// Code generated by the FlatBuffers compiler. DO NOT EDIT. package lobby import ( flatbuffers "github.com/google/flatbuffers/go" ) type PublicGamesListResponse struct { _tab flatbuffers.Table } func GetRootAsPublicGamesListResponse(buf []byte, offset flatbuffers.UOffsetT) *PublicGamesListResponse { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &PublicGamesListResponse{} x.Init(buf, n+offset) return x } func FinishPublicGamesListResponseBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsPublicGamesListResponse(buf []byte, offset flatbuffers.UOffsetT) *PublicGamesListResponse { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &PublicGamesListResponse{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedPublicGamesListResponseBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *PublicGamesListResponse) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *PublicGamesListResponse) Table() flatbuffers.Table { return rcv._tab } func (rcv *PublicGamesListResponse) Items(obj *GameSummary, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *PublicGamesListResponse) ItemsLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *PublicGamesListResponse) Page() int32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.GetInt32(o + rcv._tab.Pos) } return 0 } func (rcv *PublicGamesListResponse) MutatePage(n int32) bool { return rcv._tab.MutateInt32Slot(6, n) } func (rcv *PublicGamesListResponse) PageSize() int32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.GetInt32(o + rcv._tab.Pos) } return 0 } func (rcv *PublicGamesListResponse) MutatePageSize(n int32) bool { return rcv._tab.MutateInt32Slot(8, n) } func (rcv *PublicGamesListResponse) Total() int32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { return rcv._tab.GetInt32(o + rcv._tab.Pos) } return 0 } func (rcv *PublicGamesListResponse) MutateTotal(n int32) bool { return rcv._tab.MutateInt32Slot(10, n) } func PublicGamesListResponseStart(builder *flatbuffers.Builder) { builder.StartObject(4) } func PublicGamesListResponseAddItems(builder *flatbuffers.Builder, items flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(items), 0) } func PublicGamesListResponseStartItemsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func PublicGamesListResponseAddPage(builder *flatbuffers.Builder, page int32) { builder.PrependInt32Slot(1, page, 0) } func PublicGamesListResponseAddPageSize(builder *flatbuffers.Builder, pageSize int32) { builder.PrependInt32Slot(2, pageSize, 0) } func PublicGamesListResponseAddTotal(builder *flatbuffers.Builder, total int32) { builder.PrependInt32Slot(3, total, 0) } func PublicGamesListResponseEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }