package game import "github.com/iliadenisov/galaxy/pkg/model/game" func RenamePlanet(configure func(*Param), race string, number int, name string) (err error) { control(configure, func(c *ctrl) { c.execute(func(r Repo, g game.Game) { err = renamePlanet(r, g, race, number, name) }) }) return } func renamePlanet(r Repo, g game.Game, race string, number int, name string) error { if err := g.RenamePlanet(race, number, name); err != nil { return err } return r.SaveState(g) }