invitestore" "galaxy/lobby/internal/domain/common" "galaxy/lobby/internal/domain/game" "galaxy/lobby/internal/domain/invite" "galaxy/lobby/internal/ports" "github.com/stretchr/testify/assert" "github.com/stretchr/testify/require" ) func TestMain(m *testing.M) { pgtest.RunMain(m) } func newStores(t *testing.T) (*gamestore.Store, *invitestore.Store) { t.Helper() pgtest.TruncateAll(t) gs, err := gamestore.New(gamestore.Config{ DB: pgtest.Ensure(t).Pool(), OperationTimeout: pgtest.OperationTimeout, }) require.NoError(t, err) is, err := invitestore.New(invitestore.Config{ DB: pgtest.Ensure(t).Pool(), OperationTimeout: pgtest.OperationTimeout, }) require.NoError(t, err) return gs, is } func seedPrivateGame(t *testing.T, gs *gamestore.Store, id, ownerID string) game.Game { t.Helper() now := time.Date(2026, 4, 23, 12, 0, 0, 0, time.UTC) g, err := game.New(game.NewGameInput{ GameID: common.GameID(id), GameName: "Private " + id, GameType: game.GameTypePrivate, OwnerUserID: ownerID, MinPlayers: 2, MaxPlayers: 6, StartGapHours: 12, StartGapPlayers: 2, EnrollmentEndsAt: now.Add(7 * 24 * time.Hour), TurnSchedule: "0 18 * * *", TargetEngineVersion: "v1.0.0", Now: now, }) require.NoError(t, err) require.NoError(t, gs.Save(context.Background(), g)) return g } func newInvite(t *testing.T, id, gameID, inviter, invitee string) invite.Invite { t.Helper() now := time.Date(2026, 4, 23, 12, 0, 0, 0, time.UTC) rec, err := invite.New(invite.NewInviteInput{ InviteID: common.InviteID(id), GameID: common.GameID(gameID), InviterUserID: inviter, InviteeUserID: invitee, Now: now, ExpiresAt: now.Add(7 * 24 * time.Hour), }) require.NoError(t, err) return rec } func TestSaveAndGet(t *testing.T) { ctx := context.Background() gs, is := newStores(t) seedPrivateGame(t, gs, "game-001", "owner-1") rec := newInvite(t, "invite-001", "game-001", "owner-1", "invitee-1") require.NoError(t, is.Save(ctx, rec)) got, err := is.Get(ctx, rec.InviteID) require.NoError(t, err) assert.Equal(t, rec.InviteID, got.InviteID) assert.Equal(t, invite.StatusCreated, got.Status) assert.Equal(t, "invitee-1", got.InviteeUserID) assert.True(t, got.ExpiresAt.Equal(rec.ExpiresAt)) } func TestSaveRejectsNonCreated(t *testing.T) { ctx := context.Background() gs, is := newStores(t) seedPrivateGame(t, gs, "game-001", "owner-1") rec := newInvite(t, "invite-001", "game-001", "owner-1", "invitee-1") rec.Status = invite.StatusRedeemed require.Error(t, is.Save(ctx, rec)) } func TestSaveDuplicateReturnsConflict(t *testing.T) { ctx := context.Background() gs, is := newStores(t) seedPrivateGame(t, gs, "game-001", "owner-1") rec := newInvite(t, "invite-001", "game-001", "owner-1", "invitee-1") require.NoError(t, is.Save(ctx, rec)) err := is.Save(ctx, rec) require.ErrorIs(t, err, invite.ErrConflict) } func TestUpdateStatusRedeemSetsRaceName(t *testing.T) { ctx := context.Background() gs, is := newStores(t) seedPrivateGame(t, gs, "game-001", "owner-1") rec := newInvite(t, "invite-001", "game-001", "owner-1", "invitee-1") require.NoError(t, is.Save(ctx, rec)) require.NoError(t, is.UpdateStatus(ctx, ports.UpdateInviteStatusInput{ InviteID: rec.InviteID, ExpectedFrom: invite.StatusCreated, To: invite.StatusRedeemed, At: rec.CreatedAt.Add(time.Minute), RaceName: "PilotRedeemed", })) got, err := is.Get(ctx, rec.InviteID) require.NoError(t, err) assert.Equal(t, invite.StatusRedeemed, got.Status) assert.Equal(t, "PilotRedeemed", got.RaceName) require.NotNil(t, got.DecidedAt) } func TestUpdateStatusReturnsConflictOnExpectedFromMismatch(t *testing.T) { ctx := context.Background() gs, is := newStores(t) seedPrivateGame(t, gs, "game-001", "owner-1") rec := newInvite(t, "invite-001", "game-001", "owner-1", "invitee-1") require.NoError(t, is.Save(ctx, rec)) // Move row out of `created` so the next attempt's `WHERE status = ?` // fails on persistence even though the (created → revoked) transition is // itself valid in the domain table. require.NoError(t, is.UpdateStatus(ctx, ports.UpdateInviteStatusInput{ InviteID: rec.InviteID, ExpectedFrom: invite.StatusCreated, To: invite.StatusDeclined, At: rec.CreatedAt.Add(time.Minute), })) err := is.UpdateStatus(ctx, ports.UpdateInviteStatusInput{ InviteID: rec.InviteID, ExpectedFrom: invite.StatusCreated, To: invite.StatusRevoked, At: rec.CreatedAt.Add(2 * time.Minute), }) require.ErrorIs(t, err, invite.ErrConflict) } func TestUpdateStatusReturnsNotFoundForMissing(t *testing.T) { ctx := context.Background() _, is := newStores(t) err := is.UpdateStatus(ctx, ports.UpdateInviteStatusInput{ InviteID: common.InviteID("invite-missing"), ExpectedFrom: invite.StatusCreated, To: invite.StatusDeclined, At: time.Now().UTC(), }) require.ErrorIs(t, err, invite.ErrNotFound) } func TestGetByGameUserInviter(t *testing.T) { ctx := context.Background() gs, is := newStores(t) seedPrivateGame(t, gs, "game-001", "owner-1") seedPrivateGame(t, gs, "game-002", "owner-2") require.NoError(t, is.Save(ctx, newInvite(t, "invite-001", "game-001", "owner-1", "invitee-1"))) require.NoError(t, is.Save(ctx, newInvite(t, "invite-002", "game-001", "owner-1", "invitee-2"))) require.NoError(t, is.Save(ctx, newInvite(t, "invite-003", "game-002", "owner-2", "invitee-1"))) g1, err := is.GetByGame(ctx, common.GameID("game-001")) require.NoError(t, err) assert.Len(t, g1, 2) user1, err := is.GetByUser(ctx, "invitee-1") require.NoError(t, err) assert.Len(t, user1, 2) by1, err := is.GetByInviter(ctx, "owner-1") require.NoError(t, err) assert.Len(t, by1, 2) } func TestGetMissingReturnsNotFound(t *testing.T) { ctx := context.Background() _, is := newStores(t) _, err := is.Get(ctx, common.InviteID("invite-missing")) require.ErrorIs(t, err, invite.ErrNotFound) }