package applicationstore_test import ( "context" "testing" "time" "galaxy/lobby/internal/adapters/postgres/applicationstore" "galaxy/lobby/internal/adapters/postgres/gamestore" "galaxy/lobby/internal/adapters/postgres/internal/pgtest" "galaxy/lobby/internal/domain/application" "galaxy/lobby/internal/domain/common" "galaxy/lobby/internal/domain/game" "galaxy/lobby/internal/ports" "github.com/stretchr/testify/assert" "github.com/stretchr/testify/require" ) func TestMain(m *testing.M) { pgtest.RunMain(m) } func newStores(t *testing.T) (*gamestore.Store, *applicationstore.Store) { t.Helper() pgtest.TruncateAll(t) gs, err := gamestore.New(gamestore.Config{ DB: pgtest.Ensure(t).Pool(), OperationTimeout: pgtest.OperationTimeout, }) require.NoError(t, err) as, err := applicationstore.New(applicationstore.Config{ DB: pgtest.Ensure(t).Pool(), OperationTimeout: pgtest.OperationTimeout, }) require.NoError(t, err) return gs, as } func seedGame(t *testing.T, gs *gamestore.Store, id string) game.Game { t.Helper() now := time.Date(2026, 4, 23, 12, 0, 0, 0, time.UTC) g, err := game.New(game.NewGameInput{ GameID: common.GameID(id), GameName: "Game " + id, GameType: game.GameTypePublic, MinPlayers: 2, MaxPlayers: 8, StartGapHours: 12, StartGapPlayers: 2, EnrollmentEndsAt: now.Add(7 * 24 * time.Hour), TurnSchedule: "0 18 * * *", TargetEngineVersion: "v1.0.0", Now: now, }) require.NoError(t, err) require.NoError(t, gs.Save(context.Background(), g)) return g } func newApplication(t *testing.T, id, gameID, userID string) application.Application { t.Helper() a, err := application.New(application.NewApplicationInput{ ApplicationID: common.ApplicationID(id), GameID: common.GameID(gameID), ApplicantUserID: userID, RaceName: "Pilot " + id, Now: time.Date(2026, 4, 23, 12, 0, 0, 0, time.UTC), }) require.NoError(t, err) return a } func TestSaveAndGet(t *testing.T) { ctx := context.Background() gs, as := newStores(t) seedGame(t, gs, "game-001") rec := newApplication(t, "application-001", "game-001", "user-a") require.NoError(t, as.Save(ctx, rec)) got, err := as.Get(ctx, rec.ApplicationID) require.NoError(t, err) assert.Equal(t, rec.ApplicationID, got.ApplicationID) assert.Equal(t, application.StatusSubmitted, got.Status) assert.Equal(t, "user-a", got.ApplicantUserID) assert.Nil(t, got.DecidedAt) } func TestSaveRejectsNonSubmittedRecord(t *testing.T) { ctx := context.Background() gs, as := newStores(t) seedGame(t, gs, "game-001") rec := newApplication(t, "application-001", "game-001", "user-a") rec.Status = application.StatusApproved require.Error(t, as.Save(ctx, rec)) } func TestSavePartialUniqueRejectsSecondActiveForSameUserGame(t *testing.T) { ctx := context.Background() gs, as := newStores(t) seedGame(t, gs, "game-001") a1 := newApplication(t, "application-001", "game-001", "user-a") require.NoError(t, as.Save(ctx, a1)) // second submission by the same user against the same game must fail. a2 := newApplication(t, "application-002", "game-001", "user-a") err := as.Save(ctx, a2) require.ErrorIs(t, err, application.ErrConflict) } func TestSavePartialUniqueAllowsResubmitAfterRejection(t *testing.T) { ctx := context.Background() gs, as := newStores(t) seedGame(t, gs, "game-001") a1 := newApplication(t, "application-001", "game-001", "user-a") require.NoError(t, as.Save(ctx, a1)) require.NoError(t, as.UpdateStatus(ctx, ports.UpdateApplicationStatusInput{ ApplicationID: a1.ApplicationID, ExpectedFrom: application.StatusSubmitted, To: application.StatusRejected, At: a1.CreatedAt.Add(time.Minute), })) // after rejection a new submission for the same (user, game) is allowed. a2 := newApplication(t, "application-002", "game-001", "user-a") require.NoError(t, as.Save(ctx, a2)) } func TestUpdateStatusReturnsConflictOnExpectedFromMismatch(t *testing.T) { ctx := context.Background() gs, as := newStores(t) seedGame(t, gs, "game-001") rec := newApplication(t, "application-001", "game-001", "user-a") require.NoError(t, as.Save(ctx, rec)) // First, transition the row to approved. require.NoError(t, as.UpdateStatus(ctx, ports.UpdateApplicationStatusInput{ ApplicationID: rec.ApplicationID, ExpectedFrom: application.StatusSubmitted, To: application.StatusApproved, At: rec.CreatedAt.Add(time.Minute), })) // Second attempt claims status is still submitted: (submitted, rejected) // is a valid domain transition, but the row is already approved, so the // adapter must surface ErrConflict on the row-level mismatch. err := as.UpdateStatus(ctx, ports.UpdateApplicationStatusInput{ ApplicationID: rec.ApplicationID, ExpectedFrom: application.StatusSubmitted, To: application.StatusRejected, At: rec.CreatedAt.Add(2 * time.Minute), }) require.ErrorIs(t, err, application.ErrConflict) } func TestUpdateStatusReturnsNotFoundForMissing(t *testing.T) { ctx := context.Background() _, as := newStores(t) err := as.UpdateStatus(ctx, ports.UpdateApplicationStatusInput{ ApplicationID: common.ApplicationID("application-missing"), ExpectedFrom: application.StatusSubmitted, To: application.StatusApproved, At: time.Now().UTC(), }) require.ErrorIs(t, err, application.ErrNotFound) } func TestGetByGameAndGetByUser(t *testing.T) { ctx := context.Background() gs, as := newStores(t) seedGame(t, gs, "game-001") seedGame(t, gs, "game-002") require.NoError(t, as.Save(ctx, newApplication(t, "application-001", "game-001", "user-a"))) require.NoError(t, as.Save(ctx, newApplication(t, "application-002", "game-001", "user-b"))) require.NoError(t, as.Save(ctx, newApplication(t, "application-003", "game-002", "user-a"))) g1, err := as.GetByGame(ctx, common.GameID("game-001")) require.NoError(t, err) assert.Len(t, g1, 2) userA, err := as.GetByUser(ctx, "user-a") require.NoError(t, err) assert.Len(t, userA, 2) } func TestGetMissingReturnsNotFound(t *testing.T) { ctx := context.Background() _, as := newStores(t) _, err := as.Get(ctx, common.ApplicationID("application-missing")) require.ErrorIs(t, err, application.ErrNotFound) }