package integration_test import ( "context" "encoding/json" "net/http" "testing" "time" "galaxy/integration/testenv" ) // TestAdminGlobalGamesView verifies the visibility split: admin sees // every game (public + private, regardless of owner); a regular user // querying their own listing sees only the games they own or // participate in. func TestAdminGlobalGamesView(t *testing.T) { plat := testenv.Bootstrap(t, testenv.BootstrapOptions{}) ctx, cancel := context.WithTimeout(context.Background(), 2*time.Minute) defer cancel() admin := testenv.NewBackendAdminClient(plat.Backend.HTTPURL, plat.Backend.AdminUser, plat.Backend.AdminPassword) if _, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/engine-versions", map[string]any{ "version": "v1.0.0", "image_ref": "galaxy/game:integration", "enabled": true, }); err != nil || resp.StatusCode/100 != 2 { t.Fatalf("seed engine_version: err=%v resp=%v", err, resp) } // Admin creates a public game. publicBody := map[string]any{ "game_name": "Public Cup", "min_players": 2, "max_players": 4, "start_gap_hours": 1, "start_gap_players": 2, "enrollment_ends_at": time.Now().Add(24 * time.Hour).UTC().Format(time.RFC3339), "turn_schedule": "0 * * * *", "target_engine_version": "v1.0.0", } raw, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/games", publicBody) if err != nil || resp.StatusCode != http.StatusCreated { t.Fatalf("admin create public: err=%v status=%d body=%s", err, resp.StatusCode, string(raw)) } var publicGame struct{ GameID string `json:"game_id"` } if err := json.Unmarshal(raw, &publicGame); err != nil { t.Fatalf("decode public: %v", err) } // Two users; user A creates a private game. a := testenv.RegisterSession(t, plat, "ownerA@example.com") b := testenv.RegisterSession(t, plat, "ownerB@example.com") aID, err := a.LookupUserID(ctx, plat) if err != nil { t.Fatalf("resolve A: %v", err) } bID, err := b.LookupUserID(ctx, plat) if err != nil { t.Fatalf("resolve B: %v", err) } aHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, aID) bHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, bID) privateBody := map[string]any{ "game_name": "Private Run", "visibility": "private", "min_players": 2, "max_players": 4, "start_gap_hours": 1, "start_gap_players": 2, "enrollment_ends_at": time.Now().Add(24 * time.Hour).UTC().Format(time.RFC3339), "turn_schedule": "0 * * * *", "target_engine_version": "v1.0.0", } raw, resp, err = aHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games", privateBody) if err != nil || resp.StatusCode != http.StatusCreated { t.Fatalf("user create private: err=%v status=%d body=%s", err, resp.StatusCode, string(raw)) } var privateGame struct{ GameID string `json:"game_id"` } if err := json.Unmarshal(raw, &privateGame); err != nil { t.Fatalf("decode private: %v", err) } // User B can see the public game but NOT user A's private one. raw, resp, err = bHTTP.Do(ctx, http.MethodGet, "/api/v1/user/lobby/games?page=1&page_size=20", nil) if err != nil || resp.StatusCode != http.StatusOK { t.Fatalf("user B list: err=%v status=%d body=%s", err, resp.StatusCode, string(raw)) } var bList struct{ Items []struct{ GameID string `json:"game_id"` } `json:"items"` } if err := json.Unmarshal(raw, &bList); err != nil { t.Fatalf("decode user B list: %v", err) } bSeesPublic, bSeesPrivate := false, false for _, g := range bList.Items { if g.GameID == publicGame.GameID { bSeesPublic = true } if g.GameID == privateGame.GameID { bSeesPrivate = true } } if !bSeesPublic { t.Fatalf("user B did not see the public game") } if bSeesPrivate { t.Fatalf("user B saw user A's private game in the public listing") } // Admin sees every game. raw, resp, err = admin.Do(ctx, http.MethodGet, "/api/v1/admin/games?page=1&page_size=20", nil) if err != nil || resp.StatusCode != http.StatusOK { t.Fatalf("admin list games: err=%v status=%d body=%s", err, resp.StatusCode, string(raw)) } var adminList struct{ Items []struct{ GameID string `json:"game_id"` } `json:"items"` } if err := json.Unmarshal(raw, &adminList); err != nil { t.Fatalf("decode admin list: %v", err) } sawPublic, sawPrivate := false, false for _, g := range adminList.Items { if g.GameID == publicGame.GameID { sawPublic = true } if g.GameID == privateGame.GameID { sawPrivate = true } } if !sawPublic || !sawPrivate { t.Fatalf("admin list missing entries: public=%v private=%v items=%+v", sawPublic, sawPrivate, adminList.Items) } }