// Code generated by the FlatBuffers compiler. DO NOT EDIT. package report import ( flatbuffers "github.com/google/flatbuffers/go" ) type ShipProduction struct { _tab flatbuffers.Table } func GetRootAsShipProduction(buf []byte, offset flatbuffers.UOffsetT) *ShipProduction { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &ShipProduction{} x.Init(buf, n+offset) return x } func FinishShipProductionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsShipProduction(buf []byte, offset flatbuffers.UOffsetT) *ShipProduction { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &ShipProduction{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedShipProductionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *ShipProduction) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *ShipProduction) Table() flatbuffers.Table { return rcv._tab } func (rcv *ShipProduction) Planet() uint64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.GetUint64(o + rcv._tab.Pos) } return 0 } func (rcv *ShipProduction) MutatePlanet(n uint64) bool { return rcv._tab.MutateUint64Slot(4, n) } func (rcv *ShipProduction) Class() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *ShipProduction) Cost() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *ShipProduction) MutateCost(n float32) bool { return rcv._tab.MutateFloat32Slot(8, n) } func (rcv *ShipProduction) ProdUsed() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *ShipProduction) MutateProdUsed(n float32) bool { return rcv._tab.MutateFloat32Slot(10, n) } func (rcv *ShipProduction) Percent() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(12)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *ShipProduction) MutatePercent(n float32) bool { return rcv._tab.MutateFloat32Slot(12, n) } func (rcv *ShipProduction) Free() float32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(14)) if o != 0 { return rcv._tab.GetFloat32(o + rcv._tab.Pos) } return 0.0 } func (rcv *ShipProduction) MutateFree(n float32) bool { return rcv._tab.MutateFloat32Slot(14, n) } func ShipProductionStart(builder *flatbuffers.Builder) { builder.StartObject(6) } func ShipProductionAddPlanet(builder *flatbuffers.Builder, planet uint64) { builder.PrependUint64Slot(0, planet, 0) } func ShipProductionAddClass(builder *flatbuffers.Builder, class flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(class), 0) } func ShipProductionAddCost(builder *flatbuffers.Builder, cost float32) { builder.PrependFloat32Slot(2, cost, 0.0) } func ShipProductionAddProdUsed(builder *flatbuffers.Builder, prodUsed float32) { builder.PrependFloat32Slot(3, prodUsed, 0.0) } func ShipProductionAddPercent(builder *flatbuffers.Builder, percent float32) { builder.PrependFloat32Slot(4, percent, 0.0) } func ShipProductionAddFree(builder *flatbuffers.Builder, free float32) { builder.PrependFloat32Slot(5, free, 0.0) } func ShipProductionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }