package handlers import ( "encoding/json" "net/http" "galaxy/gamemaster/internal/domain/engineversion" engineversionsvc "galaxy/gamemaster/internal/service/engineversion" ) // updateEngineVersionRequestBody mirrors the OpenAPI // UpdateEngineVersionRequest schema. Every field is optional; the // service rejects calls with no fields set as `invalid_request`. type updateEngineVersionRequestBody struct { ImageRef *string `json:"image_ref,omitempty"` Options *json.RawMessage `json:"options,omitempty"` Status *string `json:"status,omitempty"` } // newUpdateEngineVersionHandler returns the handler for // `PATCH /api/v1/internal/engine-versions/{version}`. func newUpdateEngineVersionHandler(deps Dependencies) http.HandlerFunc { logger := loggerFor(deps.Logger, "internal_rest.update_engine_version") return func(writer http.ResponseWriter, request *http.Request) { if deps.EngineVersions == nil { writeError(writer, http.StatusInternalServerError, errorCodeInternal, "engine version service is not wired") return } version, ok := extractVersion(writer, request) if !ok { return } var body updateEngineVersionRequestBody if err := decodeStrictJSON(request.Body, &body); err != nil { writeError(writer, http.StatusBadRequest, errorCodeInvalidRequest, err.Error()) return } input := engineversionsvc.UpdateInput{ Version: version, ImageRef: body.ImageRef, OpSource: resolveOpSource(request), SourceRef: requestSourceRef(request), } if body.Options != nil { optionBytes := []byte(*body.Options) input.Options = &optionBytes } if body.Status != nil { candidate := engineversion.Status(*body.Status) input.Status = &candidate } record, err := deps.EngineVersions.Update(request.Context(), input) if err != nil { logger.ErrorContext(request.Context(), "update engine version failed", "version", version, "err", err.Error(), ) status, code, message := mapServiceError(err) writeError(writer, status, code, message) return } writeJSON(writer, http.StatusOK, encodeEngineVersion(record)) } }