package server import ( "errors" "github.com/iliadenisov/galaxy/pkg/game" "github.com/iliadenisov/galaxy/pkg/generator" "github.com/iliadenisov/galaxy/pkg/storage" ) type Server struct { storage storage.Storage } func New(storage storage.Storage) Server { return Server{storage: storage} } func (s Server) CreateGame(gameParam game.GameParameter) (game.Game, error) { _, _ = generator.Generate() return game.Game{}, errors.New("not yet implemented") }