// Code generated by the FlatBuffers compiler. DO NOT EDIT. package report import ( flatbuffers "github.com/google/flatbuffers/go" ) type LocalFleet struct { _tab flatbuffers.Table } func GetRootAsLocalFleet(buf []byte, offset flatbuffers.UOffsetT) *LocalFleet { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &LocalFleet{} x.Init(buf, n+offset) return x } func FinishLocalFleetBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsLocalFleet(buf []byte, offset flatbuffers.UOffsetT) *LocalFleet { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &LocalFleet{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedLocalFleetBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *LocalFleet) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *LocalFleet) Table() flatbuffers.Table { return rcv._tab } func (rcv *LocalFleet) Name() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *LocalFleet) Groups() uint64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.GetUint64(o + rcv._tab.Pos) } return 0 } func (rcv *LocalFleet) MutateGroups(n uint64) bool { return rcv._tab.MutateUint64Slot(6, n) } func (rcv *LocalFleet) Destination() uint64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.GetUint64(o + rcv._tab.Pos) } return 0 } func (rcv *LocalFleet) MutateDestination(n uint64) bool { return rcv._tab.MutateUint64Slot(8, n) } func (rcv *LocalFleet) Origin() *uint64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { v := rcv._tab.GetUint64(o + rcv._tab.Pos) return &v } return nil } func (rcv *LocalFleet) MutateOrigin(n uint64) bool { return rcv._tab.MutateUint64Slot(10, n) } func (rcv *LocalFleet) Range() *float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(12)) if o != 0 { v := rcv._tab.GetFloat32(o + rcv._tab.Pos) return &v } return nil } func (rcv *LocalFleet) MutateRange(n float32) bool { return rcv._tab.MutateFloat32Slot(12, n) } func (rcv *LocalFleet) Speed() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(14)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *LocalFleet) MutateSpeed(n float32) bool { return rcv._tab.MutateFloat32Slot(14, n) } func (rcv *LocalFleet) State() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(16)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func LocalFleetStart(builder *flatbuffers.Builder) { builder.StartObject(7) } func LocalFleetAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(name), 0) } func LocalFleetAddGroups(builder *flatbuffers.Builder, groups uint64) { builder.PrependUint64Slot(1, groups, 0) } func LocalFleetAddDestination(builder *flatbuffers.Builder, destination uint64) { builder.PrependUint64Slot(2, destination, 0) } func LocalFleetAddOrigin(builder *flatbuffers.Builder, origin uint64) { builder.PrependUint64(origin) builder.Slot(3) } func LocalFleetAddRange(builder *flatbuffers.Builder, range_ float32) { builder.PrependFloat32(range_) builder.Slot(4) } func LocalFleetAddSpeed(builder *flatbuffers.Builder, speed float32) { builder.PrependFloat32Slot(5, speed, 0.0) } func LocalFleetAddState(builder *flatbuffers.Builder, state flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(6, flatbuffers.UOffsetT(state), 0) } func LocalFleetEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }