{i18n.t("game.table.ship_classes.title")}

{#if !reportLoaded} {:else if localShipClass.length === 0} {:else} {#each COLUMNS as column (column)} {/each} {#each sorted as cls (cls.name)} {@const inUse = inUseCounts.get(cls.name) ?? 0} openInCalculator(cls.name)} > {/each}
{i18n.t("game.table.ship_classes.column.actions")}
{cls.name} {formatFloat(cls.drive)} {cls.armament} {formatFloat(cls.weapons)} {formatFloat(cls.shields)} {formatFloat(cls.cargo)}
{/if}