// Code generated by the FlatBuffers compiler. DO NOT EDIT. package notification import ( flatbuffers "github.com/google/flatbuffers/go" ) type LobbyMembershipBlockedEvent struct { _tab flatbuffers.Table } func GetRootAsLobbyMembershipBlockedEvent(buf []byte, offset flatbuffers.UOffsetT) *LobbyMembershipBlockedEvent { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &LobbyMembershipBlockedEvent{} x.Init(buf, n+offset) return x } func FinishLobbyMembershipBlockedEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsLobbyMembershipBlockedEvent(buf []byte, offset flatbuffers.UOffsetT) *LobbyMembershipBlockedEvent { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &LobbyMembershipBlockedEvent{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedLobbyMembershipBlockedEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *LobbyMembershipBlockedEvent) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *LobbyMembershipBlockedEvent) Table() flatbuffers.Table { return rcv._tab } func (rcv *LobbyMembershipBlockedEvent) GameId() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *LobbyMembershipBlockedEvent) MembershipUserId() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *LobbyMembershipBlockedEvent) Reason() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func LobbyMembershipBlockedEventStart(builder *flatbuffers.Builder) { builder.StartObject(3) } func LobbyMembershipBlockedEventAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0) } func LobbyMembershipBlockedEventAddMembershipUserId(builder *flatbuffers.Builder, membershipUserId flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(membershipUserId), 0) } func LobbyMembershipBlockedEventAddReason(builder *flatbuffers.Builder, reason flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(reason), 0) } func LobbyMembershipBlockedEventEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }