// Code generated by the FlatBuffers compiler. DO NOT EDIT. package order import ( flatbuffers "github.com/google/flatbuffers/go" ) type UserGamesOrderResponse struct { _tab flatbuffers.Table } func GetRootAsUserGamesOrderResponse(buf []byte, offset flatbuffers.UOffsetT) *UserGamesOrderResponse { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &UserGamesOrderResponse{} x.Init(buf, n+offset) return x } func FinishUserGamesOrderResponseBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsUserGamesOrderResponse(buf []byte, offset flatbuffers.UOffsetT) *UserGamesOrderResponse { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &UserGamesOrderResponse{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedUserGamesOrderResponseBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *UserGamesOrderResponse) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *UserGamesOrderResponse) Table() flatbuffers.Table { return rcv._tab } func UserGamesOrderResponseStart(builder *flatbuffers.Builder) { builder.StartObject(0) } func UserGamesOrderResponseEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }