// Code generated by the FlatBuffers compiler. DO NOT EDIT. package lobby import ( flatbuffers "github.com/google/flatbuffers/go" ) type PublicGamesListRequest struct { _tab flatbuffers.Table } func GetRootAsPublicGamesListRequest(buf []byte, offset flatbuffers.UOffsetT) *PublicGamesListRequest { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &PublicGamesListRequest{} x.Init(buf, n+offset) return x } func FinishPublicGamesListRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsPublicGamesListRequest(buf []byte, offset flatbuffers.UOffsetT) *PublicGamesListRequest { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &PublicGamesListRequest{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedPublicGamesListRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *PublicGamesListRequest) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *PublicGamesListRequest) Table() flatbuffers.Table { return rcv._tab } func (rcv *PublicGamesListRequest) Page() int32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.GetInt32(o + rcv._tab.Pos) } return 0 } func (rcv *PublicGamesListRequest) MutatePage(n int32) bool { return rcv._tab.MutateInt32Slot(4, n) } func (rcv *PublicGamesListRequest) PageSize() int32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.GetInt32(o + rcv._tab.Pos) } return 0 } func (rcv *PublicGamesListRequest) MutatePageSize(n int32) bool { return rcv._tab.MutateInt32Slot(6, n) } func PublicGamesListRequestStart(builder *flatbuffers.Builder) { builder.StartObject(2) } func PublicGamesListRequestAddPage(builder *flatbuffers.Builder, page int32) { builder.PrependInt32Slot(0, page, 0) } func PublicGamesListRequestAddPageSize(builder *flatbuffers.Builder, pageSize int32) { builder.PrependInt32Slot(1, pageSize, 0) } func PublicGamesListRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }