// Code generated by the FlatBuffers compiler. DO NOT EDIT. package report import ( flatbuffers "github.com/google/flatbuffers/go" ) type IncomingGroup struct { _tab flatbuffers.Table } func GetRootAsIncomingGroup(buf []byte, offset flatbuffers.UOffsetT) *IncomingGroup { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &IncomingGroup{} x.Init(buf, n+offset) return x } func FinishIncomingGroupBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsIncomingGroup(buf []byte, offset flatbuffers.UOffsetT) *IncomingGroup { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &IncomingGroup{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedIncomingGroupBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *IncomingGroup) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *IncomingGroup) Table() flatbuffers.Table { return rcv._tab } func (rcv *IncomingGroup) Origin() uint64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.GetUint64(o + rcv._tab.Pos) } return 0 } func (rcv *IncomingGroup) MutateOrigin(n uint64) bool { return rcv._tab.MutateUint64Slot(4, n) } func (rcv *IncomingGroup) Destination() uint64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.GetUint64(o + rcv._tab.Pos) } return 0 } func (rcv *IncomingGroup) MutateDestination(n uint64) bool { return rcv._tab.MutateUint64Slot(6, n) } func (rcv *IncomingGroup) Distance() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *IncomingGroup) MutateDistance(n float32) bool { return rcv._tab.MutateFloat32Slot(8, n) } func (rcv *IncomingGroup) Speed() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *IncomingGroup) MutateSpeed(n float32) bool { return rcv._tab.MutateFloat32Slot(10, n) } func (rcv *IncomingGroup) Mass() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(12)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *IncomingGroup) MutateMass(n float32) bool { return rcv._tab.MutateFloat32Slot(12, n) } func IncomingGroupStart(builder *flatbuffers.Builder) { builder.StartObject(5) } func IncomingGroupAddOrigin(builder *flatbuffers.Builder, origin uint64) { builder.PrependUint64Slot(0, origin, 0) } func IncomingGroupAddDestination(builder *flatbuffers.Builder, destination uint64) { builder.PrependUint64Slot(1, destination, 0) } func IncomingGroupAddDistance(builder *flatbuffers.Builder, distance float32) { builder.PrependFloat32Slot(2, distance, 0.0) } func IncomingGroupAddSpeed(builder *flatbuffers.Builder, speed float32) { builder.PrependFloat32Slot(3, speed, 0.0) } func IncomingGroupAddMass(builder *flatbuffers.Builder, mass float32) { builder.PrependFloat32Slot(4, mass, 0.0) } func IncomingGroupEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }