{i18n.t("game.inspector.planet.cargo.title")}

{#each CARGO_LOAD_TYPE_VALUES as loadType (loadType)} {@const entry = slotEntries[loadType]} {@const slug = loadType.toLowerCase()}
{i18n.t(SLOT_LABELS[loadType])}
{#if entry === null} {i18n.t("game.inspector.planet.cargo.empty")} {:else} → {destinationName(entry.destinationPlanetNumber)} {/if}
{/each}
{#if pendingSlot !== null}
{i18n.t("game.inspector.planet.cargo.pick.prompt")}
{:else if reach > 0 && reachableSet().size === 0}

{i18n.t("game.inspector.planet.cargo.pick.no_destinations", { reach: reach.toFixed(1), })}

{/if}