// automatically generated by the FlatBuffers compiler, do not modify /* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */ import * as flatbuffers from 'flatbuffers'; import { UUID, UUIDT } from '../common/uuid.js'; export class SentRequest implements flatbuffers.IUnpackableObject { bb: flatbuffers.ByteBuffer|null = null; bb_pos = 0; __init(i:number, bb:flatbuffers.ByteBuffer):SentRequest { this.bb_pos = i; this.bb = bb; return this; } static getRootAsSentRequest(bb:flatbuffers.ByteBuffer, obj?:SentRequest):SentRequest { return (obj || new SentRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } static getSizePrefixedRootAsSentRequest(bb:flatbuffers.ByteBuffer, obj?:SentRequest):SentRequest { bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); return (obj || new SentRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } gameId(obj?:UUID):UUID|null { const offset = this.bb!.__offset(this.bb_pos, 4); return offset ? (obj || new UUID()).__init(this.bb_pos + offset, this.bb!) : null; } static startSentRequest(builder:flatbuffers.Builder) { builder.startObject(1); } static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) { builder.addFieldStruct(0, gameIdOffset, 0); } static endSentRequest(builder:flatbuffers.Builder):flatbuffers.Offset { const offset = builder.endObject(); builder.requiredField(offset, 4) // game_id return offset; } static createSentRequest(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset):flatbuffers.Offset { SentRequest.startSentRequest(builder); SentRequest.addGameId(builder, gameIdOffset); return SentRequest.endSentRequest(builder); } unpack(): SentRequestT { return new SentRequestT( (this.gameId() !== null ? this.gameId()!.unpack() : null) ); } unpackTo(_o: SentRequestT): void { _o.gameId = (this.gameId() !== null ? this.gameId()!.unpack() : null); } } export class SentRequestT implements flatbuffers.IGeneratedObject { constructor( public gameId: UUIDT|null = null ){} pack(builder:flatbuffers.Builder): flatbuffers.Offset { return SentRequest.createSentRequest(builder, (this.gameId !== null ? this.gameId!.pack(builder) : 0) ); } }