{i18n.t("game.table.sciences.title")}

{#if !reportLoaded} {:else if localScience.length === 0} {:else} {#each COLUMNS as column (column)} {/each} {#each sorted as sci (sci.name)} openDesigner(sci.name)} > {/each}
{i18n.t("game.table.sciences.column.actions")}
{sci.name} {formatPercent(sci.drive)} {formatPercent(sci.weapons)} {formatPercent(sci.shields)} {formatPercent(sci.cargo)}
{/if}