{i18n.t("game.report.section.player_status.title")}

{#if report === null}

{i18n.t("game.report.loading")}

{:else} {#each players as p (p.name)} {/each}
{i18n.t("game.report.section.player_status.column.name")} {i18n.t("game.report.section.player_status.column.drive")} {i18n.t("game.report.section.player_status.column.weapons")} {i18n.t("game.report.section.player_status.column.shields")} {i18n.t("game.report.section.player_status.column.cargo")} {i18n.t("game.report.section.player_status.column.population")} {i18n.t("game.report.section.player_status.column.industry")} {i18n.t("game.report.section.player_status.column.planets")} {i18n.t("game.report.section.player_status.column.votes")}
{p.name} {#if p.isLocal} ({i18n.t("game.report.section.player_status.local_marker")}) {/if} {#if p.extinct} {i18n.t("game.report.section.player_status.extinct_marker")} {/if} {formatPercent(p.drive)} {formatPercent(p.weapons)} {formatPercent(p.shields)} {formatPercent(p.cargo)} {formatCount(p.population)} {formatCount(p.industry)} {formatCount(p.planets)} {formatVotes(p.votesReceived)}
{/if}