// Code generated by the FlatBuffers compiler. DO NOT EDIT. package report import ( flatbuffers "github.com/google/flatbuffers/go" ) type OtherGroup struct { _tab flatbuffers.Table } func GetRootAsOtherGroup(buf []byte, offset flatbuffers.UOffsetT) *OtherGroup { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &OtherGroup{} x.Init(buf, n+offset) return x } func FinishOtherGroupBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsOtherGroup(buf []byte, offset flatbuffers.UOffsetT) *OtherGroup { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &OtherGroup{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedOtherGroupBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *OtherGroup) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *OtherGroup) Table() flatbuffers.Table { return rcv._tab } func (rcv *OtherGroup) Number() uint64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.GetUint64(o + rcv._tab.Pos) } return 0 } func (rcv *OtherGroup) MutateNumber(n uint64) bool { return rcv._tab.MutateUint64Slot(4, n) } func (rcv *OtherGroup) Class() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *OtherGroup) Tech(obj *TechEntry, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *OtherGroup) TechLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *OtherGroup) Cargo() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *OtherGroup) Load() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(12)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *OtherGroup) MutateLoad(n float32) bool { return rcv._tab.MutateFloat32Slot(12, n) } func (rcv *OtherGroup) Destination() uint64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(14)) if o != 0 { return rcv._tab.GetUint64(o + rcv._tab.Pos) } return 0 } func (rcv *OtherGroup) MutateDestination(n uint64) bool { return rcv._tab.MutateUint64Slot(14, n) } func (rcv *OtherGroup) Origin() *uint64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(16)) if o != 0 { v := rcv._tab.GetUint64(o + rcv._tab.Pos) return &v } return nil } func (rcv *OtherGroup) MutateOrigin(n uint64) bool { return rcv._tab.MutateUint64Slot(16, n) } func (rcv *OtherGroup) Range() *float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(18)) if o != 0 { v := rcv._tab.GetFloat32(o + rcv._tab.Pos) return &v } return nil } func (rcv *OtherGroup) MutateRange(n float32) bool { return rcv._tab.MutateFloat32Slot(18, n) } func (rcv *OtherGroup) Speed() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(20)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *OtherGroup) MutateSpeed(n float32) bool { return rcv._tab.MutateFloat32Slot(20, n) } func (rcv *OtherGroup) Mass() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(22)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *OtherGroup) MutateMass(n float32) bool { return rcv._tab.MutateFloat32Slot(22, n) } func OtherGroupStart(builder *flatbuffers.Builder) { builder.StartObject(10) } func OtherGroupAddNumber(builder *flatbuffers.Builder, number uint64) { builder.PrependUint64Slot(0, number, 0) } func OtherGroupAddClass(builder *flatbuffers.Builder, class flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(class), 0) } func OtherGroupAddTech(builder *flatbuffers.Builder, tech flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(tech), 0) } func OtherGroupStartTechVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func OtherGroupAddCargo(builder *flatbuffers.Builder, cargo flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(cargo), 0) } func OtherGroupAddLoad(builder *flatbuffers.Builder, load float32) { builder.PrependFloat32Slot(4, load, 0.0) } func OtherGroupAddDestination(builder *flatbuffers.Builder, destination uint64) { builder.PrependUint64Slot(5, destination, 0) } func OtherGroupAddOrigin(builder *flatbuffers.Builder, origin uint64) { builder.PrependUint64(origin) builder.Slot(6) } func OtherGroupAddRange(builder *flatbuffers.Builder, range_ float32) { builder.PrependFloat32(range_) builder.Slot(7) } func OtherGroupAddSpeed(builder *flatbuffers.Builder, speed float32) { builder.PrependFloat32Slot(8, speed, 0.0) } func OtherGroupAddMass(builder *flatbuffers.Builder, mass float32) { builder.PrependFloat32Slot(9, mass, 0.0) } func OtherGroupEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }