package game type PlanetProduction string const ( ProductionNone PlanetProduction = "-" ProductionMaterial PlanetProduction = "MAT" // Сырьё ProductionCapital PlanetProduction = "CAP" // Промышленность ResearchDrive PlanetProduction = "DRIVE" ResearchWeapons PlanetProduction = "WEAPONS" ResearchShields PlanetProduction = "SHIELDS" ResearchCargo PlanetProduction = "CARGO" ResearchScience PlanetProduction = "SCIENCE" ProductionShip PlanetProduction = "SHIP" ) type ProductionType struct { Production PlanetProduction `json:"type"` SubjectName string `json:"subject"` // TODO: change to UUID } func (p PlanetProduction) AsType(subject string) ProductionType { switch p { case ResearchScience, ProductionShip: return ProductionType{Production: p, SubjectName: subject} default: return ProductionType{Production: p} } }