package integration_test import ( "context" "encoding/json" "net/http" "testing" "time" "galaxy/integration/testenv" lobbymodel "galaxy/model/lobby" "galaxy/transcoder" ) // TestLobbyOpenEnrollment drives `lobby.game.open-enrollment` through // gateway gRPC. Owner moves draft → enrollment_open; non-owner is // rejected; idempotent re-call on enrollment_open is a no-op (still // returns enrollment_open). func TestLobbyOpenEnrollment(t *testing.T) { plat := testenv.Bootstrap(t, testenv.BootstrapOptions{}) ctx, cancel := context.WithTimeout(context.Background(), 90*time.Second) defer cancel() admin := testenv.NewBackendAdminClient(plat.Backend.HTTPURL, plat.Backend.AdminUser, plat.Backend.AdminPassword) if _, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/engine-versions", map[string]any{ "version": "v1.0.0", "image_ref": "galaxy/game:integration", "enabled": true, }); err != nil || resp.StatusCode/100 != 2 { t.Fatalf("seed engine_version: err=%v resp=%v", err, resp) } owner := testenv.RegisterSession(t, plat, "owner+enroll@example.com") other := testenv.RegisterSession(t, plat, "other+enroll@example.com") ownerID, err := owner.LookupUserID(ctx, plat) if err != nil { t.Fatalf("resolve owner: %v", err) } ownerHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, ownerID) gameBody := map[string]any{ "game_name": "Open Enrollment Lobby", "visibility": "private", "min_players": 2, "max_players": 4, "start_gap_hours": 1, "start_gap_players": 2, "enrollment_ends_at": time.Now().Add(24 * time.Hour).UTC().Format(time.RFC3339), "turn_schedule": "0 * * * *", "target_engine_version": "v1.0.0", } raw, resp, err := ownerHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games", gameBody) if err != nil || resp.StatusCode != http.StatusCreated { t.Fatalf("create private game: err=%v status=%d body=%s", err, resp.StatusCode, string(raw)) } var game struct { GameID string `json:"game_id"` } if err := json.Unmarshal(raw, &game); err != nil { t.Fatalf("decode: %v", err) } encode := func(t *testing.T) []byte { t.Helper() payload, err := transcoder.OpenEnrollmentRequestToPayload(&lobbymodel.OpenEnrollmentRequest{ GameID: game.GameID, }) if err != nil { t.Fatalf("encode payload: %v", err) } return payload } // Non-owner attempt — must fail. otherGW, err := other.DialAuthenticated(ctx, plat) if err != nil { t.Fatalf("dial other: %v", err) } defer otherGW.Close() res, err := otherGW.Execute(ctx, lobbymodel.MessageTypeOpenEnrollment, encode(t), testenv.ExecuteOptions{}) if err != nil { t.Fatalf("non-owner execute: %v", err) } if res.ResultCode == "ok" { t.Fatalf("non-owner open-enrollment was accepted: %+v", res) } // Owner attempt — must succeed and return enrollment_open. ownerGW, err := owner.DialAuthenticated(ctx, plat) if err != nil { t.Fatalf("dial owner: %v", err) } defer ownerGW.Close() res, err = ownerGW.Execute(ctx, lobbymodel.MessageTypeOpenEnrollment, encode(t), testenv.ExecuteOptions{}) if err != nil { t.Fatalf("owner execute: %v", err) } if res.ResultCode != "ok" { t.Fatalf("owner result_code = %q, want ok", res.ResultCode) } got, err := transcoder.PayloadToOpenEnrollmentResponse(res.PayloadBytes) if err != nil { t.Fatalf("decode response: %v", err) } if got.Status != "enrollment_open" { t.Fatalf("status after open = %q, want enrollment_open", got.Status) } // Idempotent re-call — must not error and must still report // enrollment_open (or a conflict that the gateway maps to a // non-ok result_code without crashing the stream). res, err = ownerGW.Execute(ctx, lobbymodel.MessageTypeOpenEnrollment, encode(t), testenv.ExecuteOptions{}) if err != nil { t.Fatalf("idempotent execute: %v", err) } if res.ResultCode == "" { t.Fatalf("idempotent execute returned empty result_code") } }