package game import "github.com/iliadenisov/galaxy/pkg/model/game" func DeclareWar(configure func(*Param), from, to string) (err error) { control(configure, func(c *ctrl) { c.execute(func(r Repo, g game.Game) { err = updateRelation(r, g, from, to, game.RelationWar) }) }) return } func DeclarePeace(configure func(*Param), from, to string) (err error) { control(configure, func(c *ctrl) { c.execute(func(r Repo, g game.Game) { err = updateRelation(r, g, from, to, game.RelationPeace) }) }) return } func updateRelation(r Repo, g game.Game, hostRace, opponentRace string, rel game.Relation) error { if err := g.UpdateRelation(hostRace, opponentRace, rel); err != nil { return err } return r.SaveState(g) }